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Search: Posts Made By: Mobhack
Forum: Campaigns, Scenarios & Maps May 29th, 2020, 03:38 PM
Replies: 6
Views: 66
Posted By Mobhack
Re: 0417 Scenario error

There are several M113 as passengers - my guess is that they wee originally infantry units of some sort and the designer then changed them using the clone routine, and so the pasenger infantry became...
Forum: Campaigns, Scenarios & Maps May 29th, 2020, 03:29 PM
Replies: 6
Views: 66
Posted By Mobhack
Re: 0417 Scenario error

If you have a query about a scenario - please post it in the appropriate forum.

The atttachment does not seem to have made it?
Forum: Campaigns, Scenarios & Maps May 29th, 2020, 02:12 AM
Replies: 11
Views: 229
Posted By Mobhack
Re: VooDoo Children (4th CMBG at War)

There is code in there for the AI to lay down direct fire smoke as well, very rare to see it fire an X-fire smoke screen, but it does happen.
Forum: Campaigns, Scenarios & Maps May 28th, 2020, 11:47 PM
Replies: 11
Views: 229
Posted By Mobhack
Re: VooDoo Children (4th CMBG at War)

AI tanks will occasionally fire smoke in reaction fire - this is not new behaviour. It is just rare that it happens.

I think I have seen it as reaction fire from my own tanks as well, though not...
Forum: WinSPWW2 May 28th, 2020, 11:15 PM
Replies: 20
Question: PBEM Fail Problem
Views: 648
Posted By Mobhack
Re: PBEM Fail Problem

Please ead the manual section Game Installation - it is right at the start of the manual so it's easy to find!

Especially read the paragraph Windows Vista or Windows 7 installation!

You have a...
Forum: WinSPWW2 May 28th, 2020, 03:46 PM
Replies: 20
Question: PBEM Fail Problem
Views: 648
Posted By Mobhack
Re: PBEM Fail Problem

by we are3 using the same computers - you mean you share a PC? - PBEM won't work on the same box!

CD and DL games should be able to PBEM. So something else is likely up - e.g. different versions...
Forum: WinSPWW2 May 27th, 2020, 09:38 AM
Replies: 4
Views: 131
Posted By Mobhack
Re: Autocannons, are they as good as they look on paper?

The soviet T-60 (assuming you are talking vehicles, not planes!) has a decent 20mm cannon, and is an excellent support weapon for grunt bashing - I like a pair operating with each rifle company. They...
Forum: Campaigns, Scenarios & Maps May 25th, 2020, 04:32 AM
Replies: 12
Views: 379
Posted By Mobhack
Re: Cyprus Gamble - Greek border atk in the south

Of course they must be, as we detailed in the release notes for the latest version detailing the new scenario numbering, and the introduction of the game name (stops nuking an MBT or WW2 scenario by...
Forum: WinSPMBT May 15th, 2020, 03:12 PM
Replies: 20
Views: 589
Posted By Mobhack
Re: Weapons accuracy

The OR guys analysing air strikes after Normandy found that the main effect on armoured units was the sheer panic disorganisation that the strike would cause to the march column. The tankers would...
Forum: WinSPMBT May 15th, 2020, 01:53 PM
Replies: 20
Views: 589
Posted By Mobhack
Re: Weapons accuracy

Or if you suspect air is coming, run some sacrificial trucks around in high speed circles as bait. Might work, if you are into gamey tactics..
Forum: TO&Es May 15th, 2020, 01:50 PM
Replies: 31
Views: 823
Posted By Mobhack
Re: Offmap Artillery Poll

Wait till the end of the purchasing, then buy the battery that consists of 2 sections/platoons and the second unit will not be purchased, but the first will be if sufficient points are in the bank.
...
Forum: WinSPMBT May 15th, 2020, 04:43 AM
Replies: 3
Views: 157
Posted By Mobhack
Re: ATGM on fighters

The only valid missiles and weapons for fixed wing air are the ones that are specific air weapon classes. One reason being that aircraft use the AP ammo number as the weapon (cannon) multiplier and...
Forum: WinSPMBT May 15th, 2020, 04:31 AM
Replies: 5
Views: 144
Posted By Mobhack
Re: MOBHACK error message

Yes it can happen if you spin or enter non-existing numbers.

