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Search: Posts Made By: shahadi
Forum: WinSPMBT April 18th, 2018, 07:04 PM
Replies: 37
Views: 4,824
Posted By shahadi
Post Re: Anyone ever played Right-hand vs. Left-hand?

Interesting way, apparently to playtest scenarios. Yeah, eager to know how it works for you.

So, to be clear, after each number of turns, save the scenario and upon restart change sides?
...
Forum: WinSPMBT April 17th, 2018, 11:37 AM
Replies: 1
Info: Post deleted
Views: 126
Posted By shahadi
Post Post deleted

MODERATOR EDIT

Post deleted for the second time.

When moderators delete a thread, the reasons for deleting are displayed. I thought that was shown to all users. I just discovered that is not...
Forum: WinSPMBT April 15th, 2018, 10:51 PM
Replies: 9
Views: 205
Posted By shahadi
Post Re: Implementing A Reverse Slop Defense

Thanks. I'll increase the elevation and see what happens. In the game, not sure how the calculations are made, but I have observed the defenders get the first shot. Usually, you want that first shot....
Forum: WinSPMBT April 15th, 2018, 10:36 PM
Replies: 9
Views: 205
Posted By shahadi
Post Re: Implementing A Reverse Slop Defense

http://forum.shrapnelgames.com/attachment.php?attachmentid=15358&stc=1&d=1523845496

I am really concerned about the tanks along the reverse slope and should the attacking player be given subtle...
Forum: WinSPMBT April 15th, 2018, 01:57 PM
Replies: 9
Views: 205
Posted By shahadi
Post Implementing A Reverse Slop Defense

Reverse Slope Defense

A reverse slope defence is a military tactic where a defending force is positioned on the slope of an elevated terrain feature such as a hill, ridge, or mountain, on the side...
Forum: Campaigns, Scenarios & Maps April 15th, 2018, 11:51 AM
Replies: 11
Views: 436
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

I know that "neck of the woods" very well. Go Dub Nation, the UDub, the U, and the Huskies forever!

Isaiah Thomas
Warren Moon
James Edwards
Sonny Sixkiller!

<br>
Forum: WinSPMBT April 14th, 2018, 01:04 PM
Replies: 2
Views: 136
Posted By shahadi
Post Re: Set Direct Fire Target Vs Fire Weapons at Target

An additional benefit of using the "W" key, is that the attacking unit is more often able to got off an additional shot, if needed, resulting in a kill; whereas, a suppressed unit will often miss and...
Forum: WinSPMBT April 14th, 2018, 10:52 AM
Replies: 2
Views: 136
Posted By shahadi
Post Set Direct Fire Target Vs Fire Weapons at Target

Although a player may engage his or her infantry units using the "F" key, I have observed that when I select target using the "T" key and thereafter selecting a weapon with the "W" key, the...
Forum: WinSPMBT April 11th, 2018, 09:30 PM
Replies: 14
Views: 396
Posted By shahadi
Post Re: Question on infantry SAMs

A bit off-topic, but in WINSP are targets moving ACROSS the firing unit's LOS more difficult to hit than those moving directly towards or away from them? My impression was that target size. speed and...
Forum: WinSPMBT April 10th, 2018, 10:54 PM
Replies: 14
Views: 396
Posted By shahadi
Post Re: Question on infantry SAMs

As Suhiir posted here, the experience level of the Blowpipe team should be increased significantly as well.

<br>
Forum: WinSPMBT April 10th, 2018, 09:48 PM
Replies: 14
Views: 396
Posted By shahadi
Post Re: Question on infantry SAMs

Weasel, in the Editor, as you may know, the EW of the Blowpipe is adjustable. So you could set it equal or greater to the EW of the opposing aircraft in your scenario. Or, reduce the EW of the...
Forum: WinSPMBT April 10th, 2018, 02:19 AM
Replies: 14
Views: 396
Posted By shahadi
Post Re: Question on infantry SAMs

Interesting.

