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Search: Posts Made By: Imp
Forum: WinSPWW2 Yesterday, 06:31 AM
Replies: 19
Views: 194
Posted By Imp
Re: on what OS does SPWW2 run best?

I am assuming you are using the free version, paid version improves graphics and lets you choose window sizes.
I set to descktop normaly but if keeping an eye on other stuff sometimes leave a...
Forum: Campaigns, Scenarios & Maps December 10th, 2017, 04:42 PM
Replies: 187
Views: 15,014
Posted By Imp
Re: Campaign Scenario Setup Help - France

Never mentioned as messing with probably means adjusting bat locs but trees could do with a slight tweak in random generator.
Diffrence between the numbers is quite large, be nice if it increased in...
Forum: WinSPMBT December 3rd, 2017, 07:19 AM
Replies: 12
Views: 583
Posted By Imp
Re: Questions

If your willing to just do a couple of turns a week I can show you the ropes if you want to PBEM.
Private message me your email address and I will take you through setting one up.
Your choice of...
Forum: WinSPMBT November 28th, 2017, 06:32 AM
Replies: 60
Views: 2,170
Posted By Imp
Re: Virus infection in this forum?

And the chances of that being a legit IP address or it actualy originating from that country let alone town is,
You might win the lottery.

Its not a problem so long as...
Forum: WinSPMBT November 27th, 2017, 04:11 PM
Replies: 4
Views: 253
Posted By Imp
Re: Directing enemy units in solo games

To a leser degree put victory hexes where you want the AI to go, they do go for them but sometimes in an intresting fashion.
May head straight for but can also decide to get clever and circle round...
Forum: WinSPMBT November 27th, 2017, 04:04 PM
Replies: 12
Views: 583
Posted By Imp
Re: Questions

I will take a shot at this

1- No unless you want to get a faster PC, the AI isconducting its turn, more units means more time. Just because you saw nothing does not mean it did nothing.

2- My...
Forum: WinSPWW2 November 18th, 2017, 06:14 PM
Replies: 10
Views: 279
Posted By Imp
Re: APCalc

When you uninstall anything you should always follow up & delete manually mosr programs leave bits behind, not so important nowadays with large hard drives.
These games do not leave lines in the...
Forum: WinSPWW2 November 18th, 2017, 12:23 AM
Replies: 2
Views: 262
Posted By Imp
Re: How Shots are "used"

Each fire reduces the amount of shots in all slots regardless of whether that slot fired or not.
Shots represent the number of opportunities to fire the respective weapon in that game turn. Chosing...
Forum: Campaigns, Scenarios & Maps November 16th, 2017, 11:08 PM
Replies: 10
Views: 3,399
Posted By Imp
Re: Good Scenario For Practice With Artillery?

Not looked at saves but no never heard of this.
If you are talking a lone mortar tube unit then obviously if its out of HE it cant fire it so the only selection option is smoke if still available....
Forum: Campaigns, Scenarios & Maps November 15th, 2017, 03:29 PM
Replies: 138
Sticky: Map: Height Maps
Views: 12,739
Posted By Imp
Re: Height Maps

There is an option to save the link in the map tool which works like the favorite button in your browser, could use favorite button if you prefer.

Open the map tool with the link & it opens on the...
Forum: Campaigns, Scenarios & Maps November 15th, 2017, 01:16 AM
Replies: 138
Sticky: Map: Height Maps
Views: 12,739
Posted By Imp
Re: Height Maps

Load the map in the editor
Select fill following contours of map, first button on second page
Set the fill range high so it covers the whole map, solid or your preference.
Wait a few seconds for...
Forum: After Action Reports November 15th, 2017, 12:56 AM
Replies: 3
Views: 321
Posted By Imp
Re: "Impossible Orders" - Scenario No. 322

Nice write up however panzers will not be able to carry the mortars. Might be worth sending the mortars along with at least one MMG & scout directly for the Southern Peak.
Can lay supporting fire &...
Forum: WinSPMBT November 12th, 2017, 04:03 PM
Replies: 13
Views: 817
Posted By Imp
Re: Will China and Russia Make U.S. F-22 and F-35 Stealth Fighters Obsolete?

