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Search: Posts Made By: Wdll
Forum: WinSPMBT July 15th, 2018, 01:17 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

The key word you missed is " ADJUST" ( not just click on ......he has to adjust the fire to take control )[/QUOTE]

Indeed.
This definitely helps a lot.
Not perfect but pretty good.
Thanks and...
Forum: WinSPMBT July 15th, 2018, 12:34 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

*(where I say observer I mean any unit spotting for the artillery)

Yes it is possible to work around it, but it is not convenient. You have to keep going back and forth into the bombardment screen...
Forum: WinSPMBT July 14th, 2018, 02:15 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

Yes I know there is no such requirement :p That's the problem, that each artillery gets assigned to another observer by accident because there is no way of knowing which artillery is already...
Forum: WinSPMBT July 14th, 2018, 02:11 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

That works for the first barrage or so. What happens 10-15 turns in the battle? If you have more than a couple of artillery/observers you end up with either having a list per observer, which is...
Forum: WinSPMBT July 14th, 2018, 08:59 AM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

Either you don't understand me or I don't you.
I am not saying there isn't a simpler way of doing things by just having one observer calling all the shots. It's just not as good as having dedicated...
Forum: WinSPMBT July 14th, 2018, 07:58 AM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

:)
But that is my "issue".
Since it is so easy to have the wrong observer "call the shot" simply because you can't always remember who has the best LOS to the target hex AND which artillery aims...
Forum: WinSPMBT July 14th, 2018, 05:36 AM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

That is fine but not really the issue, at least for me.
If you have more than a couple of artillery/planes and more than a couple of obs, as I usually have as I play in maxed out maps, it is hard to...
Forum: WinSPMBT July 13th, 2018, 03:52 AM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

I finished recording another session of my let's play and I managed to do slightly better with the whole artillery assignment bit. From next time I will have a piece of paper and notice down unit...
Forum: WinSPMBT March 5th, 2018, 10:21 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

Or to make it very simple (I assume easier to implement), have next to each artillery (in the artillery list/bombardment list) a couple of pixels of two colors. One for if the artillery currently...
Forum: WinSPMBT March 4th, 2018, 03:50 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

Well seeing the target is quite important as far as I am concerned. Accuracy is something that I want to have when I am trying to hit something. Including when I want to order strikes. I am not...
Forum: WinSPMBT March 4th, 2018, 01:35 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

All I am saying is, this is something that would improve the "QOL" as it would both make it easier to arrange/order bombardment and easier to avoid any mistakes. It's not a bug or problem. Just...
Forum: WinSPMBT March 4th, 2018, 12:11 PM
Replies: 33
Views: 9,368
Posted By Wdll
Re: Suggestion regarding artillery

That's the thing though, it is more complicated than I would have liked. You have to make notes which artillery is "bound" to which FOO so that if you need to re focus/target something, you don't...
Forum: WinSPMBT March 4th, 2018, 10:44 AM
Replies: 33
Views: 9,368
Posted By Wdll
Suggestion regarding artillery

If there is something like this and I just don't know it, I apologize.

My problem with setting artillery is that when I have more than one spotter/foo I tend to lose time when setting artillery. ...
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