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Search: Posts Made By: DRG
Forum: WinSPMBT November 15th, 2013, 11:43 AM
Replies: 11
Views: 6,370
Posted By DRG
Forum: WinSPMBT November 14th, 2013, 04:59 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

OK here is the full answer to you question

This is the full list of Movement classes in the game now

MC0 Default
MC1 Foot
MC2 Wheel
MC3 AT wheel
MC4 Tracked
MC5 Barge
Forum: WinSPMBT November 13th, 2013, 06:12 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

NO you cannot "safely assume" anything about the code and how it all interconnects together.

I just tested them as FO vehicles as you suggested and discovered some interesting things that we will...
Forum: WinSPMBT November 13th, 2013, 05:13 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

same way all inconsistencies develop........different people doing the same thing different ways OR it's just as simple as taking a blank unit and building a boat and "forgetting" to make it a ship...
Forum: WinSPMBT November 13th, 2013, 05:09 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

OK, further testing indicates that you may have stumbled onto something.... or not. Any of those boats given MC0 ( default ) will behave the same way as one given UC5 so in this case what you may...
Forum: WinSPMBT November 13th, 2013, 04:42 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

I checked back to the V1 OOB's and the Monitors , PBR's and LCM ASPB etc etc have the same MC then as now
Forum: WinSPMBT November 13th, 2013, 04:10 PM
Replies: 11
Views: 6,370
Posted By DRG
Re: Movement Class and OOB Corrections

Every year when it comes time to release a patch I ask people to submit scenarios or campaigns for consideration and if they don't send them, they don't get included but I will put this one on the...
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