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Search: Posts Made By: welk
Forum: Shrapnel General March 28th, 2012, 05:28 AM
Replies: 3
Views: 9,052
Posted By welk
A new 14-18 wargame coming soon on large scale map ?

If you like wargame 14-18 turn per turn, and if you want one on large huge map, please, go vote here with energy :

http://www.matrixgames.com/forums/tm.asp?m=3068677&mpage=1�

A wargame...
Forum: WinSPMBT August 17th, 2011, 06:24 AM
Replies: 0
Views: 1,130
Posted By welk
Question about shp animations (Napalm and rifles)

Could somebody to indicate to me the shp files where are placed :

1- The napalm icons (napalm animation of Us B 52)
2- The icons of shots rifles animations (little cross rthat appears on screen...
Forum: WinSPWW2 August 4th, 2011, 01:33 PM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Thanks, Cross :)

Tried to access, but one time coockies are not accepted (but my navigator is calibrated to accept ALL coockies, I do not understand), some other time, I receive the message : the...
Forum: WinSPWW2 August 4th, 2011, 04:15 AM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Thanks, Cross, but impossible to enter on the site after clickingon the SPOBEDIT link (It seems that inscription is needed, or payment ?, and I do not understand the langage of the site.

On the...
Forum: WinSPWW2 August 3rd, 2011, 06:19 PM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Ok, thanks :) I wait with great hope (and great impatience:angel)
Forum: WinSPWW2 August 3rd, 2011, 09:46 AM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Cool:) : It's exactly what I want to do : to edit oob's of my old Steel Panthers 1 (I play it with Dos box, it works fine)

Please, could you upload Spobedit version you have, it would be great to...
Forum: WinSPWW2 August 1st, 2011, 05:10 AM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

I founded a 1.8 version of the old SPOBEDIT for the (very old) Steel Panthers 1 (original game).

For the old members of the "SP 1sect", I post it in attached file.

If someone had a more recent...
Forum: WinSPMBT November 9th, 2010, 08:43 AM
Replies: 26
Views: 16,746
Posted By welk
Re: WinSP - NAVAL

Hi Gentlemen ,

I will no more work on this naval mod because I have lost all files But if you search a great naval wargame, here is the best I never played : it's a little addicitve game, and I am...
Forum: WinSPWW2 October 27th, 2010, 07:13 PM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Hi Gentlemen,

A friend said me these days that it has existed in the past a 1.8 version of SPOBEDIT, better than the 1.5 version I have.

If someone would have it, it woul be nice for me to get...
Forum: WinSPWW2 September 27th, 2010, 04:09 PM
Replies: 13
Views: 5,059
Posted By welk
Re: Searching the old SPOBEDIT of Jim Bello

Ok, very thanks a lot for Spobedit ! And if someone had the x 2 version, it would be nice for me to have it too.



For Winspnaval : Waou..! It's very old work :) It's a surprise for me to see...
Forum: WinSPWW2 September 27th, 2010, 03:27 AM
Replies: 13
Views: 5,059
Posted By welk
Searching the old SPOBEDIT of Jim Bello

In the same time I play again WinSpww2, I play the very very old:angel Steel Panthers 1 (with Dos Box and Defend) too. So I search now the old "SPOBEDIT", a shareware created by Jim Bello.

It...
Forum: TO&Es November 9th, 2009, 03:10 PM
Replies: 6
Views: 4,565
Posted By welk
Re: Soviet Anti tank dogs mines (new mod)

Ok,sorry for the link, I didn't see that these icons were created for Spwaw (I never used SPWAW = not my cup of tea, because global system and oob of spww2 are better, I think). But It's a pity that...
Forum: TO&Es November 9th, 2009, 12:01 PM
Replies: 6
Views: 4,565
Posted By welk
Re: Soviet Anti tank dogs mines (new mod)

The ATGM is a good suggestion, but the problem is that dogs mine unit remains on map after destruction... So, the icon of dogs is braun, and no very visible = no problem. But human icons will remains...
Forum: TO&Es November 9th, 2009, 11:55 AM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando patch (Attached files)

In fact, I have no more the mod : I lost all files in a crash disk. So, I search it and asked here for someone who would have downloaded these files : my goal is to get the mod again and re-work with.
Forum: TO&Es November 8th, 2009, 10:15 AM
Replies: 6
Views: 4,565
Posted By welk
Disk Soviet Anti tank dogs mines (new mod)

A little mod that adds "Dogs mines AT" in the soviet oob

I used the official soviet oob (game patched 3.5)

Content :

1 oob (for directory OOB)
1 sound (for directory SOUNDS)
1 lbm pic (for...
Forum: TO&Es November 8th, 2009, 04:41 AM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando patch (Attached files)

Had somebody in the past downloaded the files of my old mod "Commando" ? (units, icons, etc.)


It would be nice for me to get it again and work again with

Thanks !
Forum: TO&Es February 7th, 2008, 09:02 AM
Replies: 19
Views: 4,694
Posted By welk
Re: Cdo Patch(1.3)

Here is the new version of the Cdo test scenario. All problems are solved and it works ok, and german troops are agressive (just noticed that german armored car are a little inactive : no founded the...
Forum: TO&Es January 28th, 2008, 04:05 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Cdo Patch(1.3)

Ok, thanks for explanations. I will examine the problems/errors/mistakes and try to build a new "test scenario".
Forum: TO&Es January 27th, 2008, 06:33 AM
Replies: 19
Views: 4,694
Posted By welk
Re: Cdo Patch(1.3)

No idea. Tried changing all parameters, but it doesn't work : german units refuses to fight and go out of map in all cases. I give the patch in the actual situation, with new icons, oob, sounds,etc :...
Forum: TO&Es January 26th, 2008, 02:33 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Cdo Patch(1.3)

No, at this time. I think that to continue work will be difficult, due to the problem I noticed : german units refuses to fight and they go out immediately of the map. I have no solution.
Forum: TO&Es January 22nd, 2008, 10:24 AM
Replies: 19
Views: 4,694
Posted By welk
Cdo Patch(1.3)

I noticed the following problem with the game , using my "commando patch" in a special scenario : all german units (infantry and light armor) that are placed in the military german camp and in the...
Forum: TO&Es January 18th, 2008, 04:10 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando_Patch (updated version 1.2)

Below is the updated version 1.3 of the Commando_Patch

For all scenarios you create :
Human player = Allied Cdo forces
IA = German forces
Forum: TO&Es January 17th, 2008, 07:52 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando_Patch

Yes. There are destructions objectives, as : parked aircrafts, V2 bases, flak prototypes, armored prototypes, U-Boots, trains, locks, ships, supply depots, oil installations, etc.
Forum: TO&Es January 17th, 2008, 05:43 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando_Patch

No. At this time, I make last verifications to search little mistakes, minor problems, etc.

And I want to know what players wait as supplementary units (I created Cdo aqualungs, barbed-wires,...
Forum: TO&Es January 17th, 2008, 05:32 PM
Replies: 19
Views: 4,694
Posted By welk
Re: Commando_Patch

Here is the version 1.1 of the Commando Patch.

Deleted - Please, see below for updated version 1.2
Showing results 1 to 25 of 89

 
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