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Search: Posts Made By: Hoplosternum
Forum: Multiplayer and AARs August 8th, 2015, 01:06 PM
Replies: 322
Views: 76,651
Posted By Hoplosternum
Re: Mistletoe - an LA game for busy people (in progress)

I still get emails about this one saying it is inactive from what I assume is the llama server :)

I was eliminated early on sadly but it reminds me of Dominions and this forum every few months...
Forum: Multiplayer and AARs September 15th, 2011, 05:21 PM
Replies: 72
Views: 9,888
Posted By Hoplosternum
Re: Scourge of Nations 2 (running)

Hi All,

The defeated Marignon here. I am (was) still in the game but my PC has packed up (writing this from a borrowed PC) so I won't be able to return any more turns.

You will either just...
Forum: Multiplayer and AARs September 15th, 2011, 05:17 PM
Replies: 132
Views: 16,849
Posted By Hoplosternum
Re: EA Tempest - Running

Hi All,

I am afraid my new laptop has packed up (writing this from a borrowed PC) so I am unable to continue. My laptop has been failing to start properly for a week or two now and since Tuesday...
Forum: Multiplayer and AARs September 4th, 2011, 05:29 AM
Replies: 72
Views: 9,888
Posted By Hoplosternum
Re: Scourge of Nations 2 (running)

Marignon falls to Agartha! Good game everyone.
Forum: Multiplayer and AARs July 19th, 2011, 01:26 PM
Replies: 132
Views: 16,849
Posted By Hoplosternum
Re: New EA game, Tempest, Recruiting

I would like to join. I like EA :) And I like 1.6 :)

I have not played Niefel in mp so I'll choose them if I can and people seem to be choosing a lot of the heavy hitter nations. If not I'll take...
Forum: Multiplayer and AARs June 1st, 2011, 01:50 PM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. 10 players

No I hadn't and thanks for that! It explains a lot. Both where I went wrong - installing to Programme Files :) and where I suspect all my Pretenders were being created as I certainly couldn't find...
Forum: Multiplayer and AARs June 1st, 2011, 01:16 AM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. 10 players

I am sorry but I am going to have to pull out. I am off on holiday at the end of the week.

I have a laptop and where I am going has broadband so I thought I could play while I was away but I...
Forum: Multiplayer and AARs May 29th, 2011, 06:39 AM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. 9 players

My Pretender won't be in until Monday evening I'm afraid
Forum: Multiplayer and AARs May 24th, 2011, 12:56 AM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Forum: Multiplayer and AARs May 18th, 2011, 01:33 PM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. [9/12], last 3 spots remain

Yes please! Theme is great, but if you are screwed from the start just because of the maps shortcomings that's not much fun.
Forum: Multiplayer and AARs May 15th, 2011, 05:00 PM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. 8 players signed up.

OK I'll try a mod nation too. Tomb Kings please.
Forum: Multiplayer and AARs May 15th, 2011, 10:42 AM
Replies: 245
Views: 31,675
Posted By Hoplosternum
Re: DHG - Deadhouse Gates. Non NewB. Open + Recruiting. 8 players signed up.

Nations: All MA+ENP1 nations are allowed.

I have downloaded this file and extracted it to my mod folder. But I can't see it in the list to enable it or choose any of the nations (in a MA game).
...
Forum: Multiplayer and AARs May 11th, 2011, 02:38 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, Game Over: WL wins.

:) Well I may well pick a none Warhammer power but I doubt it will be that one.

By the way if you did want a slightly different feel to the game I can strongly recommend the Victory Conditions of...
Forum: Multiplayer and AARs May 11th, 2011, 01:56 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, Game Over: WL wins.

I would like to play. But I haven't decided which power.
Forum: Multiplayer and AARs May 9th, 2011, 05:02 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

Well R'lyeh had just lost a large force within Jotun's lands. In that battle he lost a lot of commanders. It is possible that many were equipped thugs and mages and that is where most of his items...
Forum: Multiplayer and AARs May 9th, 2011, 03:29 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

I hope you are all sitting comfortably. Then I'll begin....

Once upon a time, after the usual early knock outs and hoovering up of the high strength Indies, the Gardens of the Moon game was quite...
Forum: Multiplayer and AARs May 1st, 2011, 06:34 PM
Replies: 72
Views: 9,888
Posted By Hoplosternum
Re: Scourge of Nations 2

Sign me up (again) :)

And for those of you who haven't played these victory conditions before they really do help :) No more dull turtling by most players before the traditional concession to /...
Forum: Multiplayer and AARs April 25th, 2011, 07:12 AM
Replies: 149
Views: 21,231
Posted By Hoplosternum
Re: Scourge of Nations

Not me :) Abyssia is fairly close to taking my Capital but I can make it costly for him. And Abyssia won't be strong enough to stop Agartha - who is only 2 from his capital anyway - as are you...
Forum: Multiplayer and AARs January 22nd, 2011, 06:38 AM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, vets, busy, 12/16 players left

In this game indies were at 9 so really early rushes were not as likely.

I can see why people get jaded with the manipulation, lying, recrimination and simple time that needs to be taken on...
Forum: Multiplayer and AARs January 14th, 2011, 03:26 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, vets, busy, 13/16 players left

We can have peace Lord of the Werewolves. After you have been cut down to a more manageable size ;)

Your meek and mild utterances would be taken more seriously if you were not both a feared...
Forum: Multiplayer and AARs January 12th, 2011, 03:31 PM
Replies: 149
Views: 21,231
Posted By Hoplosternum
Re: Scourge of Nations

That was Pangaea. Arco ran out of provinces while trying to take it back. And Van had help taking out those last provinces. Maybe your scouting net isn't quite as good as you think ;)

So I think...
Forum: Multiplayer and AARs January 5th, 2011, 03:13 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Re: GotM: Gardens of the Moon, vets, busy, 13/16 players left

Yes I am in contact with him. From the sounds of it he is still playing....
Forum: Dominions 3: The Awakening December 22nd, 2010, 05:01 PM
Replies: 85
Views: 10,444
Posted By Hoplosternum
Re: Should banned user mods/maps/etc be deleted from these boards?

I hope you won't get around to it :) Or simply add a link to the posts there rather than delete the downloads.

I don't know how long Dom 3 will last as an actively played game and community. And...
Forum: Multiplayer and AARs December 19th, 2010, 03:47 PM
Replies: 340
Views: 38,434
Posted By Hoplosternum
Forum: Multiplayer and AARs December 13th, 2010, 06:09 PM
Replies: 149
Views: 21,231
Posted By Hoplosternum
Re: Scourge of Nations

And thanks to my first opponent Narushima :) It could have gone either way. At one point my main army was cut off behind enemy lines and had taken a mauling from a tough PD. My main income province...
Showing results 1 to 25 of 445

 
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