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Search: Posts Made By: Mobhack
Forum: WinSPMBT May 23rd, 2019, 05:03 AM
Replies: 15
Views: 312
Posted By Mobhack
Re: Snowdrifts

And you could then add on all the other sticking terrain like mud, trenches, streams, fords, swamps, sand dunes etc.

Not going to happen, the rough slopes and buildings are all that will be added...
Forum: WinSPWW2 May 21st, 2019, 12:19 PM
Replies: 4
Views: 134
Posted By Mobhack
Re: Transport selection

Not really.

A para-based campaign can only be set up as a user campaign:
1) The designer can then allocate air support for every battle and/or assign transports as fixed support troops.
2) The...
Forum: WinSPWW2 May 21st, 2019, 09:56 AM
Replies: 4
Views: 134
Posted By Mobhack
Re: Transport selection

There really is no such thing as a "para based campaign" other than perhaps a user campaign where the designer has set up one.

Why? - because you cannot have the certainty of air support, so...
Forum: WinSPMBT May 16th, 2019, 08:16 AM
Replies: 3
Views: 144
Posted By Mobhack
Re: Windows 7 and Office 2010

If you have Linux and a virtual machine system, plus an XP installation CD then:

1) Make a VM using the XP installer CD and update it fully.
2) Then make sure the XP image has no ability to see...
Forum: WinSPWW2 May 15th, 2019, 03:39 PM
Replies: 6
Views: 539
Posted By Mobhack
Re: Is the AI smarter in v12?

For a WW2 campaign based around a walking infantry battalion as the core, I use an 80x80 map as standard. That gives the infantry a chance to walk to the objectives.
Forum: WinSPMBT May 8th, 2019, 01:28 PM
Replies: 5
Views: 234
Posted By Mobhack
Re: Crashing Problems with the 2019 Upgrade

1)The directx error is seen if you are trying to run the game at a resolution the graphics card cannot handle. See if 800x600 in windowed mode runs for you. If it does, then all is working fine. Then...
Forum: WinSPWW2 May 5th, 2019, 10:53 PM
Replies: 4
Views: 185
Posted By Mobhack
Re: Flak issue

if they have AP rounds, those are used against AFV, obviously.
Forum: Campaigns, Scenarios & Maps May 2nd, 2019, 05:35 AM
Replies: 17
Views: 2,976
Posted By Mobhack
Re: Mines!, IEDs, Booby Traps, and other nasty things

Just noticed in a WW2 LC scenario a booby trap can't be fired at (at least by a British pioneer with an SMG and .303 Bren). It's on a road that cuts through mud and rough so rather annoying. Aside...
Forum: WinSPWW2 April 29th, 2019, 05:36 AM
Replies: 6
Views: 355
Posted By Mobhack
Re: Leaving the map

Sheer fantasy. Unless it's one of those sets of special circumstances a scenario designer has written where you tot up the units and multiply by 10 or whatever, like some scenario designers count the...
Forum: WinSPWW2 April 26th, 2019, 12:55 PM
Replies: 16
Views: 820
Posted By Mobhack
Re: Ammo resupply

The game gives the human a cheat over the AI with ammo units.

Ammo units will supply any ammo type (ie not smoke, that is not ammo) whether the unit requires a SAM or pistol ammo or anything in...
Forum: WinSPMBT April 25th, 2019, 03:52 PM
Replies: 49
Views: 5,547
Posted By Mobhack
Re: winSPMBT V13 ( 2019 ) Upgrade

Is the extremely large a set number, percentage or other? I am asking as I usually play with prestige points (for post 2000 random campaigns) of 20-25K if not more, and perhaps half that in the...
Forum: WinSPWW2 April 24th, 2019, 04:12 AM
Replies: 16
Views: 820
Posted By Mobhack
Re: Ammo resupply

Ammo is resupplied to each weapon in turn, HE ammo, then AP, then SABOT and/or HEAT (if weapon slot 0). Once full, it proceeds to the next weapon slot till weapon slot 3.

So you must wait till...
Forum: WinSPWW2 April 24th, 2019, 04:06 AM
Replies: 6
Question: Game Exit issue
Views: 470
Posted By Mobhack
Re: Game Exit issue

If you have the full CD game, then you should use Windowed mode at Desktop resolution. That uses full 32 bit colour mode and seamlessly interacts with windows.

