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Search: Posts Made By: Twan
Forum: Dominions 3: The Awakening December 26th, 2009, 09:30 PM
Replies: 190
Views: 21,107
Posted By Twan
Re: Exploit question

Legendary thread. It summoned me from the nether plane.

I think Bandar Log should be allowed to make clams and copy Bogus orders, or it should be considered to allow retreating monkey mages to use...
Forum: Multiplayer and AARs October 9th, 2008, 04:53 PM
Replies: 365
Views: 29,639
Posted By Twan
Re: LA Game - Victoria - Running

Not really a surprise for me. I hesitated to post something about MX norfleetish amount of gems and research level when we were at war, but didn't wanted to launch a false accusation, like WL said he...
Forum: Multiplayer and AARs September 25th, 2008, 12:59 PM
Replies: 1,509
Views: 109,504
Posted By Twan
Re: KingMaker - let the Ascension War commence!

To resume : after looking for a sub and finding nobody two weeks ago, I stopped to ask and was going to continue with Arco (before llamaserver and then my connexion problems) and was preparing for...
Forum: Multiplayer and AARs September 25th, 2008, 11:54 AM
Replies: 1,509
Views: 109,504
Posted By Twan
Re: KingMaker - let the Ascension War commence!

I have a connexion problem since last week. I was hoping it to be fixed before llamaserver, but it was the contrary.

Anyway I've just read you have changed my mail, so I hope a sub has been found...
Forum: Multiplayer and AARs September 8th, 2008, 07:14 AM
Replies: 1,509
Views: 109,504
Posted By Twan
Re: KingMaker - let the Ascension War commence!

Erf I staled a second time, thinking the turn length was now 72hr.

Anyway for the ultra peaceful sleeping kingdom of ME Arco it doesn't make a big difference.

I was already asking for a sub...
Forum: Multiplayer and AARs September 7th, 2008, 01:11 PM
Replies: 0
Views: 857
Posted By Twan
Sub needed for ME Arco

Recently feeling tired of dominions I envision to take some weeks or even 2-3 months of pause.

So I'd be happy to find a sub for ME Arco in Kingmaker (permanent or "long temporary" - considering...
Forum: Scenarios, Maps and Mods August 31st, 2008, 10:50 AM
Replies: 7
Views: 1,151
Posted By Twan
Idea of a new economy mod

Without a big nerf to clams (etc) about everyone swim in gems in late game (or is an hopeless situation against the hoarders).
With a big nerf to magical economy, blood and freespawn nations are...
Forum: Dominions 3: The Awakening August 28th, 2008, 11:35 AM
Replies: 33
Views: 5,275
Posted By Twan
Re: Should the Slave Collar make you Mindless?

Actually the only use I ever made of a slave collar was to render useless a mage mercenary when the contract was about to end.

I'd rather like a mindless effect instead of the current one (of...
Forum: Multiplayer and AARs August 28th, 2008, 11:24 AM
Replies: 106
Views: 8,475
Posted By Twan
Re: KingMaker Trading House now open!

ME Arco would happily trade 20 fire gems for same number of (by order of preference) earth, death, nature, pearls or water.
Forum: Scenarios, Maps and Mods August 26th, 2008, 05:09 AM
Replies: 92
Sticky: Map: A Map List
Views: 78,655
Posted By Twan
Re: A Map List

It seems you forgot the big version of World of Geometry (World of Symetry is a non scenarized and smaller version).
Forum: Multiplayer and AARs August 23rd, 2008, 08:43 AM
Replies: 106
Views: 8,475
Posted By Twan
Re: KingMaker Trading House now open!

Ring or other s items for death gems -> trade concluded offer no longer available.
Forum: Multiplayer and AARs August 19th, 2008, 09:04 AM
Replies: 106
Views: 8,475
Posted By Twan
Re: KingMaker Trading House now open!

MA Arcocephale is interested by death gems.

I offer one ring of sorcery for 40 death.

