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Search: Posts Made By: lukerduker123
Forum: Mods April 8th, 2018, 04:38 PM
Replies: 4
Views: 165
Posted By lukerduker123
Re: Custom unit icon buggering up

Thanks for the help DRG. 15330 This is about thirty minutes of work. Not the best looking tank, but thanks to your help it's a tank by gum.
Forum: Mods April 7th, 2018, 01:22 PM
Replies: 4
Views: 165
Posted By lukerduker123
Re: Custom unit icon buggering up

Thanks for the help man! I tried using Paint.net but since it was 1AM and I was tired I didn't notice that there was a option to choose 24bit BMP files. Thanks again for the help!
Forum: Mods April 7th, 2018, 02:05 AM
Replies: 4
Views: 165
Posted By lukerduker123
Custom unit icon buggering up

Howdy! With the release of the newest patch I figured I'd try my hand at creating my own custom units for my fictional nation. Using Windows paint I created a relatively simple tank, saved as a 24...
Forum: WinSPMBT March 30th, 2018, 12:52 AM
Replies: 68
Views: 6,934
Posted By lukerduker123
Re: 2018 SPMBT Upgrade Patch

Woah, North Korea has a new tank? Shoot, here I was thinking I could continue to curb-stomp them as America in a 2018 invasion. Ah well, I'll just be wiping my tears with the new Abrams with a...
Forum: Campaigns, Scenarios & Maps January 24th, 2018, 04:43 AM
Replies: 157
Sticky: Map: Height Maps
Views: 16,374
Posted By lukerduker123
Re: Height Maps

Mind if I ask a question of my own?

Do you think we'll have satellite view in the foreseeable future? I've only got one monitor, and boy howdy it's a pain to switch between three different views...
Forum: WinSPWW2 December 31st, 2017, 06:33 AM
Replies: 7
Views: 763
Posted By lukerduker123
Re: How do you cross attach platoons?

I think I worded it incorrectly, so let me try again to make sure I can get it through my thick skull. If I use the command fix to change a company HQ to a platoon, will the platoons attached to the...
Forum: WinSPWW2 December 30th, 2017, 04:17 AM
Replies: 7
Views: 763
Posted By lukerduker123
Re: How do you cross attach platoons?

This is something I always wanted to ask pertaining to platoons and companies. If I use the HQ and command fix to, attach a platoon(1) to a company(2), then turn that company into a platoon and...
Forum: Campaigns, Scenarios & Maps March 10th, 2017, 04:56 PM
Replies: 157
Sticky: Map: Height Maps
Views: 16,374
Posted By lukerduker123
Re: Height Maps

Howdy! Hope I'm not intruding in on things, but you (DMNT) mentioned satellite mode in an upcoming version. If this gets pushed out (Which I hope it does--I only have one screen so I can't have...
Forum: Campaigns, Scenarios & Maps March 10th, 2017, 04:56 PM
Replies: 113
Sticky: Map: Height Maps
Views: 12,269
Posted By lukerduker123
Re: Height Maps

Howdy! Hope I'm not intruding in on things, but you (DMNT) mentioned satellite mode in an upcoming version. If this gets pushed out (Which I hope it does--I only have one screen so I can't have...
Forum: Campaigns, Scenarios & Maps February 23rd, 2017, 02:47 PM
Replies: 11
Views: 1,202
Posted By lukerduker123
Re: Craters/Damage not showing

This is why I buy all my units, set them up, then align them. They don't reset unless you buy more units, I've come to find out.
Forum: Campaigns, Scenarios & Maps February 22nd, 2017, 12:04 PM
Replies: 11
Views: 1,202
Posted By lukerduker123
Re: Craters/Damage not showing

Apologies for that man. I don't like explaining things that are just down to me being a lazy sod, but essentially whenever I'd go to work I'd have this on the back computer (With no internet of...
Forum: Campaigns, Scenarios & Maps February 21st, 2017, 08:22 PM
Replies: 11
Views: 1,202
Posted By lukerduker123
Re: Craters/Damage not showing

So if I was to save it without any units I can keep on using the map then? It's strange, because there's quite a few maps that already show damage while still being, well, maps. Examples include 012...
Forum: Campaigns, Scenarios & Maps February 21st, 2017, 07:27 PM
Replies: 11
Views: 1,202
Posted By lukerduker123
Craters/Damage not showing

Alright, this has been nagging me for awhile, but I've been far too lazy to really bring this up (And it might've been solved, who knows).

