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Posts Made By:
Pyros
Forum:
Vietnam Campaign Project
July 11th, 2005, 07:11 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
Good luck!
Forum:
Vietnam Campaign Project
July 11th, 2005, 01:28 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
Pergite...Have fun!!!
BTW, since this is Summer time... I expect that everybody will take some vacations during the next couple of months. http://forum.shrapnelgames.com/images/smilies/happy.gif
...
Forum:
Vietnam Campaign Project
July 11th, 2005, 04:08 AM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
Welcome Wulfir http://forum.shrapnelgames.com/images/smilies/happy.gif
Go ahead and design some map samples 30x30 of various landscape (jungle, city, village, mountain etc...)
Also find some...
Forum:
Vietnam Campaign Project
July 10th, 2005, 02:41 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
Welcome Chris,
What do you think about creating some map samples 30x30 (standards).
This will be a good start in the direction of project homogeneity concerning the same type of maps?
cheers!...
Forum:
Vietnam Campaign Project
July 10th, 2005, 12:29 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
BTW,
I wish to make clear myself on one very important thing...
The easiest way to work this project would be to simply assign a task to each of you (this is really easy but it is not the way I...
Forum:
Vietnam Campaign Project
July 10th, 2005, 12:13 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Re: Workgroups
Gentlemen,
It might help everyone if you could post in this thread what might interest you in this first phase.
This way you may group up with other peoples and try to coordinate better your...
Forum:
Vietnam Campaign Project
July 5th, 2005, 04:24 PM
Replies:
14
Workgroups
Views:
4,041
Posted By
Pyros
Workgroups
Workgroups
I will update this front page with the activities that each of you wishes to give a try.
Pyros:
1. Real Topographic map of A SHAU (cancelled)
2. Coding of core army value in relation...
Showing results 1 to 7 of 7
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