The Official e-Store of Shrapnel Games
This Month's Specials
Raging Tiger- Save $8.00
winSPMBT: Main Battle Tank- Save $5.00
 
 
Home
Our Games
Our Store
News
Customer Support
This is No Charlie Foxtrot! The 2019 winSPWW2 and winSPMBT Upgrade Patches are Here!
Hooah! The 2018 winSPWW2 and winSPMBT Upgrade Patches have Arrived!
Now Available: A Fix for ProSIM's ATF Engine Games!
We've Upgraded the Upgrades!
H-Hour For The 2017 WinSPWW2 and WinSPMBT Upgrade Patches!
Happy Holidays!
'Tis the season for Gaming.
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 19
1
2
3
11
>
Last
»
Showing results 1 to 25 of 468
Search took
0.01
seconds.
Search:
Posts Made By:
jivemi
Forum:
After Action Reports
November 26th, 2019, 02:21 AM
Replies:
25
Scenario 4. Egyptian armor - Six Day War
Views:
6,623
Posted By
jivemi
Re: Scenario 4. Egyptian armor - Six Day War
Heh-heh. Pretty much my own results several years ago. Might've preserved a tank or some infantry cowering behind a dune or in a shell crater. It was a matter of trading armor and soldiers for time...
Forum:
Campaigns, Scenarios & Maps
November 8th, 2019, 08:30 PM
Replies:
9
points go negative?
Views:
1,300
Posted By
jivemi
Re: points go negative?
Nope. Never happened at this end.
Forum:
TO&Es
October 2nd, 2019, 08:45 PM
Replies:
22
WinSPMBT v13 Corrections
Views:
2,674
Posted By
jivemi
Re: WinSPMBT v13 Corrections
Looks fine to me too.
Forum:
Campaigns, Scenarios & Maps
October 1st, 2019, 09:16 AM
Replies:
61
Ts4EVER scenarios
Views:
14,266
Posted By
jivemi
Re: Ts4EVER scenarios
Yo Ts. Already played what are now scenarios #526 and 527 (Counter Attack at Dawn and Into the Valley of Death). Both are rip-roaring defensive battles which test a player's skill in adapting to...
Forum:
WinSPMBT
September 25th, 2019, 09:26 PM
Replies:
57
Question:
Number of active players
Views:
6,649
Posted By
jivemi
Re: Number of active players
That's heartwarming, but would you ever consider playing it again? Especially given that a five-turn company-sized action could take half a dozen hours (or more) to play solitaire.
Forum:
WinSPMBT
September 25th, 2019, 04:02 AM
Replies:
57
Question:
Number of active players
Views:
6,649
Posted By
jivemi
Re: Number of active players
What I can't understand is why people keep playing venerable yet antiquated wargames like Advanced Squad Leader or Panzer in which players must make all calculations, determinations, cross-references...
Forum:
WinSPMBT
September 23rd, 2019, 10:43 AM
Replies:
15
Artillery settings
Views:
1,329
Posted By
jivemi
Re: Artillery settings
My understanding is that arty overload was added to penalize players or scenario designers who rely excessively on indirect fire to paralyze opposing infantry in (mostly) defensive battles or meeting...
Forum:
After Action Reports
September 4th, 2019, 03:50 AM
Replies:
2
Zovs vs Isto PBEM CG
Views:
2,360
Posted By
jivemi
Re: Zovs vs Isto PBEM CG
It's been over a year now. Any results so far? Thanks.
Forum:
WinSPMBT
August 15th, 2019, 03:46 AM
Replies:
13
Question:
Flight Path Bug?
Views:
1,824
Posted By
jivemi
Re: Flight Path Bug?
Same here, ditto WW2. Not much if any effect on gameplay though it can be disconcerting for verisimilitude freaks.
Forum:
WinSPWW2
July 26th, 2019, 09:50 PM
Replies:
11
Game Shutting down ?
Views:
1,585
Posted By
jivemi
Re: Game Shutting down ?
Nope. Not even on Windows 10.
Forum:
WinSPWW2
May 29th, 2019, 09:26 PM
Replies:
29
Flak issue
Views:
3,673
Posted By
jivemi
Re: Flak issue
Probably true, but then battles would last much longer. Who wants to spend hours of real time playing out "realistic" platoon or company engagements lasting maybe 100 turns or more? And never mind...
Forum:
WinSPMBT
May 22nd, 2019, 09:14 PM
Replies:
26
Snowdrifts
Views:
3,154
Posted By
jivemi
Re: Snowdrifts
For winter scenarios the importance of maintaining vehicle mobility (including tanks) is magnified. Which is why any off-road movement should be carefully plotted in advance.
Winter assaults...
Forum:
WinSPMBT
May 11th, 2019, 09:17 AM
Replies:
17
AA Defense
Views:
2,826
Posted By
jivemi
Re: AA Defense
Feels good doesn't it? Nothing like challenging scenarios to bring out the best in a player regardless of experience.
