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Search: Posts Made By: Cainehill
Forum: Multiplayer & AARs May 31st, 2006, 12:09 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Forum: Multiplayer & AARs May 30th, 2006, 11:52 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Okay, Woot! I was about to ask for a short (15 hour) pause for Turms.
Forum: Multiplayer & AARs May 27th, 2006, 07:37 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: I will be away for one week

New turn is up (sorry for dragging it out, but trying to avoid having to take any major war turns before Turms gets back).
Forum: Multiplayer & AARs May 2nd, 2006, 11:38 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

I won't "make" you recast it - but as you were the first nation to assault the peaceful priest mages of Pythium, I shall certainly strive to ensure that your first casting shall not remain to taint...
Forum: Multiplayer & AARs May 2nd, 2006, 07:24 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

I'm empowering this turn (mute halved pretender's magic) and trying to dispel next turn. Turms - send 20 gems (to my Pythium) and I'll use 'em to dispel. Then I go AI as I'm about gone.
Forum: Multiplayer & AARs March 1st, 2006, 11:37 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Bah - more like the forums were broken for 48 hours, and Shrapnel couldn't be bothered to put anything on the front page of their main site.
Forum: Multiplayer & AARs February 27th, 2006, 02:40 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Really? I scanned through a lot of the map looking for that, didn't notice any - did notice (and in the game, got) land provinces with only 3 land neighbors vice the usual 4 or 5, but 3 neighbors...
Forum: Multiplayer & AARs February 27th, 2006, 02:03 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

LOL! Did OG start in one of the mini-towers??? I thought my position was bad, with only 3 neighbors, didn't see any that could be worse, but if the map-dude didn't #nostart the stations.... Guess...
Forum: Multiplayer & AARs February 27th, 2006, 01:27 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Heh.

Incidentally, I'll point something out that might not be immediately obvious : the little mini-towers ( Spoke Stations ) that protrude from the top and bottom of the map aren't just graphical...
Forum: Multiplayer & AARs February 26th, 2006, 04:53 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Sorry - didn't realize IP and port had been given - might want to put that into the first post.
Forum: Multiplayer & AARs February 25th, 2006, 12:30 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

True, and Cirlani is one of those maps that you fairly often wind up with only two neighboring provinces - having knights in one and say, blood druids in the other can mess up your expansion....
Forum: Multiplayer & AARs February 25th, 2006, 03:52 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Has a map been decided on? I'm still experimenting with pretenders. ( Britain is another map in the desired # of provinces, but has anyone _ever_ played on that map? The colors are horrible, since...
Forum: Multiplayer & AARs February 22nd, 2006, 03:03 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Oh - when is the desired start time? Hopefully not for a couple days, given that we all have random nations to construct a pretender for.
Forum: Multiplayer & AARs February 22nd, 2006, 02:11 AM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Eh - Cirlani, Aran, and Chandrea (versions between 94 and 103 provinces,), and Saephi is close (124).

Still somewhat of a dearth of maps in that range, sadly. My vote would be for one of the...
Forum: Multiplayer & AARs February 21st, 2006, 07:42 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Pythium? Whoot, ain't played them in like a year. Cool. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: Multiplayer & AARs February 12th, 2006, 09:51 PM
Replies: 111
Views: 27,272
Posted By Cainehill
Re: MP Game. CB Mod. Random Nations.

Random nations, but not anonymous? Might be fun.
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