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Search: Posts Made By: shahadi
Forum: Campaigns, Scenarios & Maps Yesterday, 04:59 AM
Replies: 28
Views: 1,012
Posted By shahadi
Post Re: Fiery Cross Island

I found the destroyed Chinese AFVs at (52,93), (67,96), and (120,89) without smoke irritating. So, I found using a simple hack to affect damaged smoke interesting. Here goes.

Briefly, we want to...
Forum: Campaigns, Scenarios & Maps June 19th, 2018, 07:52 PM
Replies: 5
Views: 1,090
Posted By shahadi
Post Re: Return of the Ottomans - scenario pack 2

As you may know, I enjoy mobility, especially scenarios with helicopter operations; therefore, I selected Sofia 1 to play and to my enjoyment it was interesting and fun. To proceed, I have a few...
Forum: Campaigns, Scenarios & Maps June 17th, 2018, 11:37 PM
Replies: 28
Views: 1,012
Posted By shahadi
Post Re: Fiery Cross Island

I thought a company of Marines with armor, air and sea elements sufficient and may have given the player quite a bit of a challenge. However, adding additional defenders is another way I suppose to...
Forum: Campaigns, Scenarios & Maps June 2nd, 2018, 04:13 AM
Replies: 28
Views: 1,012
Posted By shahadi
Post Re: Fiery Cross Island

A topical scenario given the USN had two warships,the destroyer Higgins and the cruiser Antietam engaged in "freedom of navigation operations" just a few days ago during the week of 27 May 2018...
Forum: Campaigns, Scenarios & Maps May 15th, 2018, 06:39 PM
Replies: 204
Sticky: Map: Height Maps
Views: 19,621
Posted By shahadi
Thumbs up Re: Height Maps

You need to press the + button (on the interface) so the area you're viewing will be bound by a box, and if you zoom in close enough there's hex overlay with hex coordinates.

The options to...
Forum: Campaigns, Scenarios & Maps May 15th, 2018, 01:37 PM
Replies: 204
Sticky: Map: Height Maps
Views: 19,621
Posted By shahadi
Confused Re: Height Maps

IDK, I am not getting a hex overlay. And besides, there are no options to download, just click download. So, I know something is amiss, but what it is I don't know.

So, dmnt can we get...
Forum: WinSPMBT April 21st, 2018, 11:50 AM
Replies: 4
Views: 636
Posted By shahadi
Post Re: Set Direct Fire Target Vs Fire Weapons at Target

The "W" key in the targeting sequence is useful as noted in an earlier post; however, it limits unit fires to only the selected weapon, while firing all the weapons other than the main gun may result...
Forum: WinSPMBT April 18th, 2018, 07:04 PM
Replies: 37
Views: 5,790
Posted By shahadi
Post Re: Anyone ever played Right-hand vs. Left-hand?

Interesting way, apparently to playtest scenarios. Yeah, eager to know how it works for you.

So, to be clear, after each number of turns, save the scenario and upon restart change sides?
...
Forum: WinSPMBT April 17th, 2018, 11:37 AM
Replies: 1
Info: Post deleted
Views: 496
Posted By shahadi
Post Post deleted

MODERATOR EDIT

Post deleted for the second time.

When moderators delete a thread, the reasons for deleting are displayed. I thought that was shown to all users. I just discovered that is not...
Forum: WinSPMBT April 15th, 2018, 10:51 PM
Replies: 9
Views: 733
Posted By shahadi
Post Re: Implementing A Reverse Slop Defense

Thanks. I'll increase the elevation and see what happens. In the game, not sure how the calculations are made, but I have observed the defenders get the first shot. Usually, you want that first shot....
Forum: WinSPMBT April 15th, 2018, 10:36 PM
Replies: 9
Views: 733
Posted By shahadi
Post Re: Implementing A Reverse Slop Defense

http://forum.shrapnelgames.com/attachment.php?attachmentid=15358&stc=1&d=1523845496

I am really concerned about the tanks along the reverse slope and should the attacking player be given subtle...
Forum: WinSPMBT April 15th, 2018, 01:57 PM
Replies: 9
Views: 733
Posted By shahadi
Post Implementing A Reverse Slop Defense

Reverse Slope Defense

A reverse slope defence is a military tactic where a defending force is positioned on the slope of an elevated terrain feature such as a hill, ridge, or mountain, on the side...
Forum: Campaigns, Scenarios & Maps April 15th, 2018, 11:51 AM
Replies: 11
Views: 883
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

I know that "neck of the woods" very well. Go Dub Nation, the UDub, the U, and the Huskies forever!

