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Search: Posts Made By: das123
Forum: Dominions 3: The Awakening February 4th, 2013, 04:29 AM
Replies: 4
Views: 2,341
Posted By das123
Re: Running game in widescreen

Hi all,

Here is the play list on YouTube. The switches work a treat.

Dominions 3 Playlist (http://www.youtube.com/playlist?list=PLGB6RkFB7ZmPy9ezc07UXWZ8TNVFnRZUF)
Forum: Dominions 3: The Awakening January 29th, 2013, 12:59 AM
Replies: 4
Views: 2,341
Posted By das123
Re: Running game in widescreen

Thanks. :)
The commandline switches get me the correct resolution but still stretch the UI.
Can't test the music and sound switches just yet but they look ideal.
Forum: Dominions 3: The Awakening January 28th, 2013, 05:44 PM
Replies: 4
Views: 2,341
Posted By das123
Question Running game in widescreen

Hello,

I'm wanting to make a Let's Play series of the game for my YouTube Channel (Das24680) and have been trying to find the optimum settings.

It all works well except for the way the GUI...
Forum: Dominions 3: The Awakening October 18th, 2010, 04:44 AM
Replies: 339
Views: 51,214
Posted By das123
Re: What other games complement your Dominions 3?

MineCraft is mind-blowingly cool. But sounds ridiculous when you try to explain it to people. I'm loving it too. :)
Forum: Dominions 3: The Awakening August 21st, 2010, 02:17 AM
Replies: 163
Views: 24,246
Posted By das123
Re: OT: Starcraft II and Elemental

Can you provide some links? Good reviews would be very encouraging.[/QUOTE]

Here are some links to a couple of guys that downloaded it...
...
Forum: Dominions 3: The Awakening August 20th, 2010, 11:58 PM
Replies: 163
Views: 24,246
Posted By das123
Re: OT: Starcraft II and Elemental

First off, someone asked about Distant Worlds. Grab it!!! Best 4X space game ever made and getting better and better with each patch.

Regarding Elemental, I still hold high hopes for the game at...
Forum: Dominions 3: The Awakening July 13th, 2010, 09:28 PM
Replies: 292
Views: 46,012
Posted By das123
Re: what about the future?

Very very insightful.

You can sometimes see the Stardock frustrations through their Elemental beta process and they obviously have very thick skins. Ultimately, for them, it has been very positive...
Forum: Space Empires: IV & V July 13th, 2010, 09:15 PM
Replies: 39
Views: 55,212
Posted By das123
Re: Did Space Empires V kill Space Empires?

Killed it for me. :( I bought SEV based on my enjoyment of SEIV. After that I couldn't go back to SEIV.

Playing Distant Worlds now and not looking back.
Forum: Scenarios, Maps and Mods September 29th, 2009, 03:43 PM
Replies: 12
Views: 6,139
Posted By das123
Re: Dom3Bak | Turn Autobackup UPDATED

Good to know. Thanks Swapoer. :)
Forum: Scenarios, Maps and Mods September 27th, 2009, 02:33 AM
Replies: 12
Views: 6,139
Posted By das123
Re: Dom3Bak | Turn Autobackup UPDATED

I'm still around but unfortunately not very active at the moment. ;)

If you are having issues with the program running, you can try placing a version of msvcp71.dll in the execution directory...
Forum: Scenarios, Maps and Mods March 21st, 2009, 04:53 PM
Replies: 18
Views: 1,830
Posted By das123
Re: Invisible colour

Another couple of issues with using black as the alpha colour:

1. Black is a common colour so artist will need to be mindful that instead of selecting black, then need to change the colour...
Forum: Scenarios, Maps and Mods February 25th, 2009, 07:18 PM
Replies: 58
Views: 6,892
Posted By das123
Re: Perking up the AI

The trick is in accessing the data. In Boa the wxPython help seems quite comprehensive. And when you combine that with the wx examples most things come to light fairly quickly.

