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Search: Posts Made By: Jiggymike
Forum: Multiplayer and AARs December 24th, 2011, 04:27 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Running

That sounds great to me, thanks. Feel free to make any adjustments you see fit with regards to forging, ritual spells, recruiting.
Forum: Multiplayer and AARs December 22nd, 2011, 12:37 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Running

Yes, I'd like to take an extended break over the holidays, I will be out of town and have visitors alternatively. Postponing from now until January 3rd would be ideal, thanks. Alternatively you can...
Forum: Multiplayer and AARs December 14th, 2011, 12:42 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Capital is gone, almost dead. Will be sending out gems to people this turn who agree to avenge me. Let me know what type you need, first come first serve.
Forum: Multiplayer and AARs December 12th, 2011, 04:33 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Agarthans are pretty weak combatants, can you cast Darkness at the start of the battle?
Forum: Multiplayer and AARs December 11th, 2011, 03:48 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Running

Anyone interested in water gems? I am trying to get either fire or earth in return. I also have an abundance of gold for trade, willing to buy forged items or gems.
Forum: Multiplayer and AARs December 7th, 2011, 03:35 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

^Yeah, you'll learn. For example, if you'd used your dragon as a combatant instead of to cast spells, I'd probably have been dead 5 turns ago.
Forum: Multiplayer and AARs December 7th, 2011, 03:33 AM
Replies: 154
Views: 14,880
Posted By Jiggymike
Re: Dreadful fates II - (Running)

Damn, I was looking forward to an epic, yet futile, battle to save my capitol, but I guess I got dom killed. Oh well, gl to those remaining.
Forum: Multiplayer and AARs December 6th, 2011, 03:29 AM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Running

Sent a chaffy commander to the arena just to check out the proceedings and instead he came back thuggin'
Forum: Multiplayer and AARs December 6th, 2011, 03:13 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Well Brown, I warned you that this war was pointless. I have to say it feels pretty good to turn back your entire army and your pretender with nothing more than one-level mages and a handful of...
Forum: Multiplayer and AARs December 3rd, 2011, 02:29 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Forum: Multiplayer and AARs December 1st, 2011, 04:55 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

I don't have much longer either and I am definitely NOT admining this game after I'm dead...
Forum: Multiplayer and AARs November 24th, 2011, 05:12 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Running

Can we please postpone hosting for at least 24 hours? I'll be out of town this weekend and don't have my laptop. Thank you!
Forum: Multiplayer and AARs November 23rd, 2011, 10:38 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

We have one turn due soon I think, going to delay the next one until Monday for the holiday weekend.
Forum: Multiplayer and AARs November 22nd, 2011, 11:13 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Someone PM me if you want to become the admin for this game, I am giving up because it's not fun for me anymore.
Forum: Multiplayer and AARs November 20th, 2011, 02:12 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Part of our arrangement, I had taken it from him earlier and conceded it back.
Forum: Multiplayer and AARs November 19th, 2011, 06:57 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

Warring with Yelloea was not really achieving anything for me so we decided to attack Redka to our mutual benefit. At this point Moria is just a thematic nation of double-crossing lizards and snakes....
Forum: Multiplayer and AARs November 14th, 2011, 02:34 PM
Replies: 154
Views: 14,880
Posted By Jiggymike
Re: Dreadful fates II - (Running)

Oops, sorry about that! I had just noticed this diseased commander, and figured I'd pull the typical suicide move to save a few gold on upkeep, and maybe gain some intel while I was at it.

But...
Forum: Multiplayer and AARs November 13th, 2011, 12:55 PM
Replies: 154
Views: 14,880
Posted By Jiggymike
Re: Dreadful fates II - (Running)

TwoBits, just so we're clear, it's generally considered bad form to send one diseased commander at an army. I have no idea if it was a mistake or what your intention was but it's because you can use...
Forum: Multiplayer and AARs November 13th, 2011, 12:53 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Tried to write Pink a message: The following users were not found: Endymion[/QUOTE]

Sorry, he has different names on different forums and I couldn't remember who he was here. I think it's...
Forum: Multiplayer and AARs November 9th, 2011, 07:58 PM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

I see your post now. I made preventive attack. You use a Super mage to research fast. If i made nap whith you, your pretender and your republic of Gray convert in very hard. In this moment i need try...
Forum: Multiplayer and AARs November 9th, 2011, 03:27 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

It definitely feels like taking a SC pretender is optimal since earlyl expansion is so important to establishing your troop and magic diversity. However, I feel like there are other viable...
Forum: Multiplayer and AARs November 9th, 2011, 12:17 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Well it would have been nice if you got back to me because then you wouldn't have made a pointless attack on me on the fourth turn. You'll probably beat me given that you have a SC pretender and I...
Forum: Multiplayer and AARs November 8th, 2011, 12:19 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Re: Noobaclysm! Cataclysm mod game for noobs. GAME STARTED!

Kosomoko, turn on your private messaging, I'm trying to contact you about some diplomacy (short form - you stick to the provinces to the north of me, I'll stick to the ones to the south).
Forum: Multiplayer and AARs November 7th, 2011, 11:59 PM
Replies: 113
Views: 9,502
Posted By Jiggymike
Re: Randomocalypse - 5 players, randomly generated nations - Send pretenders

I'm just trying to give my line of reasoning, and even if it doesn't work out-so far I have no answer for your sacreds-I still think the move can be justified. My strategy was certainly NOT to get...
Forum: Multiplayer and AARs November 7th, 2011, 12:27 AM
Replies: 102
Views: 13,949
Posted By Jiggymike
Showing results 1 to 25 of 121

 
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