Isaiah Thomas
Warren Moon
James Edwards
Sonny Sixkiller!

<br>
Forum: WinSPMBT April 14th, 2018, 01:04 PM
Replies: 4
Views: 636
Posted By shahadi
Post Re: Set Direct Fire Target Vs Fire Weapons at Target

An additional benefit of using the "W" key, is that the attacking unit is more often able to got off an additional shot, if needed, resulting in a kill; whereas, a suppressed unit will often miss and...
Forum: WinSPMBT April 14th, 2018, 10:52 AM
Replies: 4
Views: 636
Posted By shahadi
Post Set Direct Fire Target Vs Fire Weapons at Target

Although a player may engage his or her infantry units using the "F" key, I have observed that when I select target using the "T" key and thereafter selecting a weapon with the "W" key, the...
Forum: WinSPMBT April 11th, 2018, 09:30 PM
Replies: 14
Views: 1,016
Posted By shahadi
Post Re: Question on infantry SAMs

A bit off-topic, but in WINSP are targets moving ACROSS the firing unit's LOS more difficult to hit than those moving directly towards or away from them? My impression was that target size. speed and...
Forum: WinSPMBT April 10th, 2018, 10:54 PM
Replies: 14
Views: 1,016
Posted By shahadi
Post Re: Question on infantry SAMs

As Suhiir posted here, the experience level of the Blowpipe team should be increased significantly as well.

<br>
Forum: WinSPMBT April 10th, 2018, 09:48 PM
Replies: 14
Views: 1,016
Posted By shahadi
Post Re: Question on infantry SAMs

Weasel, in the Editor, as you may know, the EW of the Blowpipe is adjustable. So you could set it equal or greater to the EW of the opposing aircraft in your scenario. Or, reduce the EW of the...
Forum: WinSPMBT April 10th, 2018, 02:19 AM
Replies: 14
Views: 1,016
Posted By shahadi
Post Re: Question on infantry SAMs

Interesting.

I compared the accuracy of the Blowpipe to the FIN-92 Stinger, the Starstreak, and the Javelin SAM, although only the Blowpipe was available in 1979, I wonder if the accuracy rating...
Forum: Campaigns, Scenarios & Maps April 8th, 2018, 01:59 PM
Replies: 11
Views: 883
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

How do you use this? I downloaded a map but when I try to load in the map editor it crashes the game. Here is the file I downloaded[/QUOTE]

I loaded your file, map428 in the extended map editor....
Forum: Campaigns, Scenarios & Maps April 8th, 2018, 01:11 PM
Replies: 11
Views: 883
Posted By shahadi
Post Re: Scenario Idea: Sweden v USSR, Whiskey on the Rocks 1981

Yeah, I think the information in this thread regarding the incident would make for an exciting scenario.



How do you use this? I downloaded a map but when I try to load in the map editor it...
Forum: WinSPMBT April 3rd, 2018, 11:35 AM
Replies: 14
Sticky: Question: Op Fire Filters
Views: 2,851
Posted By shahadi
Post Re: Op Fire Filters

I had not remembered this setting. However, I have found from the Game Guide (GG) the following:



The default Experience setting for the T-62M is 54. So, following the clue from the GG, I...
Forum: WinSPMBT April 3rd, 2018, 01:20 AM
Replies: 11
Views: 1,244
Posted By shahadi
Post Re: No Dust in SPMBT Tutorial

I believe the write up for the tutorial predates that change.....I'm a bit surprised it was that long ago.....time flys/[/QUOTE]

If the visibility is set above 75, dust trails result in desert...
Forum: WinSPMBT April 3rd, 2018, 12:59 AM
Replies: 14
Sticky: Question: Op Fire Filters
Views: 2,851
Posted By shahadi
Confused Re: Op Fire Filters

I have hit a roadblock setting opfire filters for a platoon of Iraqi T-62M's. I set the filters at armor front max at 16, armor front min at 12, and armor engagement range at 10. The T-62Ms are...
Forum: WinSPMBT April 3rd, 2018, 12:54 AM
Replies: 70
Views: 9,449
Posted By shahadi
Post Re: 2018 SPMBT Upgrade Patch

Thumbs up on the "Goto" feature!

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Showing results 1 to 25 of 500

 
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