The Official e-Store of Shrapnel Games
This Month's Specials
Air Assault Task Force- Save $7.00
Approaching Infinity- Save $7.00
 
 
Home
Our Games
Our Store
News
Customer Support
Hooah! The 2018 winSPWW2 and winSPMBT Upgrade Patches have Arrived!
Now Available: A Fix for ProSIM's ATF Engine Games!
We've Upgraded the Upgrades!
H-Hour For The 2017 WinSPWW2 and WinSPMBT Upgrade Patches!
Available Now, 2016 winSPWW2 and winSPMBT Upgrades to the Upgrades!
Now Available!
2018 Upgrade Patches for winSPMBT and winSPWW2. New! Content Packed!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Search
Today's Posts
Mark Forums Read
Page 1 of 18
1
2
3
11
>
Last
»
Showing results 1 to 25 of 438
Search took
0.01
seconds.
Search:
Posts Made By:
jivemi
Forum:
WinSPWW2
January 22nd, 2019, 08:15 PM
Replies:
5
AP Penetration Ratings
Views:
441
Posted By
jivemi
Re: AP Penetration Ratings
Don't we all :)?
Forum:
WinSPWW2
January 21st, 2019, 08:50 PM
Replies:
5
AP Penetration Ratings
Views:
441
Posted By
jivemi
Re: AP Penetration Ratings
Yes. Just go to AP Calc, accessible through Game Options at startup under Utilities. There it shows you precise penetration values at various ranges for particular kinds of guns and ammo. You'll note...
Forum:
After Action Reports
January 20th, 2019, 05:22 AM
Replies:
0
Desperation at Artemki
Views:
310
Posted By
jivemi
Desperation at Artemki
Desperation at Artemki
This is an AAR about Scenario #377, Ulf Lundstrom’s Defence of Artemki, the Soviet defence [1] of a small town on the way to Moscow against the German juggernaut in...
Forum:
Campaigns, Scenarios & Maps
January 16th, 2019, 08:19 PM
Replies:
7
Skittish VH Scenario #470
Views:
461
Posted By
jivemi
Re: Skittish VH Scenario #470
Many thanks Don for your kind attention and precise explication. For something so relatively minor you've gone far beyond the call of duty. Very surprising to see what the real "culprit" was.
BTW...
Forum:
Campaigns, Scenarios & Maps
January 16th, 2019, 12:57 AM
Replies:
7
Skittish VH Scenario #470
Views:
461
Posted By
jivemi
Skittish VH Scenario #470
In Ts4EVER's Scenario #470, Bazooka Town, hex #31,12, a wood building, is a 100-point objective that's in German hands before the battle. Yet after first moving a tank into it, then an engineer...
Forum:
WinSPWW2
January 5th, 2019, 09:23 PM
Replies:
15
Info:
20 years
Views:
1,437
Posted By
jivemi
Re: 20 years
Well yes. Playing Steel Panthers reinforces the observation that life is a fight, and that we as individuals are responsible for whatever happens to us. If SP be the food of philosophical insight,...
Forum:
WinSPMBT
December 20th, 2018, 08:00 PM
Replies:
3
Question:
3840x2160 monitor
Views:
591
Posted By
jivemi
Re: 3840x2160 monitor
Not yet...
Forum:
WinSPWW2
December 20th, 2018, 07:58 PM
Replies:
11
Question:
Does anyone else see this... ??
Views:
988
Posted By
jivemi
Re: Does anyone else see this... ??
Me neither.
Forum:
WinSPWW2
December 20th, 2018, 07:57 PM
Replies:
2
Icons
Views:
519
Posted By
jivemi
Re: Icons
Neat. The fountains of Camo Workshop gush forth an unceasing stream of creative energy. Good on yer Don!
Forum:
WinSPMBT
December 15th, 2018, 08:18 AM
Replies:
8
CIWS/VIRSS Vs ATGM/AGM
Views:
1,347
Posted By
jivemi
Re: CIWS/VIRSS Vs ATGM/AGM
Just had an incident where an HJ-8 attacked a K-2. The message said that the EW defeated the missile, yet the missile struck home anyway and blew up the tank on a front hit (can't recall hull or...
Forum:
TO&Es
December 11th, 2018, 04:34 AM
Replies:
882
MBT's
Views:
180,066
Posted By
jivemi
Re: MBT's
OK, after 3 meeting engagements in mostly level, lightly wooded terrain (random each time) on a 110X120 map with 41 visibility here are the results:
Test one: Russian first player, 13 T-72B3/B4s...
Forum:
WinSPMBT
November 25th, 2018, 11:12 AM
Replies:
46
Merkava invincible?
Views:
5,597
Posted By
jivemi
Re: Merkava invincible?
You can say that again. And not "just" missiles but APCR from a 125mm Russian tank cannon (125mm Gun 05) with average PEN of 96 within 650 meters. It goes below the Merkava 4M's frontal threshold of...