The trick to using...
Forum: Scenarios, Maps and Mods February 25th, 2009, 05:35 PM
Replies: 58
Views: 6,892
Posted By das123
Re: Perking up the AI

Most of the info about wx is available, and for the tricky questions I just asked at http://bytes.com/topic/python/ where the community was very helpful.

As far as Boa not being updated for some...
Forum: Scenarios, Maps and Mods February 25th, 2009, 03:51 PM
Replies: 58
Views: 6,892
Posted By das123
Re: Perking up the AI

Thanks :).

I hunted around for a while trying to find something similar to VB where you can just drag and drop components into a frame. Everything I read about GUI and Python was contradictory. I...
Forum: Scenarios, Maps and Mods February 25th, 2009, 12:38 AM
Replies: 58
Views: 6,892
Posted By das123
Re: Perking up the AI

Man, you're kidding! That's exactly how I started. The old TRS80. Progressed from basic to machine language (or whatever it was called). Ever since Object Oriented Programming came out I've had a...
Forum: Scenarios, Maps and Mods February 11th, 2009, 02:35 AM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Just found an error in the new GanList.txt file, Ballbarian. On line 12 there is a space in the name between FRM and _S_N_L...

JASON9_U_A_OR_PLN_SEA_DEP_EMT_MNT_WST_SWP_FST_FRM _S_N_L_

EDIT:...
Forum: Scenarios, Maps and Mods February 10th, 2009, 03:31 PM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Ahhh, so the percentage is the number of times the program will randomly select provinces for changing. As the program can select the same province more than once, 100% is in reality closer to 50% of...
Forum: Scenarios, Maps and Mods February 10th, 2009, 05:28 AM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Here's the next draft addressing the items raised...
Forum: Scenarios, Maps and Mods February 10th, 2009, 04:25 AM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Thanks for the feedback. :)

I'm working my way through it. I've come up with a simple(ish) formula for map dimensions. Essentially if you allow each province a 120 x 120 pixel dimension, you...
Forum: Scenarios, Maps and Mods February 9th, 2009, 07:25 PM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Attached is a draft version. A lot of holes but may help.

Inside the zip file is an HTML file. :)
Forum: Scenarios, Maps and Mods February 9th, 2009, 03:22 PM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Thanks for your response, I found your earlier post and when I selected one of the gods as 'human' it worked for me.

As I've recently struggled through using the generator, I would be happy to...
Forum: Scenarios, Maps and Mods February 9th, 2009, 04:52 AM
Replies: 244
Views: 82,921
Posted By das123
Re: RanDom v2.03 - Map gen & Semirandomizer... Updated

Is there a help file or tutorial on using SemiRandom? I have never been able to get this to work for me. Usually throws exceptions on line 1695: 'Index 1 (=-1) out of range' if that is a help.
Forum: Dominions 3: The Awakening February 7th, 2009, 04:14 PM
Replies: 63
Views: 7,712
Posted By das123
Re: What is the easiest nation to play?

I agree with Gandalf's take on where to start for a new player. There are so many concepts within the game such as: Bless strategies; Super Combatants; Strangulation by Dominion; Battlefield Buffs;...
Forum: Dominions 3: The Awakening February 6th, 2009, 04:24 PM
Replies: 63
Views: 7,712
Posted By das123
Re: What is the easiest nation to play?

I'd also suggest using a mod or two. 'Deadly Seas' will keep water nations out of your game and water will be an 'out of bounds' area. And I wrote a small utility called DomBak (link in my sig) that...
Forum: Multiplayer and AARs August 28th, 2008, 08:50 PM
Replies: 178
Views: 10,257
Posted By das123
Re: Pretenders Playtime: Pretenders playing in this thread!

Bad luck, RG. :(

Looks like you're in charge Executor. :)

Llamabeast's server will be down for 48 hours so I suppose we can just kick back and cool our heels for the weekend.
Showing results 1 to 25 of 109

 
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