Not sure if it is the library used for LBM or my own code - will look into it.
Forum: WinSPMBT May 14th, 2020, 01:13 PM
Replies: 20
Views: 589
Posted By Mobhack
Re: Weapons accuracy

The search radius for planes is 20 hexes - 1000 metres in other words.

Pilots are not that good at Identification Friend or Foe.

(The Operational Research guys found one halftrack positioned on...
Forum: WinSPMBT May 11th, 2020, 07:58 AM
Replies: 20
Views: 589
Posted By Mobhack
Re: Weapons accuracy

There will always be times in any game, especially one with chance in its fundamental design, where things will go wrong for one side or well for another. That is the nature of random numbers....
Forum: WinSPMBT May 6th, 2020, 12:18 PM
Replies: 4
Views: 250
Posted By Mobhack
Re: EW block

The game has an EW code, described in the mobhack help file for each unit. It has various functions as outlined there. Perhaps this was what was being discussed?.

If you have a question about...
Forum: WinSPMBT May 2nd, 2020, 01:39 PM
Replies: 8
Views: 381
Posted By Mobhack
Re: Aircraft hit but no damage given

Only crashes with no damage I have ever seen is if the OOB designer forgot to give the plane a crew.

Crew=0 is instantly dead. That is why drones have a crewman (assume him to be in a shed in the...
Forum: WinSPWW2 April 29th, 2020, 02:34 PM
Replies: 20
Question: PBEM Fail Problem
Views: 648
Posted By Mobhack
Re: PBEM Fail Problem

Any secure game which is not properly played is toast. The statistics will be corrupted by at least one player's database being incorrect.

Are you using secure mode for some particular reason (eg...
Forum: WinSPWW2 April 29th, 2020, 12:49 PM
Replies: 20
Question: PBEM Fail Problem
Views: 648
Posted By Mobhack
Re: PBEM Fail Problem

Secure PBEM must be played on the same machine.

Secure PBEM stores it's data on a database on the originating machine and not in the savegame file so it has to be played on the machine you started...
Forum: WinSPWW2 April 19th, 2020, 03:59 AM
Replies: 18
Views: 2,624
Posted By Mobhack
Re: winSPWW2 version 9.0 - 13.0 Consolidation patch 2020

Entrenced and dug in are the same thing.

In a fire trench/tank ditch (bought with engineering points) you have a bonus above dug in IIRC - I coded them in the DOS days, and not going to dig into...
Forum: WinSPWW2 April 18th, 2020, 01:29 PM
Replies: 18
Views: 2,624
Posted By Mobhack
Re: winSPWW2 version 9.0 - 13.0 Consolidation patch 2020

120mm mortars have bigger warhead size than say 80mm - it is W/H size that contributes to punching through the cover. Same with how 155mm arty does a better job on dug-in troops than 105mm.
Forum: WinSPWW2 April 18th, 2020, 12:20 PM
Replies: 13
Views: 1,716
Posted By Mobhack
Re: SS flag?

Is there a list of the id tags?[/QUOTE]

Its in the CD extended features section of the Game Guide near the end of that section. Search the GG for "This is the entire list of 124".
Forum: WinSPWW2 April 17th, 2020, 04:45 PM
Replies: 1
Views: 231
Posted By Mobhack
Re: Question about campaigns

No.

A generated campaign is meant to cover a small amount of time so is limited to 3 opponents.
Forum: After Action Reports April 17th, 2020, 02:52 PM
Replies: 14
Views: 796
Posted By Mobhack
Re: Not so welcome

And in the game, MBT LAW gets its advantage if the firing unit is stationary (so can track the target properly for the inertial guidance system) and it is a top-attack warhead as well. Basically a...
Forum: Campaigns, Scenarios & Maps April 17th, 2020, 02:43 PM
Replies: 36
Views: 702
Posted By Mobhack
Re: 3rd Guards Mech Corps Campaign feedback

Yep - soft deletion was what used to bloat Microsoft Word files - lots of no-longer used data (like embedded pictures say) was still stored in the file after a zillion edits. The SOP for those...
Showing results 1 to 25 of 500

 
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