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Search: Posts Made By: licker
Forum: Multiplayer and AARs August 7th, 2011, 10:02 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

Ahh damn, sorry guys, I went down to do some shopping and figured I would be back in time, but apparently there was an accident or something and i sat in traffic for 90m before turning around to take...
Forum: Multiplayer and AARs July 31st, 2011, 11:16 AM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

Is it just me or is the server down? Tried to connect this morning to get in one more turn before noon, but cannot connect :(
Forum: Multiplayer and AARs July 30th, 2011, 10:57 AM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

I'll be there, my turns are going to be long though, I imagine. While it appears I won't need much time for diplomacy, I do have to script my dozens of thugs to deal with the treachery ;) of my...
Forum: Multiplayer and AARs July 27th, 2011, 04:18 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

Damage!!!

Ermor launched his attack on my position, but only met a token group of stragglers moving in while the main force moved out for it's own nefarious purposes.

Woulda been a cool battle...
Forum: Multiplayer and AARs July 25th, 2011, 06:47 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

No. I am not subsidizing any deals. It's 1 for 1 unless Astral is involved.
Forum: Multiplayer and AARs July 25th, 2011, 03:08 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

I have Fire and Earth primarilly for trade.
Forum: Multiplayer and AARs July 25th, 2011, 01:04 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god (Running)

Yes, and we 'wasted' about 30m while we sorted out an issue the server had with the different CBM1.84 versions. By 'we' I mean Gandalf. Thanks man.

Now to brush up on how to combat LA Ermor...
Forum: Multiplayer and AARs July 24th, 2011, 12:10 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Meeting on the chat the 24th at 6pm GMT

Hehe...

Yah, that was a waaaaaaays back :)

Hope it's useful for you!
Forum: Multiplayer and AARs July 23rd, 2011, 08:22 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

I am not a 'noob', but it does depend on your definition of 'noob'. I played quite a bit years ago, though not a ton of MP. I have not played MP in 2 years though, so I figure I'm 'noob' enough.
...
Forum: Multiplayer and AARs July 19th, 2011, 10:24 AM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

nm... the last one is supplies...

So research at normal? I'd prefer it if it were not faster at least :)
Forum: Multiplayer and AARs July 19th, 2011, 09:47 AM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

So, LA and a rich world? If I read you right, 125% gold and prod? 125% research? Is there even a setting for 125% research? And is your intention that research be faster or slower?

Anyway, if...
Forum: Multiplayer and AARs July 16th, 2011, 03:03 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

There is an imbalance across the ages with respect to armor and archery.

There is also an imbalance with respect to gem distribution. EA nations 'need' gems more than LA. So depending on what...
Forum: Multiplayer and AARs July 16th, 2011, 01:54 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

Oh, and might I suggest that everyone get on the chat during the game time? Diplo is the thing that will suffer most, as will trading.

Unless the goal is not to have much of either :)

I also...
Forum: Multiplayer and AARs July 16th, 2011, 01:20 PM
Replies: 90
Views: 16,024
Posted By licker
Re: The rise of a noob god - Recruiting

I am interested in this kind of a game. I don't care what era or nation, though I'm not a huge fan of the many ages mod myself.
Forum: Scenarios, Maps and Mods June 29th, 2011, 05:24 PM
Replies: 25
Views: 10,133
Posted By licker
Re: Mods fixed for Dominions v3.27

It's not said nearly enough, but you rock!

Even if you aren't french. ;)
Forum: Multiplayer and AARs April 26th, 2009, 07:29 PM
Replies: 246
Views: 16,328
Posted By licker
Re: Sol - CBM EA Game on Llamaserver: Running

So I assume that I should not resubmit my turn correct?

Since I was happy with it anyway, the orders part at least :p
Forum: Multiplayer and AARs April 23rd, 2009, 12:12 AM
Replies: 176
Views: 17,150
Posted By licker
Re: Heracles - LA game, Running

Thanks for taking it off my hands karnoza, drop me a pm sometime with an update about how you're doing and what you decided as a course of action.

I really like LA Caelum, but just don't have the...
Forum: Multiplayer and AARs April 19th, 2009, 10:29 AM
Replies: 1
Views: 894
Posted By licker
Permanent Sub for LA Caelum needed (Heracles)

Title says it all...

Turn 25, decent position (score is off so more difficult to tell specifics), some NaPs, no wars, set up for multiple options at this point, though a decision point is at hand,...
Forum: Multiplayer and AARs April 17th, 2009, 11:43 PM
Replies: 350
Views: 28,835
Posted By licker
Re: EA DarkHeavens (Game on!)

I vote we hold out until turn 50 (4 more turns) but if it's necessary for you to get this extra time right away then we may as well do it now since having a good sized nation drop out would...
Forum: Multiplayer and AARs April 17th, 2009, 09:41 PM
Replies: 304
Views: 92,453
Posted By licker
Re: List of games currently seeking players (Making a new game? Need Subs? Post Here!

Permanent sub needed for LA Caelum in Heracles.

Position is very stable, no wars, a few NaPs and generally solid set up.

If you want to jump into a midgame position with options and play with...
Forum: Multiplayer and AARs April 17th, 2009, 09:38 PM
Replies: 176
Views: 17,150
Posted By licker
Re: Heracles - LA game, Running

Now that softball season has started my schedule has gone to hell, so I need to withdraw from this game.

Ideally a permanent sub can be found, and I will play on for a bit, but realistically I'm...
Forum: Multiplayer and AARs April 17th, 2009, 09:35 PM
Replies: 350
Views: 28,835
Posted By licker
Re: EA DarkHeavens (Game on!)

I hate to say it like this, but this game needs to move to a 72h schedule or I will have to withdraw from it.

Can I get an amen?

To it moving to a 72h schedule, not to me withdrawing...
Forum: Multiplayer and AARs April 15th, 2009, 11:54 AM
Replies: 350
Views: 28,835
Posted By licker
Re: EA DarkHeavens (Game on!)

Anything other than the useless banish they kept on trying.

Though I think I was screwed anyway, not enough artillery in that fight.

Fortunately I can run away and hide for a while now :)
Forum: Multiplayer and AARs April 14th, 2009, 11:30 PM
Replies: 350
Views: 28,835
Posted By licker
Re: EA DarkHeavens (Game on!)

Yep, we are endless, potentially ;)

Though I was a bit miffed at the spell choices made by my idiot mages, but hey, that's why we don't pay them more upkeep.
Forum: Multiplayer and AARs April 13th, 2009, 11:49 AM
Replies: 350
Views: 28,835
Posted By licker
Re: EA DarkHeavens (Game on!)

Now are you saying that you don't have any blood slaves? Or that you don't want to trade some to me ;)

I should have invaded Arco, but that would have been suicide on my part, and he doesn't have...
Showing results 1 to 25 of 500

 
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