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Search: Posts Made By: Ballbarian
Forum: Scenarios, Maps and Mods April 16th, 2010, 11:34 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Thanks for the heads up. I will try to address those in the next patch. :)
Forum: Scenarios, Maps and Mods April 15th, 2010, 09:53 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Map Forge BETA 002 PATCH.zip added to the first post.

From the included ReadMe:


Thanks to everyone for their suggestions and feedback! :)
Forum: Scenarios, Maps and Mods April 12th, 2010, 06:14 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Moved to maps forum. :)

Globu,
The shortcut key should have been 'u', but looks like it was missed. Good catch.
Forum: Scenarios, Maps and Mods April 11th, 2010, 12:51 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

A master 'Next Province' key would also conveniently solve the issues I mentioned above :)[/QUOTE]

Would a function key or something like CNTRL+N suffice?
Any preference?
Forum: Scenarios, Maps and Mods April 11th, 2010, 12:47 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

You lost me on the first problem. Do you mean that the map graphic is not drawing completely? Or edited provinces are not updating?

On the 2nd problem, it sounds like the 'focus' issue that I...
Forum: Scenarios, Maps and Mods March 27th, 2010, 11:21 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Are you sure it's not COMDLG32.OCX?

The control can be downloaded here (http://forum.shrapnelgames.com/attachment.php?attachmentid=6098&d=1205380287).

Just unzip and drop the control (file:...
Forum: Scenarios, Maps and Mods March 27th, 2010, 01:40 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

I think you have found a bug. :doh:
Just tried it and all appears well in memory, but the nostart values are not being properly applied to the output for some reason.




In the wonderful world...
Forum: Scenarios, Maps and Mods March 27th, 2010, 01:09 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Mind-reading plugin. :)[/quote]

:p



Handling of provinces that have distant connections. It's very cumbersome, and doesn't seem to be a way to easily zoom out from the selected province.
...
Forum: Scenarios, Maps and Mods March 27th, 2010, 12:46 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Forum: Scenarios, Maps and Mods March 16th, 2010, 08:49 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Oops, Sorry NT. Somehow I missed replying previously. :o

No updates in the near future, but I have not written it off entirely.

A few questions:
Are there particular features that you are...
Forum: Scenarios, Maps and Mods November 4th, 2009, 10:56 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

In theory 16383 x 16383, but there could be other limitations (such as system memory) that might lower the ceiling. Latus is a really big map (5000 x 4000) and Map Forge seemed to handle it with no...
Forum: Scenarios, Maps and Mods November 3rd, 2009, 01:05 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

The version of Shahrivar that I downloaded generates the following map error log:



#nonamefilter is listed in the mapedit.pdf as not working correctly, so Map Forge sees this as an unsupported...
Forum: Scenarios, Maps and Mods November 3rd, 2009, 12:49 AM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Upon loading Snow White I receive the following error report:

http://forum.shrapnelgames.com/attachment.php?attachmentid=9027&stc=1&d=1257223680

In province #323 (land name "Land of the...
Forum: Scenarios, Maps and Mods November 2nd, 2009, 10:17 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

What is the application path of Map Forge? Where is it installed?
If Map Forge happens to reside on C:\ and Dominions is on E:\ that might cause problems.

Future versions will include a robust...
Forum: Scenarios, Maps and Mods November 2nd, 2009, 03:05 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Sorry for the confusion FS. Commander slot 0 is reserved for gods. I had intended to add help text or a message box to let the user know, but never got back around to it. If you edit a nation and...
Forum: Scenarios, Maps and Mods November 2nd, 2009, 03:01 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Try adding a backslash to the path (in options):
E:\Program Files (x86)\dominions3\maps\

Failing that, I wonder if it might be a denied access issue.
As changes are made to a map file, MF backs...
Forum: Scenarios, Maps and Mods November 1st, 2009, 09:17 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
Re: Map Forge BETA 001

Forgot to include a dll in the upload. Will re-upload with the fixed zip in a few minutes. For those that have already downloaded, I will attach the dll here. Simply unzip and drop the file in the...
Forum: Scenarios, Maps and Mods November 1st, 2009, 07:39 PM
Replies: 49
Views: 31,073
Posted By Ballbarian
World Map Forge BETA 001

As promised, here is the Dominions 3 Map Forge BETA.

Preview Part 1:
http://www.youtube.com/watch?v=kgYh4RnSNuw

Preview Part 2:
http://www.youtube.com/watch?v=W-BuC1empHE

From the notes:
Showing results 1 to 18 of 18

 
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