I compared the accuracy of the Blowpipe to the FIN-92 Stinger, the Starstreak, and the Javelin SAM, although only the Blowpipe was available in 1979, I wonder if the accuracy rating...
Forum: Campaigns, Scenarios & Maps April 8th, 2018, 01:59 PM
Replies: 11
Views: 436
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

How do you use this? I downloaded a map but when I try to load in the map editor it crashes the game. Here is the file I downloaded[/QUOTE]

I loaded your file, map428 in the extended map editor....
Forum: Campaigns, Scenarios & Maps April 8th, 2018, 01:11 PM
Replies: 11
Views: 436
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

Yeah, I think the information in this thread regarding the incident would make for an exciting scenario.



How do you use this? I downloaded a map but when I try to load in the map editor it...
Forum: WinSPMBT April 3rd, 2018, 11:35 AM
Replies: 14
Sticky: Question: Op Fire Filters
Views: 2,161
Posted By shahadi
Post Re: Op Fire Filters

I had not remembered this setting. However, I have found from the Game Guide (GG) the following:



The default Experience setting for the T-62M is 54. So, following the clue from the GG, I...
Forum: WinSPMBT April 3rd, 2018, 01:20 AM
Replies: 11
Views: 652
Posted By shahadi
Post Re: No Dust in SPMBT Tutorial

I believe the write up for the tutorial predates that change.....I'm a bit surprised it was that long ago.....time flys/[/QUOTE]

If the visibility is set above 75, dust trails result in desert...
Forum: WinSPMBT April 3rd, 2018, 12:59 AM
Replies: 14
Sticky: Question: Op Fire Filters
Views: 2,161
Posted By shahadi
Confused Re: Op Fire Filters

I have hit a roadblock setting opfire filters for a platoon of Iraqi T-62M's. I set the filters at armor front max at 16, armor front min at 12, and armor engagement range at 10. The T-62Ms are...
Forum: WinSPMBT April 3rd, 2018, 12:54 AM
Replies: 68
Views: 6,822
Posted By shahadi
Post Re: 2018 SPMBT Upgrade Patch

Thumbs up on the "Goto" feature!

<br>
Forum: WinSPMBT March 30th, 2018, 01:09 PM
Replies: 68
Views: 6,822
Posted By shahadi
Post Re: 2018 SPMBT Upgrade Patch

Thanks for keeping the game alive and well. It has come a long way since SSI publications. May, I suggest the inclusion of a readme text file in the patch zip file giving installation best practices....
Forum: Campaigns, Scenarios & Maps March 29th, 2018, 10:20 PM
Replies: 11
Views: 436
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

Maybe you could produce the map?

<br>
Forum: Campaigns, Scenarios & Maps March 28th, 2018, 12:34 PM
Replies: 17
Views: 781
Posted By shahadi
Post Re: Tall buildings

Years ago, we had a thread discussing placing troops within the building such that the building provides some "cover" as well as elevated LOS. I seem to recall, the code was in such a mess (we used...
Forum: WinSPMBT March 28th, 2018, 02:02 AM
Replies: 1
Views: 209
Posted By shahadi
Post The Greek Freak!

To all the Greeks in the forum, all I have to say is that we love you, we love Giannis Antetokounmpo! So, you don't have to hate on nobody (even the Turks), he is a legend, at 23 years, he is a...
Forum: Campaigns, Scenarios & Maps March 27th, 2018, 12:31 PM
Replies: 17
Views: 781
Posted By shahadi
Post Re: Tall buildings

I was, finally, able to create tall buildings; however, why is it necessary to cap the the "high" hill with impassable/rough terrain?

My mistake was that I kept putting my building on the high...
Forum: WinSPMBT March 26th, 2018, 10:05 PM
Replies: 17
Views: 593
Posted By shahadi
Post Re: Re-Crew Abandoned Vehicles and Weapons

I whipped up a similar tests using 4x BMD-3s and 4x AN-12 air transports. My results were as MobHack discovered. So, what we have is a solution under AI control using the "save as scenario" hack.
...
Forum: WinSPMBT March 26th, 2018, 06:51 PM
Replies: 17
Views: 593
Posted By shahadi
Post Re: Re-Crew Abandoned Vehicles and Weapons

Well, I could not get the AI to rejoin a crew with their vehicle when that crew is not in the same hex. I explored waypoints, but of course the waypoint is assigned to the unit not the crew, and...
Showing results 1 to 25 of 500

 
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