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Search: Posts Made By: jp10
Forum: WinSPMBT December 27th, 2017, 12:26 AM
Replies: 33
Views: 1,970
Posted By jp10
Re: Counter battery fire question

Warning: Generalized statements follow which are based on US military doctrine (but hold true for other military forces) and will have established exceptions:
Most counter battery assets will be...
Forum: TO&Es December 19th, 2017, 02:24 AM
Replies: 5
Views: 382
Posted By jp10
Re: Regarding medium para mortars (US and Commonwealth OOBs)

In my recollection there was a scenario dealing with the first days of D-Day that used these mortars to represent actions before the scattered groups were able to link up and establish a fire-support...
Forum: TO&Es September 16th, 2017, 06:00 PM
Replies: 21
Views: 1,540
Posted By jp10
Re: Tank machine guns

Its a movie but it is one of the few that briefly shows the bow gunner from inside. You notice in the M4 he is looking out the periscope well above the gun and must observe his burst to correct on...
Forum: TO&Es September 15th, 2017, 02:51 AM
Replies: 21
Views: 1,540
Posted By jp10
Re: Tank machine guns

GL smoke is for target marking or signaling. It does not make a suitable screen volume of smoke.
Forum: WinSPMBT July 3rd, 2017, 12:31 AM
Replies: 3
Views: 797
Posted By jp10
Re: Rommel, Erwin "Attacks" 1937

An important tactical observation he made was that suppression was more important than assaulting force. The dominate theory was that the strength of the attacking force was the key to winning an...
Forum: Mods June 12th, 2017, 05:01 PM
Replies: 12
Views: 888
Posted By jp10
Re: Icon Screenshots?

I am not sure what is the aim of the question. If you have made some game icons you want to offer then it should have screenshots. No Pics, No Clicks when it comes to downloading mods.
Forum: WinSPWW2 June 12th, 2017, 11:00 AM
Replies: 13
Views: 1,351
Posted By jp10
Re: An Observation

I can say that one item concerning a burning tank is that nobody wants to be close to one while it brews up. While one tank may not clear out a full hex, if it was possible code wise, a burning tank...
Forum: WinSPWW2 June 7th, 2017, 10:09 PM
Replies: 6
Views: 630
Posted By jp10
Re: Log In Question

If it is a flaming eye it is Sauron. He is looking for his ring.
Forum: WinSPMBT June 3rd, 2017, 11:55 AM
Replies: 10
Views: 1,434
Posted By jp10
Re: Have I gone blind?

When I need to post a long post, I write it first in word pad and edit/rewrite it there till it looks Ok. Then I open the posting function and copy/paste into the post field. That makes the limited...
Forum: WinSPWW2 May 19th, 2017, 11:34 AM
Replies: 14
Views: 1,436
Posted By jp10
Re: Anyone seen or heard anything about this

"...the spiritual successor to Steel Panthers"

I am troubled by this phrase. They did not use 'updated' or 'modernize' or 'conversion to XXX game engine', many spiritual successors to old...
Forum: WinSPMBT April 8th, 2017, 12:23 AM
Replies: 11
Views: 1,279
Posted By jp10
Re: Visibility

As I look at it...

If one wishes to set a consistent system for night visibility I believe this topic is lacking a baseline assertion to frame the issue. While the numbers can vary by argument...
Forum: Mods April 3rd, 2017, 10:31 PM
Replies: 31
Views: 2,100
Posted By jp10
Re: War-related phrases ingame

Beaten Zone. This is mostly applied to machine guns. When you fire bursts of machine gun fire at a target you have bullets that will hit the target, go past the target, fall short of the target and...
Forum: Mods April 1st, 2017, 08:32 PM
Replies: 31
Views: 2,100
Posted By jp10
Re: War-related phrases ingame

1. The link DRG supplied is good to get but it is German to English and can be difficult for you to search since you are going the opposite way. I suggest you 'select all' the web site text and...
Forum: Campaigns, Scenarios & Maps March 1st, 2017, 05:18 PM
Replies: 76
Views: 6,941
Posted By jp10
Re: Acceptable US Casualties Against 3rd World Armies

