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Search: Posts Made By: aegisx
Forum: SEV Modders Knowledge Base April 17th, 2007, 02:23 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

Then thats the bug, as the Boarding Ships do not engage when the fleet is set to.
Forum: SEV Modders Knowledge Base April 17th, 2007, 01:33 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

So I am guessing this is a bug.
Forum: SEV Modders Knowledge Base April 16th, 2007, 07:44 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

That is not what I am seeing.

A Boarding Ship (no weapons) with a Capture Enemy Ships strategy will not retreat. It attempts to capture the enemy. Works great.

If the same Boarding Ship is in...
Forum: SEV Modders Knowledge Base April 16th, 2007, 07:25 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

They have PD but no weapons. Since they are using the Capture Enemy Ships strategy they should not be running.
Forum: SEV Modders Knowledge Base April 16th, 2007, 06:34 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

Break Formation doesn't seem to work, as they both were set to True and the ships just run away.
Forum: SEV Modders Knowledge Base April 16th, 2007, 06:05 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

The Capture Enemy Ships strategy has Break Formation Immediately set to TRUE...should that be the one that tells them to do it? Optimal Firing Range has that value set to True as well.

In order...
Forum: SEV Modders Knowledge Base April 16th, 2007, 05:48 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

The next problem is the Fleet strategy overrides the ship strategy.
Forum: SEV Modders Knowledge Base April 16th, 2007, 04:40 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

Kwok, I added a case statement to Create_Design that assigns better strategies, want me to send the function to you?
Forum: SEV Modders Knowledge Base April 16th, 2007, 04:23 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

Success...

Adding

set bool_res :=

Sys_Set_Vehicle_Design_Strategy(sys_long_player_id,design_id,"Capture Enemy Ships")

to the designcreation file in the function...
Forum: SEV Modders Knowledge Base April 16th, 2007, 03:44 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

Oh, I did not realize it was a new function http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: SEV Modders Knowledge Base April 16th, 2007, 03:27 PM
Replies: 19
Views: 12,354
Posted By aegisx
Re: Strategy setting

No where in the AI files is Sys_Set_Vehicle_Design_Strategy() set. It sets the Fleet strategy with the player preference though. I am guessing it is defaulting to Optimal? If this is true, is it...
Forum: SEV Modders Knowledge Base April 16th, 2007, 03:08 PM
Replies: 19
Views: 12,354
Posted By aegisx
Strategy setting

How do you get the AI to assign a certain strategy to a design type? Boarding Ships are assigned Optimal Firing Range (in BM), which makes them pretty useless.
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