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Search: Posts Made By: Folket
Forum: Multiplayer and AARs May 6th, 2013, 03:44 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Is it common that the game crashes in the endgame? I do not remember having these problems before.
Forum: Multiplayer and AARs May 2nd, 2013, 05:53 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

I failed a player moral check with all the crashes. But I will try to rally and get some turns sent in.
Forum: Multiplayer and AARs April 29th, 2013, 06:35 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Yes it is probably one of the battle we are planing that is crashing it. Chances are good it will crash again now.
Forum: Multiplayer and AARs April 28th, 2013, 03:36 PM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

There are no orders in the 2h file I sent.
Forum: Multiplayer and AARs April 28th, 2013, 08:24 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

You have to open the game so a new 2h turn is generated. I do not think we should send the trn file back.
Forum: Multiplayer and AARs April 28th, 2013, 07:06 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Yes, I sent a blank turn.
Forum: Multiplayer and AARs April 27th, 2013, 12:16 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

I think we should send in a blank turn.
Forum: Multiplayer and AARs April 23rd, 2013, 07:58 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

It was not your fault. The game crashed when llamaserver tried to host. So all of us staled. You should have a email from llamaserver explaining it.
Forum: Multiplayer and AARs April 16th, 2013, 02:01 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

I'm unable to play this turn before Thursday evening as I will not be home. Can you delay it until Friday morning?
Forum: Multiplayer and AARs April 6th, 2013, 01:05 PM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Sorry I now saw the post on the main forum. This is the only thread I read so it might be good to post news here.
Forum: Multiplayer and AARs April 6th, 2013, 01:00 PM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

What happened, why is there over week for the next turn?
Forum: Multiplayer and AARs April 2nd, 2013, 02:46 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

I have not had time to play this turn. Could it be delayed 12 hours?
Forum: Multiplayer and AARs March 28th, 2013, 10:51 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Thank you for your kind words. I will make my best to not disappoint you in coming battles.
Forum: Multiplayer and AARs March 26th, 2013, 05:56 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Perhaps the previous player can send a couple of turn files so I can see what I'm up against?
Forum: Multiplayer and AARs March 26th, 2013, 03:33 AM
Replies: 242
Views: 40,714
Posted By Folket
Re: Time for a Slaughter - LA - Running

Hello!

I have looked at the turn now but did not have time to finish it. I will continue on it tonight. I will try to ask my way around some information I need. What nations are AI?
Showing results 1 to 15 of 15

 
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