Had a gander at Mack's videos. Seems he benefited from your advice and got a...
Forum:
Campaigns, Scenarios & Maps
May 1st, 2019, 11:21 PM
Replies:
17
Scenario:
Mines!, IEDs, Booby Traps, and other nasty things
Views:
4,081
Posted By
jivemi
Re: Mines!, IEDs, Booby Traps, and other nasty things
Just noticed in a WW2 LC scenario a booby trap can't be fired at (at least by a British pioneer with an SMG and .303 Bren). It's on a road that cuts through mud and rough so rather annoying. Aside...
Forum:
WinSPMBT
April 27th, 2019, 09:18 PM
Replies:
17
AA Defense
Views:
2,826
Posted By
jivemi
Re: AA Defense
A bit OT but it's interesting that Vietnam has difficulty winning this. Usually when the AI attacks (here as China) it hurls itself willy-nilly upon the foe without regard for casualties. And since...
Forum:
WinSPMBT
April 26th, 2019, 03:59 AM
Replies:
17
AA Defense
Views:
2,826
Posted By
jivemi
Re: AA Defense
There's no way "to conduct a proper AA defense" beyond making sure your AA assets are in decent defensive terrain (or dug in) with clear lines of fire to all directions above your units while being...
Forum:
WinSPWW2
April 22nd, 2019, 08:15 PM
Replies:
3
Odd Platoon Arty Spotting
Views:
957
Posted By
jivemi
Re: Odd Platoon Arty Spotting
Many thanks Scorpio. That explains everything since the "0" leaders of those platoons were indeed killed earlier as their squads were wiped out. Yet another mystery solved. Cheers!
Forum:
WinSPWW2
April 22nd, 2019, 09:57 AM
Replies:
3
Odd Platoon Arty Spotting
Views:
957
Posted By
jivemi
Odd Platoon Arty Spotting
In a current LC battle some of my platoons use squads other than the platoon leader's for arty spotting. In this save note that squads K2, L1, M2, P3, R3, V1 and AF1 can call in or shift fire...
Forum:
WinSPWW2
April 20th, 2019, 04:00 AM
Replies:
1
Stream Setup
Views:
831
Posted By
jivemi
Stream Setup
What happens if you start a generated (campaign) battle with units deployed in streams? Will they be able to move out normally or will they be stuck for the rest of the scenario? Thanks (and sorry...
Forum:
WinSPMBT
April 19th, 2019, 08:49 AM
Replies:
12
Aircraft scoring issue
Views:
3,365
Posted By
jivemi
Re: Aircraft scoring issue
Pleased to report that in a recent WW2 LC battle 3 Bf109-6Gs which had the temerity to attack my precious Churchills were shot down. This time the one that crashed off-map returned the full 57...
Forum:
WinSPWW2
April 11th, 2019, 04:23 AM
Replies:
3
LOS and Z fire under v12
Views:
1,183
Posted By
jivemi
Re: LOS and Z fire under v12
BANG! Just kidding.
Actually my experience with v12 is that z-fire through non-blocking terrain is as before, effectively unlimited within constraints of relative elevation and weapons range. IOW...
Forum:
WinSPWW2
April 6th, 2019, 12:27 AM
Replies:
56
Sticky:
WinSPWW2 V12 ( 2019 ) Upgrade
Views:
10,402
Posted By
jivemi
Re: WinSPWW2 V12 ( 2019 ) Upgrade
Holy smoke! King of the Hill (#587) has been resurrected! Thanks for this and everything else Mr. Lazov!
Forum:
WinSPWW2
April 3rd, 2019, 09:22 AM
Replies:
56
Sticky:
WinSPWW2 V12 ( 2019 ) Upgrade
Views:
10,402
Posted By
jivemi
Re: WinSPWW2 V12 ( 2019 ) Upgrade
Ach, this discussion has been going on for years, if not decades. For a relatively recent thread (2016) on this topic check the link below.
Yes, the new rule will make it more difficult to attack,...
Forum:
WinSPWW2
March 28th, 2019, 01:36 AM
Replies:
22
Will Japanese soldiers fight to the end?
Views:
4,459
Posted By
jivemi
Re: Will Japanese soldiers fight to the end?
The battle for Iwo Jima lasted 5 weeks and featured a massive aerial and naval pre-bombardment to the extent that Chester Nimitz is quoted saying "Well, this will be easy. The Japanese will surrender...
Forum:
WinSPWW2
March 27th, 2019, 07:48 AM
Replies:
22
Will Japanese soldiers fight to the end?
Views:
4,459
Posted By
jivemi
Re: Will Japanese soldiers fight to the end?
Thanks guys. Forgot to mention this was a delay battle (since corrected) and was already arty overloaded at 17% force value with a 43-point penalty. Still, I'd been overloaded in previous defensive...
Showing results 1 to 25 of 468
Page 1 of 19
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:47 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2019, Shrapnel Games, Inc. - All Rights Reserved.