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Search: Posts Made By: Taqwus
Forum: Dominions 3: The Awakening April 2nd, 2011, 10:59 PM
Replies: 1
Views: 742
Posted By Taqwus
Re: Wraith Sword & Constructs

Yes; even lifeless commanders will recover hit points when using life-draining effects.
Forum: Scenarios, Maps and Mods March 28th, 2011, 08:06 PM
Replies: 5
Views: 8,880
Posted By Taqwus
Re: New mod nation: Sylvania, Vampire Counts

Haven't noticed any effects on the longdead masses -- probably due to lifelessness making it ineffective on them, I suppose. I'll have to try higher undead and have another look.
Forum: Scenarios, Maps and Mods March 28th, 2011, 06:35 PM
Replies: 5
Views: 8,880
Posted By Taqwus
Re: New mod nation: Sylvania, Vampire Counts

Very nifty.

Is Necrarch-granted regeneration supposed to be have much rarer effect than the other vampire boosts?
Forum: Scenarios, Maps and Mods March 25th, 2011, 01:16 PM
Replies: 21
Views: 2,056
Posted By Taqwus
Re: Attacking Unconnected Provinces

If the intent is to make them difficult to hold by human players, keep in mind that bad sites generally do nothing to weaken province defense. I suppose sites pushing scales to Misfortune/Turmoil 3...
Forum: Dominions 3: The Awakening February 28th, 2011, 05:13 AM
Replies: 17
Views: 1,858
Posted By Taqwus
Re: Corpses (or, what's the use of dying)?

Hrrrrm. Interesting; I don't think Corpse Constructs actually requires corpses, despite the name and the units essentially being beefed-up soulless. IIRC, I've done mass summonings of them (via the...
Forum: Dominions 3: The Awakening February 26th, 2011, 06:57 PM
Replies: 17
Views: 1,858
Posted By Taqwus
Re: Corpses (or, what's the use of dying)?

The game also distinguishes between armed corpses and unarmed corpses. The former can get you soulless armed with weapons, while the latter (produced through e.g. population dying from a deadly...
Forum: Dominions 3: The Awakening February 14th, 2011, 05:49 AM
Replies: 12
Views: 3,025
Posted By Taqwus
Re: Good blood summoning spells?

The Lords of Civilization (Hinnom national, and limited quantity) should take the prize. Nasty buggers.

Mandehas (late-game Lanka summons... quantity unlimited) come to mind. Decent magic, high...
Forum: Dominions 3: The Awakening February 14th, 2011, 05:38 AM
Replies: 35
Views: 2,720
Posted By Taqwus
Re: undead question

Hmm. Might be right on CoD; I'm not very heavy on death casters in my current game so I haven't seen it used for a while.

On a related note, undead will also ignore the disease effects from...
Forum: Dominions 3: The Awakening February 13th, 2011, 11:32 PM
Replies: 35
Views: 2,720
Posted By Taqwus
Re: undead question

Cloud of Death, Disintegrate, and Banefire are quite indiscriminate in terms of what units they can hurt.
Forum: Dominions 3: The Awakening February 13th, 2011, 09:54 PM
Replies: 4
Views: 956
Posted By Taqwus
Re: No More Random Events

Hm. Aren't there some limitations on extremely early random events? ISTR that some of the especially bad ones won't happen immediately, but I might be confusing what the game does with some random...
Forum: Dominions 3: The Awakening January 30th, 2011, 09:27 PM
Replies: 4
Views: 664
Posted By Taqwus
Re: Noob question on quickness

That's "chance of an additional action round", not "chance of extra action points in the same round".
Forum: Dominions 3: The Awakening November 10th, 2009, 08:42 PM
Replies: 4
Views: 1,210
Posted By Taqwus
Re: Bugged Bogus?

Think of it as an opportunity. Get an air mage to Cloud Trapeze inside the fort, then have him Wind Ride unlucky commanders to meet Bogus in person.

(Granted, it doesn't work as well as it used...
Forum: Dominions 3: The Awakening November 10th, 2009, 08:40 PM
Replies: 40
Views: 4,314
Posted By Taqwus
Re: Who Reanimates?

