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Search: Posts Made By: Amos
Forum: Scenarios, Maps and Mods July 10th, 2009, 02:28 AM
Replies: 101
Mod: Insectoids
Views: 12,000
Posted By Amos
Re: Insectoids

Trumanator I have searched the Insectoid.dm file and I can't find the "Death 1" statement you are referring to. Maybe you are using the older version.
Forum: Scenarios, Maps and Mods July 9th, 2009, 05:08 PM
Replies: 101
Mod: Insectoids
Views: 12,000
Posted By Amos
Re: Insectoids

Didn't I remove that? I thought I did.



Since Insectoids don't have individuality I thought it would not be a good idea to give them heroes.



That probability is extremely low. I haven't...
Forum: Scenarios, Maps and Mods July 4th, 2009, 09:01 AM
Replies: 27
Views: 5,371
Posted By Amos
Re: New Nation: Travelers

I'm sorry. I haven't touched this mod in a while. So, I have no idea how the fix of the "immortal bug" affected this nation.



No it doesn't.



I think there are positive modifiers to the...
Forum: Scenarios, Maps and Mods April 17th, 2009, 05:57 PM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

PsiSoldier all heroes are immortal.
Forum: Scenarios, Maps and Mods January 7th, 2009, 03:50 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

All of the spells in the mod were tested and tested again. Are you sure thats the only mod you are starting with?

I'll test the spells again of course in case a mistake was made while updating.
Forum: Scenarios, Maps and Mods December 31st, 2008, 05:14 AM
Replies: 65
Views: 5,711
Posted By Amos
Re: Law of the Commonwealth

Added a new hero "Lord Protector of the Law".
Forum: Scenarios, Maps and Mods December 30th, 2008, 11:40 AM
Replies: 639
Views: 50,649
Posted By Amos
Re: Dominions 3000 v0.75 - 7th race added: Dragons - update 27-12

Here is a heavily armored Gunslinger sprite you asked for.

I'll probably add it to the regular "Commonwealth" as a hero so it doesnt destroy the balance.
Forum: Scenarios, Maps and Mods December 30th, 2008, 04:45 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

I can turn a unit into a "true" immortal with only two commands that have nothing to do with immortality. But what would be the point? An unbeatable unit is no fun.

P.S. I'm working on a new mod...
Forum: Scenarios, Maps and Mods December 29th, 2008, 04:28 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

Nothing to do with the mod - except for the new sprites. It's a regular in-game event.



The idea for the mod was to make more "realistic" vampires. Only the most powerful vampires in literature...
Forum: Scenarios, Maps and Mods December 22nd, 2008, 03:59 AM
Replies: 639
Views: 50,649
Posted By Amos
Re: Dominions 3000 v0.75 - 7th race added: Dragons

For the teleport spell just create dimensional portal bypassing space/time between two points. That way it doesnt matter if two points are divided by light years of space or 1mm. You could call it a...
Forum: Scenarios, Maps and Mods December 2nd, 2008, 07:30 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

Added the "Summon Vampire Count" spell.
Forum: Scenarios, Maps and Mods December 1st, 2008, 02:33 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

Version 0.27

- Fixed "immortality" descriptions;
- Added description to vampires who are able to domsummon others;
- "True Blood Vampires" are now able to become Masters if GoRed;
- Raised...
Forum: Scenarios, Maps and Mods November 30th, 2008, 05:25 PM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

My girlfriend is in a hospital sick. I'll fix those two issues plus the thrall spell as soon as I'm able.



I added new sprite and:
#maxage 2000
#poisonres 90
#coldres 50
#fireres -50...
Forum: Scenarios, Maps and Mods November 29th, 2008, 01:15 PM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

You are right. I'll have to fix that.



Will higher cost fix this?
Forum: Scenarios, Maps and Mods November 29th, 2008, 01:01 PM
Replies: 101
Mod: Insectoids
Views: 12,000
Posted By Amos
Re: Insectoids

If you GoR them they become spies.
Forum: Scenarios, Maps and Mods November 27th, 2008, 11:14 AM
Replies: 101
Mod: Insectoids
Views: 12,000
Posted By Amos
Re: Insectoids

You can use him in any way you like.
Forum: Scenarios, Maps and Mods November 23rd, 2008, 01:35 PM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

Play-tested this mod myself many times, and never had any problems. This mod doesnt have anything that could cause the usual problems - like holy pretender.
Forum: Scenarios, Maps and Mods November 21st, 2008, 11:03 AM
Replies: 43
Views: 9,019
Posted By Amos
Re: Stygian Desert

Thank you for all the praise.

Added preview for some of the mod units.
Forum: Scenarios, Maps and Mods November 21st, 2008, 04:37 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

The vampires have to eat. The pop-killing dominion isnt that bad if you use Growth scale. And besides, this nation is so powerful that without a few handicaps you would be invincible.
Forum: Scenarios, Maps and Mods November 19th, 2008, 05:50 PM
Replies: 43
Views: 9,019
Posted By Amos
Re: Stygian Desert

Give me a few days...
Forum: Scenarios, Maps and Mods November 19th, 2008, 06:02 AM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

By "vampires" I meant recruit-ables like knights and guard. With powerful soldiers like that, how powerful do I need to make the summoning of the Vampire Master/Bat for it to be worth it? I'm also...
Forum: Scenarios, Maps and Mods November 18th, 2008, 12:18 PM
Replies: 117
Views: 11,722
Posted By Amos
Re: Reign of the Vampiri

The vampires are very effective against indies. Did you use "Blood Trap" spell?
Forum: Scenarios, Maps and Mods November 12th, 2008, 04:18 AM
Replies: 101
Mod: Insectoids
Views: 12,000
Posted By Amos
Re: Insectoids

Version 0.14

Added domkill 2 to the nation (no need to set Death scales).
Forum: Scenarios, Maps and Mods November 12th, 2008, 04:12 AM
Replies: 65
Views: 8,192
Posted By Amos
Re: Horror Scourge.

Version 0.20

Added domunrest 1 to the nation.
Forum: Scenarios, Maps and Mods November 12th, 2008, 03:43 AM
Replies: 43
Views: 9,019
Posted By Amos
Re: Stygian Desert

Version 0.13

Added zombiereanim.
Added domkill 2 to the nation (no need to set Death scales).
Showing results 1 to 25 of 500

 
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