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Search: Posts Made By: Aezeal
Forum: Scenarios, Maps and Mods October 8th, 2008, 07:01 PM
Replies: 293
Views: 67,426
Posted By Aezeal
Re: Warhammer Nation: Lizardmen - v0.3 update

Llama you are spamming :D ban your self :D
Forum: Scenarios, Maps and Mods September 15th, 2008, 09:39 AM
Replies: 293
Views: 67,426
Posted By Aezeal
Re: Warhammer Nation: Lizardmen

Well he'd have higher than human stats and then have luck.. no need for a luck pendant anymore so that is an extra slot and 5 pearls for free.. seems like decent thug material to me but cap only does...
Forum: Scenarios, Maps and Mods September 14th, 2008, 09:11 PM
Replies: 293
Views: 67,426
Posted By Aezeal
Re: Warhammer Nation: Lizardmen

luckily there are not that many snakes in the netherlands :D
Forum: Scenarios, Maps and Mods September 14th, 2008, 08:30 PM
Replies: 293
Views: 67,426
Posted By Aezeal
Re: Warhammer Nation: Lizardmen

I think giving a recruitable leader auto luck is overdoing it a bit Sombre.. sprites look nice though :D
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