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Search: Posts Made By: tka
Forum: Dominions 3: The Awakening November 24th, 2009, 03:44 PM
Replies: 12
Views: 2,951
Posted By tka
Re: Others looking for Solium Infernum?

Hell yes!

Edit: Tom Chicks Solium Infernum game diaries are worth reading. http://fidgit.com/archives/2009/11/solium_infernum_fat_lazy_greed.php
Forum: Scenarios, Maps and Mods October 21st, 2009, 03:57 AM
Replies: 293
Views: 32,867
Posted By tka
Re: Warhammer Nation: Lizardmen - v0.6 UPDATE

Have you patched the game to the latest version? 3.23b.
Forum: Dominions 3: The Awakening November 25th, 2007, 03:18 PM
Replies: 32
Views: 1,193
Posted By tka
Re: No Kalevala references in Dom3?

Example mod looks good to me but I wouldn't give fay horses to Hakkapeliittas tho. I would like to keep recruitables as mundane as possible.

I was thinking of making also 2 spells which summon...
Forum: Dominions 3: The Awakening November 24th, 2007, 06:51 PM
Replies: 32
Views: 1,193
Posted By tka
Re: No Kalevala references in Dom3?

Very true, but I could also see those fitting nicely into nature category too. A matter of taste I suppose, both would work for me. http://forum.shrapnelgames.com/images/smilies/happy.gif

...
Forum: Dominions 3: The Awakening November 24th, 2007, 04:18 PM
Replies: 32
Views: 1,193
Posted By tka
Re: No Kalevala references in Dom3?

It has been a while since I read my Kalevala but it has a lot of things which could be used as heroes/spells/summons/items. For basic unit lineup you can look info from other sources. Some...
Forum: Dominions 3: The Awakening October 10th, 2007, 07:23 AM
Replies: 51
Views: 1,402
Posted By tka
Re: Woo-Hoo - 3.10 available

Pretty sweet event. Got 2 of these in a row in a test game. http://forum.shrapnelgames.com/images/smilies/biggrin.gif

http://tapsa.mybox.fi/event.jpg
Forum: Dominions 3: The Awakening October 10th, 2007, 05:05 AM
Replies: 60
Views: 2,606
Posted By tka
Forum: Dominions 3: The Awakening September 29th, 2007, 11:58 AM
Replies: 43
Views: 1,103
Posted By tka
Forum: Conquest of Elysium II May 31st, 2007, 04:36 AM
Replies: 19
Views: 8,839
Posted By tka
Re: Conquest of Elysium II Now A Free Download!

Found CoE demo when dom 1 came out. Been playing the demo once in a while ever since. Another excellent game from Illwinter. Thank you so much for this free download.
Forum: Conquest of Elysium II May 31st, 2007, 04:31 AM
Replies: 6
Views: 3,680
Posted By tka
Re: Bogus

Argh, damn I was too late. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Dominions 3: The Awakening November 5th, 2006, 04:31 AM
Replies: 59
Views: 2,247
Posted By tka
Re: Strange horror behaviour (likely bug)

Several of my HoF Starspawn mages have been eaten by Hunter of Heroes since patch 3.01. None of the poor fellows did have horror mark.
Forum: Dominions 3: The Awakening October 17th, 2006, 11:38 AM
Replies: 7
Views: 519
Posted By tka
Re: Help Me Gurus -- How do I Change the Battle Mu

At least early age battle music file is called fikon2.al, dont know about other ages because I havent got my full version yet /cry.

Those are A-Law compressed 22kHz mono sound files.
Forum: Dominions 3: The Awakening October 17th, 2006, 10:34 AM
Replies: 232
Views: 6,322
Posted By tka
Re: Patch Improvements

I second everything Twan said here.

Also points 8 and 11 get my vote.
Forum: Dominions 3: The Awakening October 17th, 2006, 08:16 AM
Replies: 69
Views: 2,401
Posted By tka
Re: horror mark on pretender

Adding site called The Forgotten City to a map. Enter only with strong commander. http://forum.shrapnelgames.com/images/smilies/tongue.gif
Forum: Dominions 3: The Awakening October 15th, 2006, 05:31 AM
Replies: 3,096
Views: 255,181
Posted By tka
Re: Bug thread

<font color="green"> Typos:
-EA Arco's description states that they have access to Death magic, but none of their mages have death magic. (Magic: Astral, elements, Nature, Death...)
-Also other...
Forum: Dominions 3: The Awakening October 11th, 2006, 02:59 AM
Replies: 16
Views: 618
Posted By tka
Re: Things Kristoffer Ostremann forgot to double

I second that. Indepstr doesnt really make difference whether it is set 1 or 4, for example. It could scale better imho.
Forum: Dominions 3: The Awakening September 5th, 2006, 06:33 AM
Replies: 796
Views: 14,719
Posted By tka
Re: Screenies!

Ulm description made me wonder does Ulm have special "national items" to forge? Something made of steel?
Forum: Dominions 2: The Ascension Wars March 17th, 2005, 06:03 AM
Replies: 122
Views: 3,283
Posted By tka
Re: The Grand Anti-SC competition! - Results!

Lot easier if you use my All Researched -mod.
link (http://koti.mbnet.fi/morag/spell.zip)

The .zip contains research level limiter mods also.
Forum: Dominions 2: The Ascension Wars January 27th, 2005, 03:09 PM
Replies: 6
Views: 237
Posted By tka
Re: Unit shadow problem

I think IrfanView removes the alpha channel from tgas. Try opening the tgas with IrfanView and then just save them again.
Forum: Dominions 2: The Ascension Wars January 27th, 2005, 01:10 PM
Replies: 39
Views: 959
Posted By tka
Re: Yet More Mod Questions

This should work just fine. Carrion Centaur now needs 1N1D caster and 3 nature gems. The spell is also specific for Pangaea now.

#selectspell "Carrion Centaur"
#school -2
#researchlevel 10...
Forum: Dominions 2: The Ascension Wars January 24th, 2005, 11:45 AM
Replies: 39
Views: 959
Posted By tka
Re: Yet More Mod Questions

I think there isn't any command for castle defence bonus.
Forum: Dominions 2: The Ascension Wars January 24th, 2005, 11:31 AM
Replies: 39
Views: 959
Posted By tka
Re: Yet More Mod Questions

You can have all 9 as heroes but only if you use Man's Knight of Stone. All nazguls then have identical stats. Man probably is not the best choice for Mordor...
Forum: Dominions 2: The Ascension Wars January 24th, 2005, 09:01 AM
Replies: 39
Views: 959
Posted By tka
Re: Yet More Mod Questions

&gt;&gt; 2. How did the Dev...
Oceania unit transforms to another unit, which is not stealthy, when it enters land.
There is not terrain-dependent stealth command, AFAIK.

&gt;&gt;4. Is #heal recuperation?...
Forum: Dominions 2: The Ascension Wars January 18th, 2005, 02:51 PM
Replies: 5
Views: 227
Posted By tka
Forum: Scenarios, Maps & Mods January 17th, 2005, 04:53 AM
Replies: 63
Views: 4,653
Posted By tka
Re: Forest Of Loren

Wow! Looks great!

http://forum.shrapnelgames.com/images/smilies/happy.gif
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