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Search: Posts Made By: Deathjester
Forum: Scenarios, Maps and Mods October 29th, 2012, 04:43 PM
Replies: 41
Views: 20,852
Posted By Deathjester
Re: Conceptual Balance Mod 1.94 released!

.. and those are cheaper than the Gorgon, which comes with a hefty price tag.
Forum: Scenarios, Maps and Mods October 24th, 2012, 12:10 PM
Replies: 16
Views: 12,516
Posted By Deathjester
Re: Melita:The Cursed Cure (playable finally) V1.1

Mentioned before, but you should cross post over here as well:

http://z7.invisionfree.com/Dom3mods/index.php?act=idx

Nice mod! Good job!
Forum: Dominions 3: The Awakening June 12th, 2012, 12:17 PM
Replies: 5
Views: 1,813
Posted By Deathjester
Re: Hey, you're back! I've missed you so much.

I would like to take a moment to urge people to donate a dollar or so to the maker of the wiki (easily done through paypal):

http://dom3.servegame.com/wiki/Dom3Wiki:Site_support
Forum: Scenarios, Maps and Mods May 10th, 2012, 05:40 AM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

Thanks, always glad to hear someone is enjoying the mod!

Yes, the mod is active. It is being played in a few multiplayer games at the moment and I have been waiting for complete feedback from the...
Forum: Dominions 3: The Awakening March 5th, 2012, 11:55 AM
Replies: 26
Views: 4,492
Posted By Deathjester
Re: Favorite Heroes

"The Black Terror" for Bandar Log is the most AWESOME hero ever.

I also like the "Hanged King" hero for Helheim. (might be CBM only?)
Forum: Scenarios, Maps and Mods March 1st, 2012, 06:55 PM
Replies: 509
Views: 113,180
Posted By Deathjester
Re: Conceptual Balance Mod v1.92

So.. you're saying balance can never be improved?

Close the thread!
Forum: Multiplayer and AARs February 27th, 2012, 04:11 AM
Replies: 1
Views: 1,049
Posted By Deathjester
Forum: Multiplayer and AARs February 24th, 2012, 04:20 AM
Replies: 1
Views: 1,049
Posted By Deathjester
Sub for Shangri-La - Sub found!

We need a sub for Taragarth, who have gone missing, in "Brats und Bier Bitte!" over at the other forum:

http://z7.invisionfree.com/Dom3mods/index.php?showtopic=653

It is still early game and...
Forum: Scenarios, Maps and Mods February 19th, 2012, 11:25 AM
Replies: 0
Views: 1,489
Posted By Deathjester
LA Feminye

This has been in development for a while over the the "Dominions 3" forum (see http://z7.invisionfree.com/Dom3mods/index.php?showtopic=622), and I feel it is finished enough to be presented here as...
Forum: Dominions 3: The Awakening February 14th, 2012, 09:46 AM
Replies: 13
Views: 3,767
Posted By Deathjester
Re: Father Illearth and King of Banefires but no Queen of the Celestial Winds or othe

I don't think we necessarily need to cover the other sorcerous paths. I think a Air/Death queen would be cool, what with the winds of death/wailing winds spells and all. Maybe she even...
Forum: Dominions 3: The Awakening December 12th, 2011, 04:28 PM
Replies: 18
Views: 2,987
Posted By Deathjester
Re: OT - Books???

Steven Erikson - "The Malazan Book of the Fallen"

For me, it's a fantastic series and the best fantasy I have read. It's gritty, rough, epic and touching. It's not true to many formulas in fantasy...
Forum: Scenarios, Maps and Mods December 2nd, 2011, 08:46 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

New version. See original post for details on version 0,82. Balance wise they are quite substantial changes. In short, High Mages thematically, and balance wise, needed to be different. They are now...
Forum: Dominions 3: The Awakening November 29th, 2011, 05:29 AM
Replies: 14
Views: 2,211
Posted By Deathjester
Re: How lucky can you be?

