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Search: Posts Made By: Mobhack
Forum: Campaigns, Scenarios & Maps February 19th, 2018, 02:43 PM
Replies: 6
Views: 306
Posted By Mobhack
Re: Map Request

Moved to the maps sub-forum as more appropriate
Forum: WinSPWW2 February 15th, 2018, 10:55 AM
Replies: 8
Views: 341
Posted By Mobhack
Re: Bug...AI hijacks artillery and targets own units.

leaving unused V-hexes is never a good idea in scenario design as the AI path finding will direct troops towards these. It will also target them for bombardment, as you have yourself noted. It may...
Forum: WinSPMBT February 14th, 2018, 11:06 AM
Replies: 31
Views: 1,231
Posted By Mobhack
Re: Will there be a 2018 update?

The ability to fire direct area fires at things that would have an LOS but it was blocked due to smoke or visibility limits was something that was vigorously argued for by many players in the...
Forum: Campaigns, Scenarios & Maps February 13th, 2018, 08:15 PM
Replies: 13
Views: 678
Posted By Mobhack
Re: Any scenario with aliens?

There is always #277 - zombie Nazis, not aliens. But in the pulp fiction novel & Sci-Fi B-movie genre..
Forum: WinSPWW2 February 12th, 2018, 11:17 AM
Replies: 8
Views: 341
Posted By Mobhack
Re: Bug...AI hijacks artillery and targets own units.

If you are playing a game after loading it, go to the bombardment screen when given the opportunity (turn 1 or so, unless attacking). Press the button marked "clear" under the programme heading to...
Forum: WinSPWW2 February 12th, 2018, 03:15 AM
Replies: 8
Views: 341
Posted By Mobhack
Re: Bug...AI hijacks artillery and targets own units.

It should be properly fixed in the next patch, It did not always seem to clear down the programmed fire variables between succeeding games in the same session. (The AI uses programmes if attacking)....
Forum: WinSPMBT February 7th, 2018, 01:36 PM
Replies: 12
Views: 493
Posted By Mobhack
Re: Unwanter helicopter support fire

Yep - as stated at the head of the thread, set range to something small if you dont want overwatching units to perform opfires.
Forum: WinSPMBT February 6th, 2018, 07:47 AM
Replies: 12
Views: 493
Posted By Mobhack
Re: Unwanter helicopter support fire

I can't say that I have seen this - so how exactly are you triggering op-fire at units that did not fire at the helicopters?.
Forum: WinSPMBT February 5th, 2018, 02:55 PM
Replies: 12
Views: 493
Posted By Mobhack
Re: Unwanter helicopter support fire

All units will reaction fire against enemy firers, its not specific to helicopters.

You could put a reaction policy in place (if you have the full game) or just turn range down to 1 or 2 with the...
Forum: WinSPWW2 February 3rd, 2018, 04:30 PM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

The auto save should be saved each time you end a turn. The fact it was not doing so (no file present) seems to suggest that there is an anti-virus running the game in "sandbox" mode, or something...
Forum: WinSPWW2 February 1st, 2018, 08:57 PM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

ChckDsk - it looks for lost clusters, and has an option to do a surface test (for bad disk sectors). But since you seem to do disk maintenance - probably not necessary.
Forum: WinSPWW2 February 1st, 2018, 11:49 AM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

That should be OK, if you ensured that all the patches and the game were installed to exactly the same place.

One thing to try is to do a windows check disk for lost clusters. If a file in the...
Forum: WinSPMBT January 30th, 2018, 08:21 PM
Replies: 13
Views: 863
Posted By Mobhack
Re: Persistant problem with airborne units

I will investigate this - though I damaged or shot down a couple with 40mm a week or 2 back.
Forum: WinSPWW2 January 30th, 2018, 08:16 PM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

That is not how the game operates at all - there will be an auto-save in slot 0 for the turn just played.

It sounds like perhaps an anti-virus programme is running the game in a "safe" mode, and...
Forum: WinSPWW2 January 30th, 2018, 05:57 AM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

What exactly do you mean by "a crash"?.

What were you doing at the time?.
Forum: WinSPWW2 January 28th, 2018, 12:06 PM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

Windows 7 uses the 256 colour palette that the full-screen game also uses for its "aero" effects. That is why we introduced the batch file that nukes the windows 7 aero (explorer) in order to allow...
Forum: WinSPWW2 January 28th, 2018, 11:36 AM
Replies: 34
Views: 1,208
Posted By Mobhack
Re: Game crashes all the time after new update.

In which case, you probably have the mouse scroll sensitivity zone a little bit too large, and it is starting to scroll as you are over the right hand buttons?.

In the misc tab, set the map scroll...
Forum: WinSPWW2 January 24th, 2018, 04:56 PM
Replies: 6
Question: Tank Detail
Views: 472
Posted By Mobhack
Re: Tank Detail

Eh? - its the information for that weapon, not that tank, and other things may well use the weapon with AP.
Forum: TO&Es January 23rd, 2018, 06:34 PM
Replies: 45
Views: 1,184
Posted By Mobhack
Re: Error in Abn mtr unit?

There is a section of the Game Guide entitled "MBT Unit Classes" which can save you the trouble of posting on the forums:


So they are direct fire mortars, like the German heavy infantry...
Forum: WinSPWW2 January 23rd, 2018, 03:38 PM
Replies: 6
Question: Tank Detail
Views: 472
Posted By Mobhack
Re: Tank Detail

Yes - if there are no AP rounds, issued or remaining, then the unit will not be able to fire AP.
Forum: TO&Es January 18th, 2018, 04:44 PM
Replies: 7
Views: 527
Posted By Mobhack
Re: Afghan Govt Location

From the version 10 release notes:



But there was something wrong with afghan v muj - my error - now fixed

Also, Kenya and Nigeria versus Muj now meet in the appropriate areas for their...
Forum: TO&Es January 18th, 2018, 04:39 AM
Replies: 8
Views: 598
Posted By Mobhack
Re: m551 sheridan

It probably does, as they are vehicles.
Forum: WinSPMBT January 17th, 2018, 01:26 PM
Replies: 13
Views: 863
Posted By Mobhack
Re: Persistant problem with airborne units

Post the patch, aircraft armour works better at rejecting damage. Smaller WH size is less likely to cause same, if the target has armour. Same goes for rifles at helos that get too close to infantry....
Forum: TO&Es January 17th, 2018, 12:11 PM
Replies: 8
Views: 598
Posted By Mobhack
Re: m551 sheridan

Didn't realize putting a WC-4 weapon in weapon slot #4 in a vehicle over-rode the "fixed bow" restrictions ... handy.
Thanks![/QUOTE]

It wont - until the next patch release.
Forum: TO&Es January 14th, 2018, 05:06 PM
Replies: 222
Views: 78,587
Posted By Mobhack
Re: The FASTBOAT Patch page.

WC4 AAMG in slot 4 - now fixed in code so its not treated as a bow gun.

Re loss of files - do you have anything set up to "archive" files - they may have been zipped up and squirrelled away by...
Showing results 1 to 25 of 500

 
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