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Search: Posts Made By: Tom_Scudder
Forum: Multiplayer & AARs March 2nd, 2006, 05:05 PM
Replies: 125
Views: 27,230
Posted By Tom_Scudder
Re: Schlitzohr - Aran map - open for players

Hi all. Sorry about the disruption my abrupt crisis caused. Good luck, OGGleep. Real Life has suddenly become much busier and more interesting, in any case. I may pop into another game at a later...
Forum: Multiplayer & AARs February 16th, 2006, 08:02 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: A Brief Pause

New turn up
Forum: Multiplayer & AARs February 16th, 2006, 04:29 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: A Brief Pause

Not quite dead yet - he's getting sieged in two fortresses, though.
Forum: Multiplayer & AARs February 16th, 2006, 03:36 PM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Infantry? What is this infantry thing you speak of? I don't think I've built a single Ulmish infantryman in the last half-dozen games (mostly single-player) I've played.

The Black Knights of Ulm...
Forum: Multiplayer & AARs February 16th, 2006, 02:08 PM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Hell, even Ulm's cruddy troops are pretty resource-intensive.
Forum: Multiplayer & AARs February 16th, 2006, 01:49 PM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Yeah, I'm playing Ulm, and I've taken Sloth.

Not.
Forum: Multiplayer & AARs February 16th, 2006, 12:10 PM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Yeah, I'm just saying it's double-plus frustrating as Ulm... "You can't spend more than 100 gold on your units. And aha! You don't even get all of your units! But look! At least Urgek, Beast Brother...
Forum: Multiplayer & AARs February 16th, 2006, 11:42 AM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Try playing Ulm with the production bug. (It doesn't show up in single-player).
Forum: Multiplayer & AARs February 16th, 2006, 04:29 AM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

I don't mind the vps. Everyone is just going to have to know where they need to get to now. (Or if they want, they can go expand in the opposite direction and hope they build up enough strength to...
Forum: Dominions 2: The Ascension Wars February 15th, 2006, 04:49 PM
Replies: 27
Views: 1,710
Posted By Tom_Scudder
Re: More thinking on S&A

And jotun mages aren't sacred (except for the niefel jarls, and it's not exactly a tragedy if one of those guys charges into combat).
Forum: Multiplayer & AARs February 15th, 2006, 12:24 AM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Titan\'s Task - open

Wow, victory points seem very clustered. I count about five in the river valley system northwest of the bigger sea.
Forum: Multiplayer & AARs February 15th, 2006, 12:18 AM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Game on!

Vampire Queens are basically very very small Titans, right?
Forum: Dominions 2: The Ascension Wars February 14th, 2006, 11:09 PM
Replies: 88
Views: 4,339
Posted By Tom_Scudder
Re: SC\'s vs Thugs

GoR is fun with cross-breeding, specially if you score an ettin.

(Does anyone actually use cross-breeding? I've played with it a bit, but it seems like the good stuff is depressingly rare...)
Forum: Multiplayer & AARs February 14th, 2006, 10:03 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: Oooh, scary vampires. They die from splinters!

You left your hat outside, dude.
Forum: Multiplayer & AARs February 14th, 2006, 08:32 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Forum: Multiplayer & AARs February 14th, 2006, 05:01 PM
Replies: 531
Views: 31,749
Posted By Tom_Scudder
Re: Ermor = Evil

The best part is that if you conquer Ermor, you get the vestals.
Forum: Multiplayer & AARs February 14th, 2006, 03:40 PM
Replies: 166
Views: 18,061
Posted By Tom_Scudder
Re: Important Update

I have essentially never used the vine men spell once I had access to the ogres. Take that as you like.
Forum: Multiplayer & AARs February 14th, 2006, 11:18 AM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
retreating giants

That WAS kind of funny. Have fun in your capital, you won't keep it long.
Forum: Scenarios, Maps & Mods February 14th, 2006, 10:58 AM
Replies: 22
Views: 6,215
Posted By Tom_Scudder
Re: New MP game Map: Saephi

Sea trolls are also recruitable at some special sites, so they're also not free. Dunno about Sea kings.
Forum: Scenarios, Maps & Mods February 13th, 2006, 08:57 PM
Replies: 22
Views: 6,215
Posted By Tom_Scudder
Re: New MP game Map: Saephi

That's why they changed them in CB, to drop the upkeep a bit and make 'em a bit more attractive as a summon. (or so I surmise).
Forum: Multiplayer & AARs February 13th, 2006, 08:01 PM
Replies: 334
Views: 46,153
Posted By Tom_Scudder
Re: New turn

The great Wyrm emerges from his chamber. "It is the strangest thing. I just dreamed that I was a philosopher dreaming that he was a butterfly. I woke from the one, and then from the other. Who are...
Forum: Multiplayer & AARs February 13th, 2006, 06:50 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: Hmm.

Right, so the real problem was that Marignon didn't have any drunk insane giant vikings at their rear to slow 'em down.

Muahaha
Forum: Multiplayer & AARs February 13th, 2006, 05:13 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: Hmm.

I suspect they cleverly got placed near to a bunch of independents no one else was next to. Strategy is key.
Forum: Multiplayer & AARs February 13th, 2006, 04:29 PM
Replies: 534
Views: 66,521
Posted By Tom_Scudder
Re: Hmm.

Yeah, but then you have like turmoil 3/sloth 3 so the only thing you CAN recruit are flagellants.
Forum: Scenarios, Maps & Mods February 13th, 2006, 10:58 AM
Replies: 22
Views: 6,215
Posted By Tom_Scudder
Re: New MP game Map: Saephi

I was complaining that they were too cheap, actually. Didn't realize the king was 150 unmodded as well. And 30 gold for a vanilla troll (under the CB mod) is kind of crazy.
Showing results 1 to 25 of 108

 
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