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Search: Posts Made By: wilcoxon
Forum: Total Eclipse September 21st, 2011, 11:41 AM
Replies: 21
Views: 19,212
Posted By wilcoxon
Re: Beta Testers Wanted

I'm interested in being a beta tester.

I have a group I play with regularly on Fridays. We vary in size from 4-8 (pretty steady at 6 (5 players) lately). We regularly rotate what system we play...
Forum: Space Empires: IV & V March 16th, 2001, 09:31 PM
Replies: 3
Views: 889
Posted By wilcoxon
Re: Starfire?

Yes. I started working on a Starfire mod for SE4 (haven't touched it in a month or so though). I'm basing it off Galactic Starfire (Starfire 4th ed) since it already has tech trees. If you're...
Forum: Space Empires: IV & V March 8th, 2001, 10:58 PM
Replies: 33
Views: 2,513
Posted By wilcoxon
Re: How many people set their OWN planet type to ICE??

Here's a quick breakdown based off the SectType.txt file. This does not take into account any limitations in SystemTypes.txt.

Sector probabilities:...
Forum: Space Empires: IV & V March 6th, 2001, 10:06 PM
Replies: 13
Views: 1,934
Posted By wilcoxon
Re: Anyone read Honor Harrington?

Shiva Directive (second part of In Death Ground) is currently being worked on by White & Webber (no idea what the latest projected release is).

The entire series is based on Starfire as Webber was...
Forum: Space Empires: IV & V March 2nd, 2001, 01:03 AM
Replies: 6
Views: 881
Posted By wilcoxon
universal colonization race advantage

How many points should an advanced trait allowing a "universal colony module" (eg a single module that can colonize rock, ice, and gas) be worth?

I don't think you can give tech for free, so I was...
Forum: Space Empires: IV & V February 27th, 2001, 10:57 PM
Replies: 16
Views: 1,827
Posted By wilcoxon
Re: Lousy galaxy generation/player placement

Yes, it can be somewhat mitigated by choosing 5 or 10 planets. What if I just want everyone to start with 1 planet and have a roughly equal starting position. The only option right now is to start...
Forum: Space Empires: IV & V February 27th, 2001, 10:30 PM
Replies: 1
Views: 758
Posted By wilcoxon
planet/system generation question

I'm trying to dig into the gritty details of system generation and it looks like I can only go so far based off of the data files.

If an entry in systemtypes.txt has "Size := Any", "Composition :=...
Forum: Space Empires: IV & V February 27th, 2001, 10:26 PM
Replies: 16
Views: 1,827
Posted By wilcoxon
Lousy galaxy generation/player placement

Anybody else feel that the way SE4 generates the galaxy and places players needs a MAJOR overhaul?

MM borrowed quite a few ideas from Starfire, but did not borrow the balanced start. IMHO, this...
Forum: Space Empires: IV & V February 8th, 2001, 11:45 PM
Replies: 31
Views: 2,518
Posted By wilcoxon
Re: TG contest question

Hmmm, to expand on what someone else said. What's to prevent you from creating a custom race (say Gas Giant dwelling), creating a new game with 10 planets per player, saving the map, then starting...
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