'Carrion Reanimation' after a large battle with many corpses left behind can get you as many as 100 Soulless (with equipment, from battle corpses in contrast to 'reaper' corpses or the like) in a...
Forum: Dominions 3: The Awakening November 9th, 2009, 06:52 AM
Replies: 20
Views: 2,975
Posted By Taqwus
Re: Ultimate Gateway

Mount Chaining. Awesome site, once found it with EA Mictlan ;)[/QUOTE]

In a recent SP game as Lanka... I found that in the very first province I conquered. :eek:
Forum: Dominions 3: The Awakening November 3rd, 2009, 07:53 PM
Replies: 17
Views: 3,472
Posted By Taqwus
Re: Killing mages in the back

Earth Attack and Disease Demons are decent against mages. :p

Darkness and storms can reduce their utility until you do manage to kill them, if you're not as dependent on precision as they are.
Forum: Dominions 3: The Awakening November 3rd, 2009, 07:38 PM
Replies: 9
Views: 1,286
Posted By Taqwus
Re: Linux install?

Yup. When I wiped out my Gentoo install and reinstalled (to switch from 32-bit to 64-bit), all I needed to do to reinstall Dominions was to pick a spot, copy files there, symlink the 64-bit...
Forum: Dominions 3: The Awakening October 22nd, 2009, 06:18 PM
Replies: 45
Views: 5,624
Posted By Taqwus
Re: Fatigue quick reference

There's also the Clockwork Horrors, which rack up 15 fatigue/turn regardless of what they do, IIRC. I don't off-hand recall another unit type which automatically gains fatigue even when idle, other...
Forum: Dominions 3: The Awakening October 9th, 2009, 07:21 PM
Replies: 15
Views: 2,021
Posted By Taqwus
Re: Secondary Magic Effects

"Death curse" means that somebody who kills you has a chance (MR check?) of being cursed. Might be useful if you've got piles of flagellants or the like, but bear in mind that curse doesn't stack --...
Forum: Dominions 3: The Awakening October 9th, 2009, 01:52 PM
Replies: 26
Views: 3,007
Posted By Taqwus
Re: Event militia - who gets what?

Lanka gets markata ('those annoying little monkeys' :p), too.
Forum: Dominions 3: The Awakening October 9th, 2009, 06:27 AM
Replies: 4
Views: 1,292
Posted By Taqwus
Re: Help on SC's

Life draining cap is based on only draining for the first 5hp or so, IIRC -- for weapons. Spell/innate 'life drain' weapon unaffected, so Soul Vortex is still gravy (against anything living,...
Forum: Dominions 3: The Awakening July 5th, 2009, 12:30 PM
Replies: 8
Views: 1,290
Posted By Taqwus
Re: More newbie questions II

Full stop. Commanders must have at least one point of magic to make use of those items.



Combat deaths only.



Regeneration items will stop *death* from disease (by stopping the hit point...
Forum: Dominions 3: The Awakening July 5th, 2009, 11:56 AM
Replies: 65
Views: 4,263
Posted By Taqwus
Re: OT: Favourite Boardgames

Games fine for small groups:

- Cults Across America (Lovecraftian hilarity :p)
- Twilight Struggle (only played a bit so far, but very interesting; two persons only)
- Blood Feud: New York...
Forum: Dominions 3: The Awakening April 23rd, 2009, 02:54 AM
Replies: 37
Views: 3,390
Posted By Taqwus
Re: Lychantrops' amulet effects on national heroes

Using both the amulet and the suit might be something to do if in a very silly mood. Holy identity disorder...
Forum: Dominions 3: The Awakening February 26th, 2009, 01:52 AM
Replies: 339
Views: 36,636
Posted By Taqwus
Re: What other games complement your Dominions 3?

I recently got back into fiddling with Introversion's "Uplink", after amusing myself with the demo of their "Defcon" game. Both of those games appeal to me because of the potential (or, in the case...
Forum: Dominions 3: The Awakening February 7th, 2009, 06:31 AM
Replies: 17
Views: 8,134
Posted By Taqwus
Re: (Very) Basic Battle Tactics

I'll also note that ultra-cheap low-prot units like militia or R'lyeh's freespawn cultists can be useful as lance absorbers; the heavy cavalry's initial charge can be quite threatening to even...
Showing results 1 to 25 of 500

 
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