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Search: Posts Made By: Wyehl
Forum: Multiplayer and AARs June 5th, 2007, 01:27 AM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

Sorry, slight delay this turn...sorry about that...I will turn in tomorrow. Apologies again.
Forum: Multiplayer and AARs May 7th, 2007, 04:33 PM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

As far as I am concerned, can we go in between and do 72 ? I think 48 would be fine (and the norm) except QH can sort of shorten your time. Not to mention issues like this last patch.
Forum: Multiplayer and AARs May 7th, 2007, 03:43 PM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

Oh, I got mine in, actually. Kind of last minute.

The patch caused some issues and I had to go looking for my CD key to reinstall the game as I really managed to get the files pretty hosed up...
Forum: Multiplayer and AARs May 6th, 2007, 02:19 AM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

Ah, humm, this isn't good. Staled a turn somehow but I had like another day to turn in...what happened =/
Forum: Dominions 3: The Awakening April 11th, 2007, 06:16 PM
Replies: 31
Views: 9,248
Posted By Wyehl
Re: Upkeep for summoned units

Interesting. I had thought I recalled someone saying that Davana's were 20 gold a turn upkeep. But the text file lists it as 0 upkeep. Anyone know for sure which is correct ?
Forum: Multiplayer and AARs April 11th, 2007, 10:45 AM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

It's actually kind of interesting to me that this became a subject here. I play in a game on another board and we have a player there who more or less informs the entire thread about where his...
Forum: Dominions 3: The Awakening April 5th, 2007, 10:49 AM
Replies: 43
Views: 3,719
Posted By Wyehl
Re: Indep. Mages

I am surprised that noone has done the math on the start up cost for national mages vs. the start up cost for indie mages.

Sure, if you are short on gold, you are going to build a mage in your...
Forum: Multiplayer and AARs March 31st, 2007, 03:21 PM
Replies: 73
Views: 10,018
Posted By Wyehl
Re: New Game: Dark Matter

I don't have any need to but I am fine with restarting. The more, the merrier.
Forum: Dominions 3: The Awakening March 30th, 2007, 04:16 PM
Replies: 77
Views: 5,657
Posted By Wyehl
Re: Balancing the blesses

Fire bless can also be nice in that it is a magic attack and can go through/dispell things like ethereal/mistform.
Forum: Multiplayer and AARs March 30th, 2007, 01:36 AM
Replies: 73
Views: 10,018
Posted By Wyehl
Forum: Dominions 3: The Awakening January 17th, 2007, 02:26 AM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Repeat request.

I think those are probably the best 'anti-save' points that have been made (minus the analogy). The only problem with them is that they presume the quality of this requested feature to be poor when,...
Forum: Dominions 3: The Awakening January 16th, 2007, 10:46 PM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Repeat request.

A few people seem to assume that this argument is in the majority. All sarcasm and straw men and smiley winks aside, this view is maybe only in the majority among some of the 'local' crew, if that. ...
Forum: Dominions 3: The Awakening January 16th, 2007, 01:25 PM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Why no Save game Feature

Well, some people might think they are good but you can't presume that as fact. I think most of the reasons against it are purely for the sake of argument in the absence of actually having a good...
Forum: Dominions 3: The Awakening January 12th, 2007, 04:59 PM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Repeat request.

Lol, what isn't true ? You go on to say that it is very difficult (which is humorous to a programmer but then, that wasn't really the point anyway...
Forum: Dominions 3: The Awakening January 12th, 2007, 11:46 AM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Repeat request.

Improving the AI is a difficult, intricate and open ended goal with no clear finish line. Adding a save feature is a very attainable goal that can be achieved before moving on to larger changes.
Forum: Dominions 3: The Awakening January 10th, 2007, 04:24 PM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Why no Save game Feature

I understand your reasoning. And as far as game stopping bugs, I can agree. I just haven't encountered very many of those and, since other features are added with each patch (like new nations), I...
Forum: Dominions 3: The Awakening January 10th, 2007, 03:57 PM
Replies: 174
Views: 12,559
Posted By Wyehl
Re: Why no Save game Feature

Certainly there will be people who agree on both sides. I, for one, would like a save game feature and don't feel that it would be overly difficult.

If you don't want to use an option, turn it...
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