The thing is, I want to create a map that has battle...
Forum: Campaigns, Scenarios & Maps July 18th, 2016, 04:56 PM
Replies: 2
Views: 712
Posted By lukerduker123
Re: Arma 3 maps into WinSPMBT?

You'd have to do it manually, by hand. I was thinking of making an Everon or Malden map, but they're both really big so I'd have to split them in two. Not only that but every bit of terrain would...
Forum: Mods May 26th, 2016, 02:45 PM
Replies: 6
Views: 1,135
Posted By lukerduker123
Modding help?

Alright, I'm working on a little niche mod for a buddy of mine, but I've ran into two, maybe three problems.

First problem, how do LBMs work? That is, how do I change them? I want to add a few...
Forum: WinSPMBT April 28th, 2016, 11:23 PM
Replies: 2
Views: 803
Posted By lukerduker123
Near infinite ATGM fire

Howdy! So I was playing the CENTAG 75 campaign, using my helicopters and those lovely TOW missiles, when I noticed that they weren't consuming a shot every time they fired. By that I mean that they...
Forum: Campaigns, Scenarios & Maps March 23rd, 2016, 10:10 PM
Replies: 157
Sticky: Map: Height Maps
Views: 16,374
Posted By lukerduker123
Re: Height Maps

I've tried a few, but I lost the motivation to finish. The border of NK and Russia will never be finished, it seems.
Forum: Campaigns, Scenarios & Maps March 23rd, 2016, 10:10 PM
Replies: 113
Sticky: Map: Height Maps
Views: 12,269
Posted By lukerduker123
Re: Height Maps

I've tried a few, but I lost the motivation to finish. The border of NK and Russia will never be finished, it seems.
Forum: WinSPMBT March 23rd, 2016, 04:58 PM
Replies: 99
Views: 13,895
Posted By lukerduker123
Re: WinSPMBT version 10.0 Upgrade patch

Woah, woah, hold up. We can play until 2025 now? Holy moly man, that's a much needed change! Thanks!
Forum: Mods March 5th, 2016, 01:29 AM
Replies: 28
Views: 6,648
Posted By lukerduker123
Re: WORLD WAR (1942-1964) Mod

More than a few things make no sense. A complete lack of armored cars, the fact that the Confederate navy is near non-existent save for a few submarines, the complete and utter lack of any other...
Forum: Mods March 3rd, 2016, 06:19 AM
Replies: 28
Views: 6,648
Posted By lukerduker123
Re: WORLD WAR (1942-1964) Mod

If you decide to go after this, I will throw as much support as I can at you.
Forum: TO&Es February 29th, 2016, 01:18 AM
Replies: 4
Views: 630
Posted By lukerduker123
Re: boiled pumpkin

Wow, that sounds like some sci-fi weaponry right there. A missile using millions of dollars of resources just to knock out a tank half the world away that probably doesn't cost as much as the missile.
Forum: Mods February 28th, 2016, 06:20 PM
Replies: 28
Views: 6,648
Posted By lukerduker123
Re: WORLD WAR (1942-1964) Mod

Ah man, you're making me break out the books for this. You think we're going to have gunships/transport craft as well?

I can't remember the exact quotes, but the Race did have gunships, as one...
Forum: Mods February 26th, 2016, 11:44 PM
Replies: 38
Views: 7,956
Posted By lukerduker123
Re: Usa 1980-2020 Mod

You mean the Race from Harry Turtledove's WORLD WAR series? :D[/QUOTE]
Sounds right, been a few years since I read it.
But the idea is very interesting and should be fairly easy to do with...
Forum: Mods February 16th, 2016, 04:26 AM
Replies: 429
Views: 37,461
Posted By lukerduker123
Re: WinSP MBT: Das Reich

Took me three installs, but, yeah, it was all on my end. On a more minor glitch, the SSPz. 60/1 B1 acts like a soft unit when handling infantry. That is, if it takes fire the infantry inside it...
Showing results 1 to 25 of 44

 
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