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Search: Posts Made By: Imp
Forum: WinSPWW2 November 18th, 2017, 06:14 PM
Replies: 10
Views: 206
Posted By Imp
Re: APCalc

When you uninstall anything you should always follow up & delete manually mosr programs leave bits behind, not so important nowadays with large hard drives.
These games do not leave lines in the...
Forum: WinSPWW2 November 18th, 2017, 12:23 AM
Replies: 2
Views: 140
Posted By Imp
Re: How Shots are "used"

Each fire reduces the amount of shots in all slots regardless of whether that slot fired or not.
Shots represent the number of opportunities to fire the respective weapon in that game turn. Chosing...
Forum: Campaigns, Scenarios & Maps November 16th, 2017, 11:08 PM
Replies: 10
Views: 3,343
Posted By Imp
Re: Good Scenario For Practice With Artillery?

Not looked at saves but no never heard of this.
If you are talking a lone mortar tube unit then obviously if its out of HE it cant fire it so the only selection option is smoke if still available....
Forum: Campaigns, Scenarios & Maps November 15th, 2017, 03:29 PM
Replies: 122
Sticky: Map: Height Maps
Views: 11,962
Posted By Imp
Re: Height Maps

There is an option to save the link in the map tool which works like the favorite button in your browser, could use favorite button if you prefer.

Open the map tool with the link & it opens on the...
Forum: Campaigns, Scenarios & Maps November 15th, 2017, 01:16 AM
Replies: 122
Sticky: Map: Height Maps
Views: 11,962
Posted By Imp
Re: Height Maps

Load the map in the editor
Select fill following contours of map, first button on second page
Set the fill range high so it covers the whole map, solid or your preference.
Wait a few seconds for...
Forum: After Action Reports November 15th, 2017, 12:56 AM
Replies: 2
Views: 173
Posted By Imp
Re: "Impossible Orders" - Scenario No. 322

Nice write up however panzers will not be able to carry the mortars. Might be worth sending the mortars along with at least one MMG & scout directly for the Southern Peak.
Can lay supporting fire &...
Forum: WinSPMBT November 12th, 2017, 04:03 PM
Replies: 13
Views: 696
Posted By Imp
Re: Will China and Russia Make U.S. F-22 and F-35 Stealth Fighters Obsolete?

Not checked but most close in defence systems are made up of diffrent parts hard & soft kill or sometimes just soft kill.
Soft kill is the "dazzlers" you speak of, mainly for dazzling the missile...
Forum: WinSPWW2 November 4th, 2017, 07:09 AM
Replies: 11
Views: 493
Posted By Imp
Re: Wish Item

V hex priority is also a subjective thing we can all have our own take on them.
Assault defend to me they are the priority more important than casulties they are the objectives, that said I would...
Forum: WinSPWW2 November 2nd, 2017, 12:51 AM
Replies: 11
Views: 493
Posted By Imp
Re: Wish Item

Just my thought but unit list is useful contains a decent set ofinformation.
Victory hexes never change anything but ownership throughout the game, you look at them at the start plan a strategy &...
Forum: WinSPWW2 October 29th, 2017, 12:39 PM
Replies: 3
Views: 210
Posted By Imp
Re: Other Questions on CD Version

They do exist I had them, captures the map only.

Other question regarding op fire filters play with them becomes obvious.
You can save 3 sets, if using WWII most obvious use is for armoured...
Forum: WinSPWW2 October 29th, 2017, 12:18 PM
Replies: 7
Views: 310
Posted By Imp
Re: Purchased Game - Install Question

By menu entries do you mean the start screen/options page.
Gives some setup choices & lets you select tabs across the top.


Good on you I would actually feel guilty if I had not bought it, they...
Forum: TO&Es October 26th, 2017, 09:15 PM
Replies: 96
Views: 15,612
Posted By Imp
Re: Helo News game related.

