.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 244
Search took 0.01 seconds.
Search: Posts Made By: Smersh
Forum: After Action Reports February 12th, 2008, 05:05 PM
Replies: 6
Views: 4,163
Posted By Smersh
Re: The Belgian wall

I love the scale of this mission. It's very easy to command, unlike some of the much larger missions.
Forum: WinSPMBT January 30th, 2008, 05:10 AM
Replies: 7
Views: 1,142
Posted By Smersh
US and NATO TO&Es

This may also be useful for other players. When I play I try to have it as accurate to real organizations as possible. When I choose my units and formations I like it when it reflects actual force...
Forum: TO&Es January 29th, 2008, 02:03 AM
Replies: 19
Views: 2,208
Posted By Smersh
Re: Errors in Belgian OOB

The Belgian OBB does not have any paratroop company formations.

Instead there is an odd looking platoon formation (244).

There is a ParaCommando company formation (261), but this formation is...
Forum: TO&Es January 17th, 2008, 05:03 AM
Replies: 10
Views: 3,080
Posted By Smersh
Re: Chinese OOB Mod

very interesting stuff here. Nice work.
Forum: TO&Es December 3rd, 2007, 04:50 AM
Replies: 149
Views: 12,064
Posted By Smersh
Re: New Russian OOB (or SPR OOB)

This sounds very interesting I'm going to give this a try. I have always wanted a better infantry OBB.

What was the reasoning behind changing speed of units? I don't want it to become unbalanced....
Forum: WinSPMBT October 25th, 2007, 04:02 AM
Replies: 18
Views: 2,258
Posted By Smersh
Re: Some gameplay questions and a couple not

It's fairly simple. PEN 39 means penetration 39cm, and Arm 32 means the thickness of the object being hit 32cm. @54 degrees, means hitting at 54 degrees.

When the PEN number is above the ARM...
Forum: TO&Es September 16th, 2007, 10:06 PM
Replies: 5
Views: 968
Posted By Smersh
Re: Inconsistencies among ABCA nations\' troop qual

There are lots of experiance morale inconsistances. The only way to really correct them would be to systematically look through everything, which would be alot of work. And even then I don't think...
Forum: WinSPMBT September 16th, 2007, 02:33 PM
Replies: 7
Views: 1,122
Posted By Smersh
Re: CPU at 100%

Are you playing on a laptob or desktop?

Some processors throttle down performance at certain tempretures, especially on laptobs.
Forum: TO&Es September 16th, 2007, 01:57 AM
Replies: 0
Views: 638
Posted By Smersh
Request: Modern Portuguese TO&E

Anyone know where I can find one?
Forum: WinSPMBT September 11th, 2007, 11:56 PM
Replies: 58
Views: 21,993
Posted By Smersh
Re: winSPMBT and WinSPWW2 and VISTA

There are also several tweaks and perference changes you can make to have firing faster. What are your preference settings?
Forum: WinSPMBT September 10th, 2007, 03:27 AM
Replies: 58
Views: 21,993
Posted By Smersh
Re: winSPMBT and WinSPWW2 and VISTA

I haven't tried recently, with new drivers, but I was getting very sluggish performance in full screen mode.

It's not very important to me since I play the game windowed.
Forum: WinSPMBT August 28th, 2007, 05:24 AM
Replies: 3
Views: 905
Posted By Smersh
Re: Wide Screen Support?

thanks,

Did not realize it would auto-adjust the resolution.
Forum: WinSPMBT August 27th, 2007, 05:13 AM
Replies: 3
Views: 905
Posted By Smersh
Wide Screen Support?

As wide-screen monitors become more common any chance we'll see wide screen support for SP:MBT and SP:WW2?
Forum: Campaigns, Scenarios & Maps August 24th, 2007, 02:01 AM
Replies: 29
Views: 8,046
Posted By Smersh
Re: TOTAL WAR 1985

very nice. looking forward to more scenarios.
Forum: WinSPWW2 May 16th, 2007, 04:13 PM
Replies: 12
Views: 1,915
Posted By Smersh
Re: Rough Speeds.

Thats very interesting, I'm all for more accuracy.

but that would require completely reworking and finding sources for hundreds of vehicles.
Forum: WinSPMBT May 9th, 2007, 12:21 PM
Replies: 32
Views: 3,751
Posted By Smersh
Re: WinSPMBT Refitted To Version 3.5!

great work guys!!

,thanks
Forum: TO&Es April 14th, 2007, 06:28 PM
Replies: 4
Views: 929
Posted By Smersh
Re: The automatic device for a gun in tanks ?

The difference on the scale of SP is not noticable.

One other difference between automatic loaders and manual loaders is the size of the crew.
Forum: TO&Es April 6th, 2007, 04:42 AM
Replies: 21
Views: 2,512
Posted By Smersh
Re: Wpn 009 - SVD - Russia

There is a difference between max range and effective range.
Forum: WinSPWW2 March 16th, 2007, 09:44 PM
Replies: 3
Views: 1,068
Posted By Smersh
Re: SP in Ubuntu

there should be an option within Wine to enable sound.
Forum: WinSPMBT March 16th, 2007, 04:55 PM
Replies: 4
Views: 1,061
Posted By Smersh
Re: SP in Ubuntu

PatG pointed out in the SP:WW2 forums that it can be played using Wine, but there is no sound. My freind tried last week, same problem no sound.

edit:just speaking with him now, he says the that...
Forum: WinSPWW2 March 15th, 2007, 11:55 PM
Replies: 3
Views: 1,068
Posted By Smersh
SP in Ubuntu

I'm thinking of having a Ubuntu partition. I would love to be able to play SP without having to boot into Windows.

Has anyone figured out how to play SP in Linux?
Forum: WinSPMBT March 15th, 2007, 11:54 PM
Replies: 4
Views: 1,061
Posted By Smersh
SP in Ubuntu

I'm thinking of having a Ubuntu partition. I would love to be able to play SP without having to boot into Windows.

Has anyone figured out how to play SP in Linux?
Forum: WinSPMBT February 22nd, 2007, 01:11 AM
Replies: 21
Views: 2,467
Posted By Smersh
Re: A Military Book List

I think I remember looking at that book (Russian Tanks 1900-1970). If I remember correctly it's very out-of-date, obviosly, and some information is incorrect or missing. Since it was written in the...
Forum: Campaigns, Scenarios & Maps February 20th, 2007, 05:16 PM
Replies: 6
Views: 1,711
Posted By Smersh
Re: New Scenario

thanks for the comment. I think I will make adjustments to both scenarios very soon.
Forum: TO&Es February 13th, 2007, 08:39 PM
Replies: 3
Views: 1,542
Posted By Smersh
Re: Cavalry in a condition \"pinned\" ?

the horses go in a prone position http://forum.shrapnelgames.com/images/smilies/happy.gif
Showing results 1 to 25 of 244

 
Forum Jump

All times are GMT -4. The time now is 05:46 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.