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Search: Posts Made By: Skyburn
Forum: SEIV May 13th, 2013, 03:35 PM
Replies: 3
Views: 2,866
Posted By Skyburn
Re: Disable Self-Destruct

Unfortunately, not without modding.

You could assign the boarding defense ability to the Self destruct device and then mod a weapon with the damage type "Only security stations". That would damage...
Forum: Space Empires: IV & V September 3rd, 2012, 01:58 PM
Replies: 4
Views: 3,204
Posted By Skyburn
Re: Vista problems

Windowed mode will also display an error message that may be helpful.
Forum: Space Empires: IV & V June 18th, 2012, 02:13 PM
Replies: 4
Views: 2,895
Posted By Skyburn
Re: Missing saved files

Unfortunately, I don't know where they could be. I don't use windows 7 myself. Could the files be hidden for some reason?
Forum: SEIV June 18th, 2012, 02:09 PM
Replies: 2
Views: 2,494
Posted By Skyburn
Re: Stacking percentages

It will be 80%. ECM works the same way. You can see this in stock by adding scattering armor and stealth armor to a ship with ECM.
Forum: Space Empires: IV & V May 12th, 2012, 06:34 PM
Replies: 4
Views: 2,895
Posted By Skyburn
Re: Missing saved files

For SE4 should be in \SE4\[modname]\savegame or \SE4\[modname]\empires.

For SE5 should be in \SE5\savegame or \SE5\savedempires.

It's a good idea not to install SE to the Program Files...
Forum: Space Empires: IV & V February 15th, 2012, 08:58 PM
Replies: 61
Views: 16,102
Posted By Skyburn
Re: Who's Left?

Many SE4 players are still around, check on spaceempires.net.



It still exists: http://www.spaceempires.net/irc.html
Forum: Space Empires: IV & V January 14th, 2012, 11:13 PM
Replies: 3
Views: 3,269
Posted By Skyburn
Re: Windows 7

Try running the game in windowed mode. That prevents most of SE5's lockups and crashes.
Forum: SEV Modders Knowledge Base January 14th, 2012, 11:11 PM
Replies: 29
Views: 8,094
Posted By Skyburn
Re: Component-dependant engines

I don't think there is such a formula. All the formula functions are listed in the modding pdf.
Forum: Star Legacy August 19th, 2011, 07:48 PM
Replies: 10
Views: 6,350
Posted By Skyburn
Re: Status?

I'm glad to hear that things are still moving forward.
Forum: Star Legacy August 12th, 2011, 09:34 PM
Replies: 10
Views: 6,350
Posted By Skyburn
Re: Status?

The original timeline was two years, but I suppose it could have been pushed back some. I know that some code has been written, but I don't know how much.

I've spoken to three people who were...
Forum: World Supremacy August 3rd, 2011, 10:17 PM
Replies: 56
Views: 11,321
Posted By Skyburn
Re: Request for more cooperation in order to improve the game

Well, I had a look at the data files. Not much in the game seems to be moddable, but there are some things that might help.

If the AI can't use nuclear weapons well, remove them from the game.
...
Forum: Space Empires: IV & V July 31st, 2011, 10:47 PM
Replies: 15
Views: 6,010
Posted By Skyburn
Re: World Supremacy: Have some Space Empires fans checked it out (has massive problem

I tried the WS demo, but hated it. As I recall, my main gripes were:

-No simultaneous movement

-No PBEM support

-Tactical combat that gives humans advantage over AI

I didn't play long...
Forum: Star Legacy July 20th, 2011, 10:09 PM
Replies: 10
Views: 6,350
Posted By Skyburn
Status?

How is development of the game going? It's been a while since I heard anything.
Forum: Star Legacy September 20th, 2010, 09:37 PM
Replies: 142
Views: 25,415
Posted By Skyburn
Re: Welcome Star Legacy Development Group!

Would planets have innate value of some kind, like a mining value?
Forum: Star Legacy July 8th, 2010, 11:06 PM
Replies: 54
Views: 18,494
Posted By Skyburn
Re: High level design thoughts

I've become rather enamored of mobile facilities. I'd like to see those in this game.
Forum: Star Legacy April 17th, 2010, 08:21 PM
Replies: 50
Views: 12,072
Posted By Skyburn
Re: Ship Talk

Maybe a prestige system? The leader would need to be present at important events to gain prestige points (PP) and you could decide how to spend them to improve the leader's abilities.
Forum: Star Legacy April 12th, 2010, 07:29 PM
Replies: 50
Views: 12,072
Posted By Skyburn
Re: Ship Talk

How would an empire earn points? Some kind of prestige system?
Forum: Star Legacy April 4th, 2010, 08:01 PM
Replies: 142
Views: 25,415
Posted By Skyburn
Re: Welcome Star Legacy Development Group!

I agree that last month's numbers should be kept. In fact I would like to see the game keep detailed records of your production history, broken down by each production center (planet, ship or...
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