Since you are talking about...
Forum: WinSPMBT April 19th, 2019, 07:16 PM
Replies: 12
Views: 743
Posted By Mobhack
Re: 2019 spmbt update

Windows 7? - are you trying to run it in full-screen mode?

As noted in the Game Guide, Full-screen mode requires the running of a script that nukes Windows Explorer in Windows 7, in order to allow...
Forum: WinSPWW2 April 19th, 2019, 03:24 AM
Replies: 4
Views: 290
Posted By Mobhack
Re: Bug? Retreating from bomber attack

Retreat is a reaction to fire - there is no limit based on say remaining move allowance. The game has always been that way from the start.

If you shoot it 100 times in a turn and its reaction is...
Forum: WinSPMBT April 17th, 2019, 11:34 AM
Replies: 9
Views: 1,126
Posted By Mobhack
Re: Any recommendations for good strategy or tactics mobile games?

OK - seems to have been changed from the original PC version that I played 6 or 7 years back then, which I played the demo of and thought OK for a quick 10 minute fight. No "heartbeat monitor" then,...
Forum: WinSPWW2 April 15th, 2019, 03:41 PM
Replies: 4
Views: 364
Posted By Mobhack
Re: OT on forum

I have noticed that sometimes if I go to a sub-forum and read a thread, then skip back up to the main forums page, the green light stays on despite no unread messages remaining in it. You seem to...
Forum: Mods April 15th, 2019, 12:46 AM
Replies: 1
Views: 209
Posted By Mobhack
Re: How to change the attributes of a unit class?

Well, by changing the C++ source code of the game course, which we have and you do not.

It is not user changeable data, in other words. if it was, it would be in the Mobhack data or the scenario...
Forum: WinSPMBT April 13th, 2019, 06:47 AM
Replies: 2
Views: 407
Posted By Mobhack
Re: What exactly is "Hand to Hand" combat?

Hand to hand combat is melee combat, when 2 infantry units in the same hex have a go at each other. You will see a message as to "XX men killed in melee" or suchlike as part of the firing process.
Forum: WinSPMBT April 11th, 2019, 02:25 PM
Replies: 9
Views: 1,126
Posted By Mobhack
Re: Any recommendations for good strategy or tactics mobile games?

Try Firefight - the latest version is on mobile platforms (I think)
http://www.windowsgames.co.uk/ff.html
Forum: Campaigns, Scenarios & Maps April 7th, 2019, 10:41 AM
Replies: 11
Views: 606
Posted By Mobhack
Re: Scenario Designers (Open Scenario Slots)

If the 999 slots are ever all taken up then you will have to just share slots and unzip the desired set of scenarios to overwrite the others as needed.

So perhaps use slots say 900-998 as...
Forum: TO&Es April 7th, 2019, 10:26 AM
Replies: 2
Views: 549
Posted By Mobhack
Re: Penetration power of German 2cm guns

Thread moved to the correct sub-forum. OOB issues are discussed in the TO&E forum.

Regarding "best" figure in the AP calculator - each "bucket" shows the best sample of 1000 "shots" so it could be...
Forum: WinSPMBT April 5th, 2019, 03:49 PM
Replies: 49
Views: 5,547
Posted By Mobhack
Re: winSPMBT V13 ( 2019 ) Upgrade

Start in the TO&E forum. Then as the game OOB's are frozen, you can either put your own in there or in the mods forum, if it is a huge item.
Forum: WinSPWW2 April 4th, 2019, 02:02 PM
Replies: 36
Views: 1,747
Posted By Mobhack
Re: Infantry class differences, MG fire modes while delaying

Making A0 a vehicle of some sort
- loses his artillery ability
- means the enemy planes will probably strafe him
- or some random tank will pop him

A0's job is to hide on the baseline. He is...
Forum: WinSPWW2 April 3rd, 2019, 02:12 PM
Replies: 36
Views: 1,747
Posted By Mobhack
Re: Infantry class differences, MG fire modes while delaying

Take a rifle section and start popping smoke grenades all around, get his companions to do so as well. Incoming presents may arrive in the mail a little later (the human player popping smoke is an AI...
Showing results 1 to 25 of 500

 
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