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Search: Posts Made By: Suhiir
Forum: TO&Es May 11th, 2015, 07:59 PM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

It's definite that it's bad for your sanity.
Forum: TO&Es April 25th, 2015, 03:48 AM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

Assuming people can find, and bother to read, the info text that sounds like the best bet.
Forum: TO&Es April 23rd, 2015, 05:28 PM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

Maybe place them in the normal locations but give them formation names like "Obs ..." (obliterate) or "Got ..." (Gotland).
Or maybe what I did with US Navy aircraft/helos and add a "*" to the unit...
Forum: TO&Es February 9th, 2015, 05:52 PM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

I have one experimental campaign scenario where I reduced the cost of armed enemy units to 0 (zero), since units can't have a negative cost I needed to use reverse Polish logic and you actually lose...
Forum: TO&Es February 8th, 2015, 06:23 PM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

While point costs have zip to do with AI targeting it can still be very useful to alter the value of support units with the editor, make sure you mention this in the scenario notes so the player is...
Forum: TO&Es February 4th, 2015, 03:29 PM
Replies: 84
Views: 20,881
Posted By Suhiir
Re: OOB 066 Sweden [WIP]

I played that game during the 1991 beta test, can't say it's changed much.
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