Forum:
WinSPWW2
November 11th, 2018, 12:24 AM
Replies:
1
The fastest crew in the world
Views:
783
Posted By
jivemi
Re: The fastest crew in the world
No doubt I could run that fast if my pants were on fire...
Forum:
Campaigns, Scenarios & Maps
November 10th, 2018, 08:52 PM
Replies:
4
Scenario:
TAC Scenario Conversions.
Views:
729
Posted By
jivemi
Re: TAC Scenario Conversions.
Great Scott! What are you waiting for? It would be your eternal gift to a grateful wargaming public.
And who knows? After people get jaded with fancy graphics attending specious stuff like World...
Forum:
Campaigns, Scenarios & Maps
November 9th, 2018, 08:56 PM
Replies:
4
Scenario:
TAC Scenario Conversions.
Views:
729
Posted By
jivemi
Re: TAC Scenario Conversions.
Panzerblitz, eh? Now that sure brings back memories! Many thanks for the conversions.
Forum:
Campaigns, Scenarios & Maps
November 4th, 2018, 10:10 AM
Replies:
24
Ts4EVER scenarios
Views:
8,839
Posted By
jivemi
Re: Ts4EVER scenarios
Deleted
Forum:
WinSPMBT
November 2nd, 2018, 09:12 PM
Replies:
14
WINSPMBT cited in "Best Modern War, Cold War & WW3 wargames" article by Wargamer
Views:
1,880
Posted By
jivemi
Re: WINSPMBT cited in "Best Modern War, Cold War & WW3 wargames" article by Wargamer
Heartfelt congratulations to Don and Andy for a well-deserved endorsement by one of the wargaming industry's primary authorities. Let's hope this recognition is at least some compensation for all the...
Forum:
WinSPWW2
October 26th, 2018, 09:04 PM
Replies:
50
Feature requests for 2019
Views:
5,063
Posted By
jivemi
Re: Feature requests for 2019
Dunno about targeting and RF subsystems but IMHO the frequency of mobility kills is fine as it is, especially when considering the possibility of "odd situations" when coding for running gear...
Forum:
WinSPMBT
October 25th, 2018, 02:47 AM
Replies:
6
Arab vs Israel Campaign
Views:
1,349
Posted By
jivemi
Re: Arab vs Israel Campaign
Really. Just blew up an Abrams with a Kornet at 250 meters! Usually they're junk under 400 meters but this brave team managed to get another hit on another tank in the same hex but did no damage....
Forum:
WinSPMBT
October 22nd, 2018, 08:00 AM
Replies:
5
VIRSS, SDs and Tank Smoke Rounds
Views:
1,095
Posted By
jivemi
Re: VIRSS, SDs and Tank Smoke Rounds
OK, apparently nothing's changed. Didn't see any message at all on the second shots, but got the "VIRSS defeats Missile" on the first ones (have Message Delay at one-half so shouldn't miss anything)....
Forum:
WinSPMBT
October 22nd, 2018, 03:39 AM
Replies:
5
VIRSS, SDs and Tank Smoke Rounds
Views:
1,095
Posted By
jivemi
VIRSS, SDs and Tank Smoke Rounds
Sorry did forum search (nothing) then DuckDuck and Google. All I got on this was something from The Blitz back in 2007 and some quotes (from Don or Andy?) concerning how VIRSS works in the game....
Forum:
WinSPWW2
October 21st, 2018, 07:44 PM
Replies:
12
Question
Views:
1,949
Posted By
jivemi
Re: Question
Negative. Always ON.
Forum:
WinSPWW2
October 13th, 2018, 03:47 AM
Replies:
11
Apcalc
Views:
1,919
Posted By
jivemi
Re: Apcalc
Which goes a long way to explaining why my precious T-90As with frontal armor against HEAT of well over 100 get damaged by Javelins with minumum PEN of 90. Didn't you say this game was unpredictable...
Forum:
WinSPWW2
October 12th, 2018, 07:13 AM
Replies:
50
Feature requests for 2019
Views:
5,063
Posted By
jivemi
Re: Feature requests for 2019
No bug. Countless times I've bombarded certain hexes "blind" just ahead of forward infantry ("beaters). Most of the time, if my infantry haven't been too suppressed by their own barrage, they advance...
Forum:
WinSPWW2
October 9th, 2018, 10:04 PM
Replies:
50
Feature requests for 2019
Views:
5,063
Posted By
jivemi
Re: Feature requests for 2019
Not interested in upping arty (also use it at 100% as with all other preferences) since IMO it's fine against infantry in the open or in regular terrain cover and buildings.
Since dug-in...
Showing results 1 to 25 of 438
Page 1 of 18
1
2
3
11
>
Last
»
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
02:00 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2019, Shrapnel Games, Inc. - All Rights Reserved.