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Search: Posts Made By: PantherCub
Forum: WinSPWW2 April 16th, 2018, 03:05 PM
Replies: 8
Views: 191
Posted By PantherCub
Re: Keyboard requests

No I didn't expect you to rearrange all the keyboard shortcuts. What I did expect was perhaps a "We can see the problem, and we'll see if we can do anything about it" or something similar. I...
Forum: WinSPWW2 April 16th, 2018, 01:05 PM
Replies: 8
Views: 191
Posted By PantherCub
Re: Keyboard requests

So, you are saying, don't accidentally hit "D" when you intend to hit "F"!

The doctor might just as well tell the patient to stay in bed for the future!
Forum: WinSPWW2 April 16th, 2018, 12:55 PM
Replies: 8
Views: 191
Posted By PantherCub
Re: Keyboard requests

You are right, there is. However, any response key other than a "N" will be treated as a confirmation. Thus if you mistakenly press it, and then press another key not realizing that you had hit "V",...
Forum: WinSPWW2 April 16th, 2018, 12:18 PM
Replies: 8
Views: 191
Posted By PantherCub
Keyboard requests

I use the keyboard shortcuts quite a lot and find them useful. However, I have two small requests.

The "D" button for firing smoke discharges is very close to the "F" button for fire. Countless...
Forum: WinSPWW2 April 16th, 2018, 12:15 PM
Replies: 5
Views: 150
Posted By PantherCub
Re: Tanks in shallow water

Thanks for the reply!
Forum: WinSPWW2 April 15th, 2018, 04:16 PM
Replies: 5
Views: 150
Posted By PantherCub
Re: Tanks in shallow water

I use shallow water for minor rivers.

Also speaking of landings, at Tarawa, a number of tanks got stuck while moving in shallow water, so it would certainly be realistic.

I don't think they can...
Forum: WinSPWW2 April 15th, 2018, 01:58 PM
Replies: 13
Views: 507
Posted By PantherCub
Re: Any Wreck Limit to Vision?

I really appreciate the change in burning vehicles and LOS, it really improves the game IMHO.

Actually, I would like to see even more reductions in the amount of smoke in the game. I am not...
Forum: WinSPWW2 April 15th, 2018, 01:55 PM
Replies: 5
Views: 150
Posted By PantherCub
Tanks in shallow water

I have noted that tanks appear to run no risk at all of being stuck and immobilized in shallow water. This seems odd to me, as there is a considerable risk of them getting immobilized crossing...
Forum: WinSPWW2 April 13th, 2018, 03:25 PM
Replies: 6
Views: 174
Posted By PantherCub
Re: Victory in a battle like this will crease your chance of promontion?

And BTW, since the special battles often describe me as defending against an enemy counterattack, wouldn't it be more logical if they were played on the same map as the battle I just played? Instead...
Forum: WinSPWW2 April 13th, 2018, 11:48 AM
Replies: 6
Views: 174
Posted By PantherCub
Victory in a battle like this will increase your chance of promotion?

What exactly are the benefits of winning a special battle? I have never to my knowledge been promoted.
Forum: WinSPWW2 September 5th, 2017, 02:50 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

If it helps, the map attached to this post will crash the game in the same way.

What both these maps have in common is the way they were created.

In the campaign, I usually look at the map...
Forum: WinSPWW2 September 4th, 2017, 04:42 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

.......and do you have it installed in the default installer location on your HDD ?? i.e NOT inside Program files[/QUOTE]

Yes, in the Shrapnel Games directory.

And I have run checkdisk, no...
Forum: WinSPWW2 September 4th, 2017, 04:14 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

I created another one just as you described......"created the map in game, in the campaign, when using the edit map option".. I saved it and loaded it in a new campaign and it ran perfectly.

If...
Forum: WinSPWW2 September 4th, 2017, 04:12 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

I used the map generator in game, setting the parameters to what I wanted. I then added a stream or two and added and removed some buildings and roads to make it more realistic. I remember that when...
Forum: WinSPWW2 September 4th, 2017, 03:56 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

I followed all 8 steps, the only deviation was I renamed the map you provided to 400 so as not to overwrite maps in my folder.

I got the same result as you...the game froze. I tried that same map...
Forum: WinSPWW2 September 4th, 2017, 03:01 PM
Replies: 18
Views: 1,064
Posted By PantherCub
Re: Crash when loading map in campaign

Thanks for the reply and checking on this. It happened four times to me, and I assumed it was a general bug. However, upon closer investigation it turns out that it only seems to happen with maps...
Forum: WinSPWW2 September 3rd, 2017, 10:42 AM
Replies: 18
Views: 1,064
Posted By PantherCub
Crash when loading map in campaign

When I play a random campaign and select edit the map for a battle and then try to use the button "Load custom map", the game will crash after I have selected a map to load.
Forum: WinSPWW2 September 1st, 2017, 04:00 AM
Replies: 13
Views: 1,062
Posted By PantherCub
Re: Unit Movement Keys?

So you are racing your tanks ahead of your infantry? Very British...;)
Forum: WinSPWW2 August 29th, 2017, 08:27 AM
Replies: 13
Views: 1,062
Posted By PantherCub
Re: Unit Movement Keys?

Thanks for the tip DRG. I'll try that.
Forum: WinSPWW2 August 28th, 2017, 09:20 AM
Replies: 13
Views: 1,062
Posted By PantherCub
Re: Unit Movement Keys?

I can see the need! I definitely agonize over moving tens of units the same number of hexes in the same direction.

However, having movement keys need not be the only solution. Why not change the...
Forum: Mods August 8th, 2017, 04:22 AM
Replies: 15
Views: 2,502
Posted By PantherCub
Re: Optional game rules

These are good! Most of these should be incorporated into the game IMHO.
Forum: WinSPWW2 August 8th, 2017, 04:13 AM
Replies: 5
Views: 783
Posted By PantherCub
Some suggestions for the AI

I have played the game against human opponents but due to time and other constraints, I usually play against the AI, mostly the random campaigns. While the AI is decent, it has some shortcomings,...
Forum: WinSPWW2 August 1st, 2017, 09:40 AM
Replies: 6
Views: 800
Posted By PantherCub
Re: AI counterattack when defending

Thanks for the reply, and thanks for your efforts to improve the game!

I should have added that I am much impressed by the changes in the last update. Especially the British OOB seems to have been...
Forum: WinSPWW2 August 1st, 2017, 07:38 AM
Replies: 13
Views: 1,524
Posted By PantherCub
Re: An Observation

Not all destroyed AFVs burnt. I saw a percentage somewhere, but I don't recall where. IIRC it was far below 50%. There should IMHO be a lesser chance of wrecks generating smoke than now.
Forum: WinSPWW2 August 1st, 2017, 07:33 AM
Replies: 6
Views: 800
Posted By PantherCub
AI counterattack when defending

When the AI is defending, it will invariably mount a counterattack when it has lost some VP locations. On some occasions the AI has managed to wrong foot me and created a serious crisis. Mostly...
Showing results 1 to 25 of 35

 
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