Well, the wielder does get luck when using the sword, even if he does get cursed as well.
Forum: Multiplayer and AARs November 16th, 2011, 06:00 PM
Replies: 16
Views: 2,956
Posted By Deathjester
Re: Sprawling Empires: Intermidiate game, relaxed pace - Recruiting

Colonial (and others), I have just posted a new game. You are welcome to join.

http://z7.invisionfree.com/Dom3mods/index.php?showtopic=618
Forum: Dominions 3: The Awakening November 16th, 2011, 08:24 AM
Replies: 21
Views: 3,681
Posted By Deathjester
Re: Hammer of the forge lord CBM

You can not ban/remove an item.

The only way to largely "remove" an item is to move it to const 8.
Forum: Scenarios, Maps and Mods November 13th, 2011, 04:24 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

New version up. OP updated. Changelog below. It's really two updates in one, as I decided to add an extra thing or two to version 0,75 before release.

Version 0,79:

Bug fixes
- Bug fix: Red...
Forum: Scenarios, Maps and Mods November 3rd, 2011, 04:58 AM
Replies: 2
Views: 1,658
Posted By Deathjester
Re: Hexed (91 + 12)

That's from the Battles for Wesnoth map editor, right?

Good game, and good use of it for the Dominions map.

Edit: It said in your post that it was from the Wesnoth editor. Sorry, read too fast.
Forum: Multiplayer and AARs October 18th, 2011, 05:25 AM
Replies: 16
Views: 2,956
Posted By Deathjester
Re: Sprawling Empires: Intermidiate game, relaxed pace - Recruiting

Hmm, problem is that I like this style in theory, but I've found it tiresome in practice, unfortunately.

I will start a game shortly, with:

-6 players
-relatively relaxed pace
-about 100...
Forum: Multiplayer and AARs October 15th, 2011, 08:58 AM
Replies: 16
Views: 2,956
Posted By Deathjester
Re: Sprawling Empires: Intermidiate game, relaxed pace - Recruiting

Hey Colonial,

I think I will not be participating after all. It seems you are going for a bigger game than I'm willing to play. Too many provinces, possibly too many players. I've unfortunately...
Forum: Scenarios, Maps and Mods October 6th, 2011, 04:46 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

New version. Fixes some issues with case sensitivity and also fixes two crucial things: Adds a national scout to the lineup and gives the priest the holy level he always was supposed to have. Apart...
Forum: Scenarios, Maps and Mods October 1st, 2011, 08:13 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

Major update. First post updated.

All current units, summons and heroes have complete graphics. I like them all but will be improving and polishing them (or even changing them). The Emperor and...
Forum: Scenarios, Maps and Mods September 25th, 2011, 01:44 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

Made a whole new graphic for the Thyr mage, and remade the old one into a quite cool Adjunct Lorn. See the preview image in the original post.
Forum: Scenarios, Maps and Mods September 24th, 2011, 06:42 PM
Replies: 17
Views: 8,865
Posted By Deathjester
Re: Malazan Empire

Glad to hear you're going to try it out. Be sure to check back as I will be refining and updating for some time yet.

Some updates graphically, two drafts:

Thyr mage:...
Forum: Multiplayer and AARs September 16th, 2011, 06:35 PM
Replies: 6
Views: 1,530
Posted By Deathjester
Re: Is there much demand? - Slow-paced, mid skill level game

I'm pretty much in the same situation myself, and I would play in such a game.

Preferably reasonably poor in gems and with around 5-7 players and a 60-100 province map.
Forum: Scenarios, Maps and Mods September 16th, 2011, 06:31 PM
Replies: 4
Poll: Map: Post Diluvium
Views: 2,136
Posted By Deathjester
Re: Post Diluvium

I fixed a preview meanwhile to this very pretty map:

http://dl.dropbox.com/u/11811103/Diverse/Post%20Diluvium.jpg

Feedback: I like the "mood" of the map. For some reason it reminds me of...
Showing results 1 to 25 of 110

 
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