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Search: Posts Made By: sporadic -Z
Forum: Campaigns, Scenarios & Maps March 27th, 2020, 09:49 AM
Replies: 0
Views: 153
Posted By sporadic -Z
Two Huge meeting engagement 200X160 scenarios

here are two scenarios. one is an expansion and rework of TownVille&MillVale and the other is an import of a map i made for SPMBT.
both of these are playable from either side or 1V1.
file unzips to...
Forum: Campaigns, Scenarios & Maps September 9th, 2019, 09:00 AM
Replies: 0
Views: 1,010
Posted By sporadic -Z
a huge 200X160 Siege map/scenario vs CPU

this is a siege map against the CPU that was made to test how the game would handle a map with no battle lines, attack from all sides.
Particle Keep is a large island with defenses. the player(red)...
Forum: Campaigns, Scenarios & Maps August 14th, 2019, 01:09 PM
Replies: 0
Views: 883
Posted By sporadic -Z
Huge meeting engagement 200X160 scenario

here is TownVille and MillVale for SPWW2 for a huge meeting engagement.
the forces are deployed north and must proceed generally south to take
the 21 victory hexes. it's playable from either side...
Forum: Campaigns, Scenarios & Maps April 24th, 2019, 02:07 PM
Replies: 0
Views: 1,021
Posted By sporadic -Z
scenarios moved and an update to Wine Country5

here are all 10 of the scenarios i made so far for this game.
they have been moved in the list but are exactly the same.
there is one addition, Wine Country 5, that i threw in.
this will unzip all...
Forum: Campaigns, Scenarios & Maps March 7th, 2019, 11:29 AM
Replies: 0
Views: 1,175
Posted By sporadic -Z
scenario update to Hills By the Sea2

the scenario is now Advance/Delay with Green advancing north to take as many red V hexes as possible in 60 turns. vis is 61. year is '86
this scenario is a battle against the CPU
it's very...
Forum: Campaigns, Scenarios & Maps January 10th, 2019, 10:56 AM
Replies: 2
Views: 2,105
Posted By sporadic -Z
Re: The SwitchYard, a meeting engagement in a 50X50 map

yo! i just make scenarios to play against the computer. it's very amusing to revisit maps made months and even years later (SPWaW).
i like to play from both sides so i try to make them as even as...
Forum: Campaigns, Scenarios & Maps December 16th, 2018, 12:11 PM
Replies: 0
Views: 1,401
Posted By sporadic -Z
Scenario/map update and expansion TownVille & MillVale

here is an update to TownVille which adds MillVale to the south.
the map is now 100X200 and there are transport helos and airdrops.
each side has an air attack element. all the original TownVille...
Forum: Campaigns, Scenarios & Maps December 5th, 2018, 10:43 AM
Replies: 0
Views: 1,527
Posted By sporadic -Z
the Grist Mill 2 '95

here is a map and scenario update of the Grist Mill.
this is a meeting engagement in 50 turns and adds some airstrips and facilities in the hills on either side of the central town.
each side now...
Forum: Campaigns, Scenarios & Maps October 3rd, 2018, 07:11 AM
Replies: 0
Views: 1,689
Posted By sporadic -Z
new map and scenario 100X100 TownVille

here is a new scenario and map for a meeting engagement in 50 turns.
it can be played from either side. there are 20 victory hexes to battle over in a central town with some armor, infantry and AT. ...
Forum: Campaigns, Scenarios & Maps July 11th, 2018, 08:21 AM
Replies: 2
Views: 2,105
Posted By sporadic -Z
The SwitchYard, a meeting engagement in a 50X50 map

this is a small map/scenario in a railroad switchyard. the map is approximately symmetrical and the arms even.
this map mixes it up quickly. no air elements and limited arty.
remember "The Tractor...
Forum: Campaigns, Scenarios & Maps June 30th, 2018, 12:16 PM
Replies: 0
Views: 1,972
Posted By sporadic -Z
The Grist Mill '95 a meeting engagement for 45 turns

this is a remake of a map i made for SPWaW but a bit larger and in 1995.
the new weapons make for some brutal gameplay.
the nfo:

This is the Grist Mill '95.
A meeting engagement for 45 turns in...
Forum: Campaigns, Scenarios & Maps June 18th, 2018, 12:13 PM
Replies: 2
Views: 2,003
Posted By sporadic -Z
Re: The Hills by the Sea huge map A/D scenario

those broken roads never make a difference in the gameplay so i just leave them. the maps are just schematics of terrain that get cleaned up while sipping coffee.
Forum: Campaigns, Scenarios & Maps June 15th, 2018, 04:06 PM
Replies: 2
Views: 2,003
Posted By sporadic -Z
Here is a new map and scenerio. there was a...

Here is a new map and scenerio.
there was a problem with the saved map in the first attachment.
this one will work
here's the NFO:

The is a Advance/Defend scenario in a huge map. vis is 57 ....
Forum: Campaigns, Scenarios & Maps June 7th, 2018, 10:01 AM
Replies: 0
Views: 1,770
Posted By sporadic -Z
Wine Country 4 huge map/scenario

still learning the editor. here is another iteration of Wine Country.
some additions and refinements, NFO:
This is a meeting engagement in Wine Country. There are 21 Victory hexes to battle over....
Forum: Campaigns, Scenarios & Maps June 1st, 2018, 06:07 AM
Replies: 0
Views: 1,686
Posted By sporadic -Z
Wine Country 3 -huge scenario

here is a map and scenario for play from either side.
it's 200X160 so it may take a few turns to make contact.
40 turns.
NFO: This is a meeting engagement in Wine Country. There are 20 Victory...
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