I would think he would be hesitant to talk about losing aircraft.
He lost two Navy aircraft while piloting them. One crash was found to be be McCain's fault, the other due to an engine failure of...
Forum: WinSPWW2 February 24th, 2017, 10:20 PM
Replies: 7
Views: 848
Posted By jp10
Re: Gun shields

I would think the gun shields were also to protect the gunner and loader from all the crud that can get kicked up. I have fired recoilless rifles and in any terrain with exposed soil (except mud)...
Forum: Campaigns, Scenarios & Maps February 22nd, 2017, 01:11 AM
Replies: 142
Sticky: Map: Height Maps
Views: 13,469
Posted By jp10
Re: Height Maps

I started by making small maps of places I knew. Make a small 20x20 of your neighborhood, places you have gone on vacation... etc. It helps to learn how to think of an area as a 'Hex' and how you...
Forum: Campaigns, Scenarios & Maps February 22nd, 2017, 01:11 AM
Replies: 113
Sticky: Map: Height Maps
Views: 11,774
Posted By jp10
Re: Height Maps

I started by making small maps of places I knew. Make a small 20x20 of your neighborhood, places you have gone on vacation... etc. It helps to learn how to think of an area as a 'Hex' and how you...
Forum: WinSPWW2 February 21st, 2017, 11:06 PM
Replies: 12
Question: HE Penetration
Views: 1,207
Posted By jp10
Re: HE Penetration

Malnourished, is that a preference setting or scenhack?
Forum: WinSPWW2 February 21st, 2017, 12:20 PM
Replies: 12
Question: HE Penetration
Views: 1,207
Posted By jp10
Re: HE Penetration

Further OT, I believe the bomb fuzing was because they were forced to make very low level attacks to avoid the ship's air defenses. If the ordnance does not have retardation devices to slow the bomb...
Forum: Campaigns, Scenarios & Maps February 15th, 2017, 01:31 AM
Replies: 142
Sticky: Map: Height Maps
Views: 13,469
Posted By jp10
Re: Height Maps

Thinking that you want to hear input about this program...
I have used it to make 4 maps. Two are complete to the point that I am running battles on them to test. the other two are still...
Forum: Campaigns, Scenarios & Maps February 15th, 2017, 01:31 AM
Replies: 113
Sticky: Map: Height Maps
Views: 11,774
Posted By jp10
Re: Height Maps

Thinking that you want to hear input about this program...
I have used it to make 4 maps. Two are complete to the point that I am running battles on them to test. the other two are still...
Forum: WinSPMBT February 12th, 2017, 11:05 PM
Replies: 8
Views: 811
Posted By jp10
Re: Should NLOS systems count toward Arty overload?

NLOS weapons are fired more in an ATGM method than an artillery method. It is just like any other ATGM except you do not need line of sight to fire. You do not need aiming stakes, a plotting board,...
Forum: WinSPMBT January 27th, 2017, 03:48 PM
Replies: 34
Views: 3,537
Posted By jp10
Re: Anyone ever played Right-hand vs. Left-hand?

That is what i thought you had meant. While I will certainly be too verbose and explaining to a group that understands the concept I must observe, in order to be clear in this matter, that while...
Forum: WinSPMBT January 27th, 2017, 11:16 AM
Replies: 34
Views: 3,537
Posted By jp10
Re: Anyone ever played Right-hand vs. Left-hand?

When you write 'weapons company' do you mean a company of a specific weapon (such as a company of all AT weapons) or a company of varied support types (HQ plt, Recon Plt, Mortar Plt, ATGM Plt....etc)?
Forum: WinSPMBT January 26th, 2017, 12:05 PM
Replies: 34
Views: 3,537
Posted By jp10
Re: Anyone ever played Right-hand vs. Left-hand?

Rather than do it by unit type, I take charge of 1/3rd of the force. 1 Company out of a Battalion or 1 Battalion of a Brigade. Since the AI controlled forces may not respect unit boundaries even if...
Showing results 1 to 25 of 107

 
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