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Search: Posts Made By: AStott
Forum: Multiplayer and AARs December 15th, 2011, 10:42 PM
Replies: 115
Views: 12,354
Posted By AStott
Re: Frashkart : LA MP (running)

Oh, neat, you guys are using my map! I'm happy to see you made tweaks to it. I'll have to try it out.
Forum: Multiplayer and AARs May 13th, 2008, 01:07 PM
Replies: 14
Views: 4,632
Posted By AStott
Re: Feedback

I sent the link in a message to you.
Forum: Multiplayer and AARs May 7th, 2008, 03:41 PM
Replies: 14
Views: 4,632
Posted By AStott
Re: Feedback

Ich, thanks for this script. It's perfect for me. I did make one tweak that I thought I'd pass on as a feature suggestion.

I altered the script so that you can add an extra "player" parameter....
Forum: Dominions 3: The Awakening March 11th, 2008, 06:43 PM
Replies: 3,096
Views: 422,763
Posted By AStott
Re: Bug thread

UI: neighbor indicator scaling bug

If you are playing in a window and resize the window so that the size is a non-4:3 ratio, then the neighbor lines do not...
Forum: Scenarios, Maps and Mods January 4th, 2008, 02:47 PM
Replies: 15
Views: 16,621
Posted By AStott
Re: New Map: Pangaea

Yeah, I agree, the geography of the map is unfortunate. Still, I'm not sure (given the concept) what I could have done to fix that.

Eh... Oh well... That's why I'm doing my next map all by hand...
Forum: Dominions 3: The Awakening December 18th, 2006, 05:08 PM
Replies: 11
Views: 1,500
Posted By AStott
Re: Semi OT: Strange Coincedence?

The Old Testament was written in Hebrew (and a couple parts in Aramaic). Hebrew is written left-to-right, top-to-bottom.

The New Testament was written in Greek. Greek is written left-to-right,...
Forum: Scenarios, Maps and Mods December 10th, 2006, 09:23 PM
Replies: 15
Views: 16,621
Posted By AStott
Re: New Map: Pangaea

Yup, no attempt at historical accuracy here (theoretical or otherwise).

The map was made by taking a high resolution map from NASA's blue marble imagry, grabbing all the continents and slamming...
Forum: Scenarios, Maps and Mods December 10th, 2006, 12:22 PM
Replies: 15
Views: 16,621
Posted By AStott
Re: New Map: Pangaea

Foodstamp: Interesting, I've never heard of Rodinia before. Wikipedia reveals all though, and gives some other possibilities for names. I think I'll definitely be switching sometime in the future. My...
Forum: Dominions 3: The Awakening December 10th, 2006, 11:53 AM
Replies: 43
Views: 6,221
Posted By AStott
Re: The new map Dawn

I always turn on show neighbors. If you don't, there's at least one, possibly two connections up top that you never notice...

I don't know how you could function without show neighbors on.

I...
Forum: Scenarios, Maps and Mods December 9th, 2006, 11:34 PM
Replies: 15
Views: 16,621
Posted By AStott
New Map: Pangaea

Brought to you by Kheldar (me) and GauntMan.

No, not as in the Dominions race. Sorry about the name confusion, but I couldn't think what else to call it. This is Pangaea as in the theoretical...
Forum: Dominions 3: The Awakening December 9th, 2006, 11:17 PM
Replies: 43
Views: 6,221
Posted By AStott
Re: The new map Dawn

I assume from this comment that you don't have a higher resolution version of the map on your harddrive somewhere that we could convince someone to host for those of us who want to take the time to...
Forum: Dominions 3: The Awakening December 8th, 2006, 11:54 AM
Replies: 61
Views: 6,013
Posted By AStott
Re: Dominions 3 Version 3.04 Now Available!

Well you could, but then you couldn't play any of the other races... Besides, there have been a couple bugs fixed since the original release which are really nice to have for multiplayer games (like...
Forum: Dominions 3: The Awakening December 7th, 2006, 07:39 PM
Replies: 61
Views: 6,013
Posted By AStott
Re: Dominions 3 Version 3.04 Now Available!