Not checked but most close in defence systems are made up of diffrent parts hard & soft kill or sometimes just soft kill.
Soft kill is the "dazzlers" you speak of, mainly for dazzling the missile...
Forum: WinSPWW2 November 4th, 2017, 07:09 AM
Replies: 11
Views: 535
Posted By Imp
Re: Wish Item

V hex priority is also a subjective thing we can all have our own take on them.
Assault defend to me they are the priority more important than casulties they are the objectives, that said I would...
Forum: WinSPWW2 November 2nd, 2017, 12:51 AM
Replies: 11
Views: 535
Posted By Imp
Re: Wish Item

Just my thought but unit list is useful contains a decent set ofinformation.
Victory hexes never change anything but ownership throughout the game, you look at them at the start plan a strategy &...
Forum: WinSPWW2 October 29th, 2017, 12:39 PM
Replies: 3
Views: 245
Posted By Imp
Re: Other Questions on CD Version

They do exist I had them, captures the map only.

Other question regarding op fire filters play with them becomes obvious.
You can save 3 sets, if using WWII most obvious use is for armoured...
Forum: WinSPWW2 October 29th, 2017, 12:18 PM
Replies: 7
Views: 348
Posted By Imp
Re: Purchased Game - Install Question

By menu entries do you mean the start screen/options page.
Gives some setup choices & lets you select tabs across the top.

Good on you I would actually feel guilty if I had not bought it, they...
Forum: TO&Es October 26th, 2017, 09:15 PM
Replies: 97
Views: 15,836
Posted By Imp
Re: Helo News game related.

Ungided rockets HE kill would be fine as it stands or closer than your suggestion.
Firing 4 vs 2 in a salvo just increases the chance you do damage or to catch something in the blast.
Not going to...
Forum: WinSPWW2 October 26th, 2017, 02:09 AM
Replies: 6
Views: 349
Posted By Imp
Re: CD Resolution Examples

Everything is much crisper especially if you zoom out, CD version view zoomed out 2 levels more than the free version is still clearer than the free version.
Free version is a demo, a particulary...
Forum: TO&Es October 25th, 2017, 04:14 PM
Replies: 37
Views: 4,915
Posted By Imp
Re: Infantry Served Weapons and Organization.

Would not surprise me if the majority of them are added to the Namer remote turret.
Forum: TO&Es October 23rd, 2017, 06:58 PM
Replies: 21
Views: 1,413
Posted By Imp
Re: Tank machine guns

Correct me if I am wrong but if anything with the exception of perhaps co axial machine guns if anything tank mg are more powerful than they should be. Reducing range or indeed the accuracy of the...
Forum: TO&Es October 21st, 2017, 09:45 PM
Replies: 3
Views: 236
Posted By Imp
French OOB

Unit 102 VAB TOP has carry capacity of zero & vision zero
Unit 121 MMP ATGM has vision zero, also unsure think it has top attack mode.
Forum: TO&Es October 21st, 2017, 06:28 PM
Replies: 13
Views: 516
Posted By Imp
Re: Bradley formations

Don,t play as often but an extra man per squad will make them useful as more than just eyes.
4 x 5 man squad, 3 x ATGM 1x LMG or AT team would work or change one squad to 7 men & ignore team.
Forum: WinSPMBT October 20th, 2017, 08:05 AM
Replies: 19
Views: 945
Posted By Imp
Re: Counter battery fire question

Pretty sure the notes said level of command does effect, 1-3 best to worst.
Forum: WinSPWW2 October 19th, 2017, 05:17 PM
Replies: 18
Views: 880
Posted By Imp
Re: Rifle/SMG Effective Range

No need to test really some troops have SMG as an additional weapon so slot 3 or 4 some have as main weapon.
SMG are more effective close up but cannot fire above there max range normally 3.
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