I may also trade other useful astral items (things like MR amulets, penetration items, skullcaps etc) for...
Forum: Multiplayer and AARs August 19th, 2008, 08:24 AM
Replies: 1,509
Views: 109,504
Posted By Twan
Re: KingMaker - let the Ascension War commence!

The problem seem to find a good middle ground.

IMO our setting have gone a little too far in the gem economy nerfs, and it will make blood nations unstoppable in late game, as they are the only...
Forum: Dominions 3: The Awakening August 15th, 2008, 07:37 AM
Replies: 18
Views: 2,008
Posted By Twan
Re: Disband mod

Perhaps you can use Fire from Affar and an huge number of effects if you want to increase efficiency. IIRC in a recent game FfA killed 5 people / 7 in one of my forts, so I think the number of effect...
Forum: Dominions 3: The Awakening August 14th, 2008, 01:37 PM
Replies: 18
Views: 2,008
Posted By Twan
Re: Disband mod

Paying mage time just to lose troops seem for me sufficient.
Forum: Shrapnel General August 12th, 2008, 10:05 AM
Replies: 150
Views: 22,879
Posted By Twan
Personnally my main complaint is the limit on...

Personnally my main complaint is the limit on edit policy. I find extremely unadapted especially considering posts can have attachments like mods or maps, and it's not your interest to see old...
Forum: Multiplayer and AARs August 12th, 2008, 06:06 AM
Replies: 365
Views: 29,639
Posted By Twan
Ermor citadel is now in TC hands as well as...

Ermor citadel is now in TC hands as well as Utgard capitol.

The last giants have elected a new jarl (AI).
Forum: Scenarios, Maps and Mods August 8th, 2008, 01:35 PM
Replies: 4
Views: 1,081
Posted By Twan
Re: Mage Sites Mod Suite

Done... except I forgot to give download links. :/

Felicitations for this beautiful page.
Forum: Scenarios, Maps and Mods August 8th, 2008, 01:06 PM
Replies: 4
Views: 1,081
Posted By Twan
Re: Mage Sites Mod Suite

ps : to give an idea of the difference I've made a test using the easier to find sites mod (all mages sites discovered) + another, and giving to 20 land nations 9 provinces at start, with 45% site...
Forum: Scenarios, Maps and Mods August 8th, 2008, 12:06 PM
Replies: 4
Views: 1,081
Posted By Twan
Mage Sites Mod Suite

Discovering or not indie mages sites often make a big difference, and is the most important random element of dominions 3.

So I've made these mods to allow to have a "mages sites frequency"...
Forum: Multiplayer and AARs August 5th, 2008, 07:53 PM
Replies: 1,509
Views: 109,504
Posted By Twan
Re: ELF - Eriu Liberation Front

The question is : is this kind of MP a wargame ?

It's as much a diplomacy game actually, with some players spending ten times more time sending messages than giving orders, and in some areas...
Forum: Dominions 3: The Awakening August 5th, 2008, 07:13 AM
Replies: 74
Views: 28,255
Posted By Twan
Re: LA Atlantis - frozen death from all directions

As well I never said this guide was bad, just spoke about another build I had a good results with (all the spells use being about the same).

I even agree your double bless is probably better in...
Forum: Dominions 3: The Awakening August 4th, 2008, 08:40 AM
Replies: 24
Views: 12,126
Posted By Twan
Re: Countering End-Game Astral

MR spells won't save regular troops, they are only usefull to protect people already having correct MR, as you can expect an endgame communion master to have full penetration gear (-5 MR) and one or...
Forum: Dominions 3: The Awakening August 3rd, 2008, 07:43 AM
Replies: 74
Views: 28,255
Posted By Twan
Re: LA Atlantis - frozen death from all directions

Personnally I had good results with a simple bless + awake god (and total sacrifice of magical diversity - but I was lucky enough to find druids and sages early and later another s mages site).

As...
Forum: Multiplayer and AARs July 31st, 2008, 12:12 PM
Replies: 365
Views: 29,639
Posted By Twan
Re: Req hosting extension

Hum my region (south west) is full of mountains.
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