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Search: Posts Made By: zovs66
Forum: WinSPWW2 June 22nd, 2019, 12:28 PM
Replies: 17
Views: 635
Posted By zovs66
Re: Click-based enemy spotting

N and P work just fine, it’s how we been playing this for 20 years. Seems most of your grips are just frustrated nit picking which really serve no purpose other than you seem to have an axe to...
Forum: Campaigns, Scenarios & Maps June 20th, 2019, 12:44 PM
Replies: 14
Views: 842
Posted By zovs66
Re: Scenario Designers (Open Scenario Slots)

Thanks Don, I'll take 775-807 please (already have 775-800 filled out, doing final play testing on 795-800 then to Tom).
Forum: Campaigns, Scenarios & Maps June 20th, 2019, 09:41 AM
Replies: 14
Views: 842
Posted By zovs66
Re: Scenario Designers (Open Scenario Slots)

So I am confused now as to where we are at in open scenario slots.

I have Scenarios done and ready for slots:

775-800

But I also have 4 more to this series that would push it up to slot 804....
Forum: Campaigns, Scenarios & Maps June 19th, 2019, 09:08 AM
Replies: 24
Views: 3,076
Posted By zovs66
Re: SaS TrooP non-series or limited series scenarios WW2 Edition

Side note I have slots 775 to 800, plus about 10 others in spots, was waiting for SaS and Ts4ever to use the assigned slots I mentioned a while back.

At this point I don't know where all the...
Forum: Campaigns, Scenarios & Maps June 15th, 2019, 06:12 AM
Replies: 2
Views: 201
Posted By zovs66
Re: Campaign 20 Villers-Bocage

Ok thanks I’ll take a look and see if it needs fixing and create a patch/fix when I can.

Been sick/vacation/sorting life and have another 30 scenarios ready, but have not had time to post em.
Forum: Campaigns, Scenarios & Maps June 9th, 2019, 11:06 AM
Replies: 7
Views: 6,725
Posted By zovs66
Re: WinSP Scenario Design Clinic

Best school is by playing many years in many things and then by design and test and retest and test again.
Forum: Campaigns, Scenarios & Maps June 9th, 2019, 11:03 AM
Replies: 7
Views: 230
Posted By zovs66
Re: Editing existing campaigns

I 100% agree with Don on the fact that as both a scenario designer and a campaign designer I deliberately shortened the turns for my stuff. My dedicated play tester (who is quite good btw) will sway...
Forum: WinSPWW2 June 5th, 2019, 10:35 PM
Replies: 36
Views: 1,104
Posted By zovs66
Re: How to prevent a unit from assaulting?

I have found the GG quite useful and it’s really not a stretch to ctlr F and the double check the release notes for all four guides.

The in game help for the editor is also valuable but the most...
Forum: WinSPMBT June 3rd, 2019, 06:58 PM
Replies: 30
Views: 1,257
Posted By zovs66
Re: Number of active players

Oh you could also add me for the USA as well LOL
Forum: WinSPWW2 June 3rd, 2019, 05:45 PM
Replies: 13
Views: 15,977
Posted By zovs66
Re: Screenshot from fullscreen game possible!

If you want a screenshot in Windows 10 use print screen. It has nothing to do with the game. It’s part of Windows.
Forum: WinSPWW2 June 3rd, 2019, 05:42 PM
Replies: 36
Views: 1,104
Posted By zovs66
Re: How to prevent a unit from assaulting?

If you don’t want to assault use the ‘w’ key, assaulting with experienced infantry is usually superior to not assaulting tanks.

The numbers such as 6 out 10 times is I can immobilize or kill...
Forum: WinSPWW2 June 2nd, 2019, 09:08 PM
Replies: 36
Views: 1,104
Posted By zovs66
Re: How to prevent a unit from assaulting?

When playing as the Germans my infantry is usually 7 out of 10 (give or take 2). As the British or US at least 4 or 5 out of 10. You have to sneak up on the tanks or let them run into you.
...
Forum: WinSPWW2 June 2nd, 2019, 09:04 PM
Replies: 36
Views: 1,104
Posted By zovs66
Re: How to prevent a unit from assaulting?