Ungided rockets HE kill would be fine as it stands or closer than your suggestion.
Firing 4 vs 2 in a salvo just increases the chance you do damage or to catch something in the blast.
Not going to...
Forum: WinSPWW2 October 26th, 2017, 02:09 AM
Replies: 6
Views: 316
Posted By Imp
Re: CD Resolution Examples

Everything is much crisper especially if you zoom out, CD version view zoomed out 2 levels more than the free version is still clearer than the free version.
Free version is a demo, a particulary...
Forum: TO&Es October 25th, 2017, 04:14 PM
Replies: 37
Views: 4,826
Posted By Imp
Re: Infantry Served Weapons and Organization.

Would not surprise me if the majority of them are added to the Namer remote turret.
Forum: TO&Es October 23rd, 2017, 06:58 PM
Replies: 21
Views: 1,058
Posted By Imp
Re: Tank machine guns

Correct me if I am wrong but if anything with the exception of perhaps co axial machine guns if anything tank mg are more powerful than they should be. Reducing range or indeed the accuracy of the...
Forum: TO&Es October 21st, 2017, 09:45 PM
Replies: 3
Views: 210
Posted By Imp
French OOB

Unit 102 VAB TOP has carry capacity of zero & vision zero
Unit 121 MMP ATGM has vision zero, also unsure think it has top attack mode.
Forum: TO&Es October 21st, 2017, 06:28 PM
Replies: 13
Views: 465
Posted By Imp
Re: Bradley formations

Don,t play as often but an extra man per squad will make them useful as more than just eyes.
4 x 5 man squad, 3 x ATGM 1x LMG or AT team would work or change one squad to 7 men & ignore team.
Forum: WinSPMBT October 20th, 2017, 08:05 AM
Replies: 19
Views: 839
Posted By Imp
Re: Counter battery fire question

Pretty sure the notes said level of command does effect, 1-3 best to worst.
Forum: WinSPWW2 October 19th, 2017, 05:17 PM
Replies: 18
Views: 808
Posted By Imp
Re: Rifle/SMG Effective Range

No need to test really some troops have SMG as an additional weapon so slot 3 or 4 some have as main weapon.
SMG are more effective close up but cannot fire above there max range normally 3.
If...
Forum: TO&Es October 16th, 2017, 08:55 AM
Replies: 750
Views: 139,288
Posted By Imp
Re: MBT's

Link to new Russian armour with some very good photos.

http://defense-update.com/20150509_t14-t15_analysis.html
Forum: After Action Reports October 14th, 2017, 05:55 PM
Replies: 34
Views: 1,821
Posted By Imp
Re: The Curse of the Delay

Wow your consistent your other thread was closed & you dont listen.
Long campaigns if you find attacking easy reduce the time given by 50% now you will actually need a plan.
You state you dont have...
Forum: Campaigns, Scenarios & Maps October 9th, 2017, 11:06 PM
Replies: 2
Views: 176
Posted By Imp
Tall buildings

Been trying to get this to work again scenario 500 zip attached.

Best way I can find is create a hill at the height you want & put impassable terrain on it then surround it with buildings.
Your...
Forum: After Action Reports October 9th, 2017, 06:53 PM
Replies: 34
Views: 1,821
Posted By Imp
Re: The Curse of the Delay

You got this upside down. The strongest resistance was the 1 1/2 plts I mentioned, but I was of course engaging them with my entire company+ & ACs.

I don´t think reducing map width from 30 to 20...
Forum: Campaigns, Scenarios & Maps October 9th, 2017, 09:14 AM
Replies: 10
Views: 1,032
Posted By Imp
Re: #338--Fintel Ridge special woods rule

Changed what I do for dense woods use mud instead or dragons teeth.
Infantry move costs
Mixed woods 3
Pines 4
Mixed wood DT 4
Mixed wood mud 5

If use DT can use...
Forum: WinSPWW2 October 9th, 2017, 08:25 AM
Replies: 16
Views: 662
Posted By Imp
Re: Newbie Questions

Getting the tempo right is one of the hardest things to master, you will rarely get it right. Start off to slowly & you could pay later as you need to hurry later.
Certainly when you are learning I...
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