What I want to know is if there's any chance that the demo will be upgraded. It's a bummer to have to roll back to the original release just to play with people I'm trying to convince to buy the...
Forum: Dominions 3: The Awakening October 13th, 2006, 11:04 AM
Replies: 5
Views: 638
Posted By AStott
Re: Can I buy multiple serials? Developers/Shrapne

The demo version should be able to play in the same multiplayer game as the commercial version. The demo provides 40 turns of play and research up to level 4 (assuming it's the same Dom 2). That is...
Forum: Scenarios, Maps and Mods October 9th, 2006, 05:45 PM
Replies: 98
Sticky: Wishlist: the Mappers Wishlist
Views: 47,693
Posted By AStott
Re: the Mappers Wishlist

#battlemap <province nbr> <name>
Use this command to specify a specific battlemap to be used for all combats in the province.

drool...
Forum: Dominions 2: The Ascension Wars March 25th, 2004, 03:39 AM
Replies: 21
Views: 1,685
Posted By AStott
Re: "These are a few of my favorite things..."

I'm surprised no one has mentioned skull talisman yet... Mmmm... Probably my absolute favorite early item.
Forum: Dominions 2: The Ascension Wars March 24th, 2004, 03:38 AM
Replies: 1
Views: 566
Posted By AStott
Re: Click reduction requests

Instead of your #1, I might suggest that after you read a message, the message label shows up in a grey color rather than a black color. Or perhaps include an icon that indicates whether or not the...
Forum: Dominions 2: The Ascension Wars March 11th, 2004, 12:31 AM
Replies: 100
Views: 6,174
Posted By AStott
Re: OT: Recommendations?

Here's one that hasn't been mentioned yet...

Uplink: http://www.introVersion.co.uk/uplink/

This is a nifty game where you are a hacker. Very interestingly done.
Forum: Dominions 2: The Ascension Wars March 7th, 2004, 05:26 PM
Replies: 16
Views: 1,270
Posted By AStott
Re: Combat results log

<font size="2" face="sans-serif, arial, verdana">In my experience, games that have turn logs that are used for AAR writing only end up in a number of AARs that are boring to read. Mostly because...
Forum: Dominions 2: The Ascension Wars March 6th, 2004, 03:22 AM
Replies: 20
Views: 1,581
Posted By AStott
Re: C\'tis and Swamps

Of course, what might be really cool is if provinces that stay in the C'tis dominion long enough (with the dominion level high enough) would actually change their terrain type to swamp (only for...
Forum: Dominions 2: The Ascension Wars February 26th, 2004, 12:34 AM
Replies: 51
Views: 3,170
Posted By AStott
Re: 2.08 and Incompatible Battle Reports

Eh... why bother with all the complicated methods of ensuring the calls happen in the right order. Instead, change:
if penetration+2d6 &lt; MR+2d6

To:
if penetration &lt; MR+2d6-2d6

Since both of...
Forum: Dominions 2: The Ascension Wars February 24th, 2004, 12:52 AM
Replies: 1
Views: 2,129
Posted By AStott
Unexpected neutral defenders

I'd played a couple single player games on the Aran map, and we fairly familiar with the general amount of expected resistance against level 5 neutrals. Then a friend of mine and I started a...
Forum: Dominions 2: The Ascension Wars February 17th, 2004, 03:19 AM
Replies: 37
Views: 2,757
Posted By AStott
Re: Game write-up

Having upgraded to 1.08, I'm ready to start hitting Pythium where it hurts...

Turn: 21
Ok, the first step will be to send Naggor into Pythium so that I can keep an eye on the situation there. The...
Forum: Dominions 2: The Ascension Wars February 16th, 2004, 02:14 AM
Replies: 37
Views: 2,757
Posted By AStott
Re: Game write-up

<font size="2" face="sans-serif, arial, verdana">Of course, you are correct. Interestingly enough though, Mictlan has an army about 85% the size of Ermor's army. And then Machaka is about 50% of...
Forum: Dominions 2: The Ascension Wars February 15th, 2004, 11:20 PM
Replies: 37
Views: 2,757
Posted By AStott
Re: Game write-up

Turn: 18
Things are definitely not looking up. In T'ien Ch'i, a demon possessed a herd of swine and ravaged the province for a week. That can't be good.

Maintaining the Siege at Pythium
Pythium...
Showing results 1 to 25 of 42

 
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