Infantry assaulting tanks is usually the best way to kill tanks up close, better if in woods, better if you are hidden and surprise and better yet is when they veteran or higher experienced levels....
Forum: WinSPMBT June 2nd, 2019, 07:33 AM
Replies: 30
Views: 1,257
Posted By zovs66
Re: Number of active players

I know for certain that there are 2 in Canada, 1 in England, 1 in Finland, France, Spain and Russia. Plus 5 in USA. But those are just the folks I know.
Forum: WinSPWW2 May 30th, 2019, 04:45 PM
Replies: 42
Views: 3,672
Posted By zovs66
Re: Z Fire

From the manual:
Forum: Campaigns, Scenarios & Maps May 28th, 2019, 01:16 PM
Replies: 1
Views: 206
Posted By zovs66
Missing and Lost II

These should be or will be the last "missing and lost" scenario conversions I think I'll be doing. I have 2-3 that were just not completely/easily salvageable.

From here on out, I'll only be...
Forum: WinSPWW2 April 26th, 2019, 02:21 PM
Replies: 16
Views: 1,067
Posted By zovs66
Re: Ammo resupply

My three cents is to just leave the ammo resupply the way it is (sans Andy's possible one fix at some future date) and just live with it.

My job as scenario creator is already complicated enough...
Forum: WinSPWW2 April 24th, 2019, 12:58 PM
Replies: 6
Question: Game Exit issue
Views: 615
Posted By zovs66
Re: Game Exit issue

End of Windows 7

https://www.microsoft.com/en-ca/windowsforbusiness/end-of-windows-7-support
Forum: WinSPWW2 April 21st, 2019, 10:28 AM
Replies: 6
Views: 506
Posted By zovs66
Re: SS flag?

It’s not a swastika it’s white on black SS runes which is historical correct for this campaign.
Forum: WinSPWW2 April 19th, 2019, 07:57 AM
Replies: 4
Views: 416
Posted By zovs66
Re: Bug? Retreating from bomber attack

The only 'reality' argument I can throw in and this was with regards to modern warfare, I was a driver in an M1A1 tank, and our morale, experience and training prepared us for combat with infantry,...
Forum: WinSPWW2 April 15th, 2019, 04:20 PM
Replies: 4
Views: 488
Posted By zovs66
Re: OT on forum

For me I always use the forum feature "New Posts" and read those from that link and then after reading each thread, then I click the "New Posts" until nothing is new/read...but that is just how I...
Forum: WinSPWW2 April 15th, 2019, 09:06 AM
Replies: 6
Question: Game Exit issue
Views: 615
Posted By zovs66
Re: Game Exit issue

I use Borderless and have not experienced that issue. Sometimes it will crash (Borderless) but then I just restart it to go back into full screen mode.

I don't mind Ctl+Alt+Tab'ing from full...
Forum: Campaigns, Scenarios & Maps April 6th, 2019, 06:14 PM
Replies: 14
Views: 842
Posted By zovs66
Re: Scenario Designers (Open Scenario Slots)

Would it be helpful if I coordinated the scenarios on my machine?

I have 8 installs (4 of each game, clean, editor, play-test and isolation).

That way if there are gaps or things need to get...
Forum: Campaigns, Scenarios & Maps April 6th, 2019, 05:10 PM
Replies: 14
Views: 842
Posted By zovs66
Re: Scenario Designers (Open Scenario Slots)

So lets set them in blocks of 25?

I'll take 775-799, SaS Troop can have 800-824, and Ts4Ever can have 825-850/

Does that sound reasonable? I know for sure I can produce at least 100 over the...
Forum: Campaigns, Scenarios & Maps April 6th, 2019, 04:58 PM
Replies: 14
Views: 842
Posted By zovs66
Re: Scenario Designers (Open Scenario Slots)

Sure if you can fill them. I have 200+ in planning and can crank out 100 over the year.
Showing results 1 to 25 of 422

 
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