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Search: Posts Made By: Mobhack
Forum: WinSPMBT March 1st, 2021, 01:19 AM
Replies: 9
Views: 3,051
Posted By Mobhack
Re: A0 HQ/Force Morale/Off-map Comm

That is because the second HQ is just another unit, nothing msgic about it since it is not the A0.

The second HQ may act cautious like the A0 from its unit class, but it has no side benefits - it...
Forum: WinSPMBT February 28th, 2021, 08:39 AM
Replies: 9
Views: 3,051
Posted By Mobhack
Re: A0 HQ/Force Morale/Off-map Comm

There shall be one HQ unit, and it will be the A0 in any force. Anything else is undetermined in the AI code.

As Don said while I was posting - the A0 is the HQ for the AI regardless of unit type....
Forum: WinSPMBT February 27th, 2021, 06:40 AM
Replies: 9
Views: 3,051
Posted By Mobhack
Re: A0 HQ/Force Morale/Off-map Comm

Lost HQ contributes to poorer morale, but the main fact is that the HQ element counts as several units lost (not 1) when calculating the percentage of units lost for the force broken calcultion.
...
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