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Search: Posts Made By: DireAussie
Forum: Scenarios, Maps and Mods June 4th, 2009, 01:14 AM
Replies: 8
Views: 2,210
Posted By DireAussie
Re: Map: Mines and Farms (wraparound)

Heh, I must have accidentally deleted those pics when doing a clean out on my web page. DASUP also doesn't work anymore but I dont think anyone ever used it anyway, and I dont need it anymore.

I...
Forum: Dominions 3: The Awakening May 26th, 2009, 04:02 AM
Replies: 3,096
Views: 256,707
Posted By DireAussie
Re: Bug Thread: Discussion

Bug with returning:

As R'lyeh I had 3 golems equipped with rings of water breathing cast Returning. Next turn they all had disappeared. I didnt receive any drowning message either.
Forum: Dominions 3: The Awakening February 3rd, 2009, 04:24 AM
Replies: 17
Views: 1,914
Posted By DireAussie
Re: Twiceborn Globals

Righteouseness smighteousness! Come clean you scoundrel; pray tell us how many gems you put in that thing :tough:
Forum: Dominions 3: The Awakening January 27th, 2009, 04:57 PM
Replies: 17
Views: 1,914
Posted By DireAussie
Re: Twiceborn Globals

In a multiplayer game I am playing, I had taken over the home province of the enemy a few turns ago. This turn I killed his mage which had cast 2 globals and had also cast twiceborn. Checking the...
Forum: Dominions 3: The Awakening June 13th, 2008, 07:32 AM
Replies: 49
Views: 1,683
Posted By DireAussie
Re: Bump in Appreciation of Gandalf Parker

Gandalf has done a lot for the dominions community. However there is still responsibility in hosting a game server where the games last months, sometimes years and each turn takes hours of time to...
Forum: Dominions 3: The Awakening May 9th, 2008, 07:09 AM
Replies: 49
Views: 2,152
Posted By DireAussie
Re: Who are the most powerful pretenders?

I prefer rainbow pretenders. Your expansion isnt as quick. However you get early research, early gems searching, and if you survive the early game you have a lot more options with forging and...
Forum: Dominions 3: The Awakening May 8th, 2008, 09:07 PM
Replies: 4
Views: 424
Posted By DireAussie
Re: How can I read all the units descriptions ?

all the descriptions for everything in the game are in dom3.exe. If you get a hex editor you can read them that way, but its a pain in the butt.
Forum: Scenarios, Maps and Mods May 8th, 2008, 07:57 AM
Replies: 4
Views: 1,351
Posted By DireAussie
Re: Help with altering Lonely Mermaid map.

Great to hear that someone likes it http://forum.shrapnelgames.com/images/smilies/happy.gif

It was the first map I made, the other ones that you can download from the link ich gave are a bit...
Forum: Scenarios, Maps and Mods April 11th, 2008, 11:24 PM
Replies: 1
Views: 1,719
Posted By DireAussie
Four Lakes and Forts (wraparound)

Four Lakes and Forts

Version 1.0

100 land + 13 sea (wraparound)

This map is designed for non-underwater or hybrid races only. Four derelict fortresses stand idle in the land of the frozen,...
Forum: Scenarios, Maps and Mods March 14th, 2008, 09:23 PM
Replies: 6
Map: Maps site
Views: 534
Posted By DireAussie
Re: Map´s site

It doesnt seem to be possible to add maps, the FAQ says to click on the map section your map should go in then click "edit" but there is no edit link to click. I signed up as a member, but maybe I...
Forum: Dominions 3: The Awakening March 11th, 2008, 07:34 AM
Replies: 28
Views: 847
Posted By DireAussie
Re: Argh! Armies not moving bug, have save games

We have had this happen in a MP game. All 3 commanders in the same group did not move into an enemy province, and I'm sure I had them with movement orders since I always use the 'n' key to check. ...
Forum: Multiplayer and AARs February 26th, 2008, 11:00 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Ich's game servers are also extremely good. He has cool web page score graphs, email notification and he'll respond to any PM's or emails within minutes rather than days.

Looks like this is the...
Forum: Multiplayer and AARs February 17th, 2008, 09:48 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Forum: Multiplayer and AARs February 16th, 2008, 07:09 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

>Man, Ctis, Arco and Marignon were actually
>quite powerful and not at all in bad positions

C'tis could have held out for longer and progressed further in the game. If he had asked I would have...
Forum: Multiplayer and AARs February 13th, 2008, 10:22 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Well hmph. Marignon (Meglobob) going AI is pretty damn disappointing to say the least. I've spent months on this game and quite a lot of time for it to get to this state. I feel disrespected as a...
Forum: Multiplayer and AARs February 8th, 2008, 07:20 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

>Of course, you will have won the game by the time

If only! Combine the might of Pythium and Marignon. Its going to be tough...damn tough for me to win from here. I've been constantly at war...
Forum: Multiplayer and AARs February 6th, 2008, 12:55 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

If your capital wasnt in such an awkward spot I'd gladly give it back...would Marignon's capital suffice? http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Multiplayer and AARs February 5th, 2008, 03:08 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Had another look at the game and c'tis has actually made himself AI. Explains a few things that the moves showed this turn.
Forum: Multiplayer and AARs February 5th, 2008, 01:47 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Yeah he was pretty messed up, now even moreso! Though he does still have a ton of hp and a nasty poison attack.
Forum: Multiplayer and AARs February 5th, 2008, 12:54 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

I was scratching my head at how your pretender cast spells when he was feebleminded - turns out one of your own commanders hit him with the black bow of botulf. I hope you sacrifice him to the...
Forum: Multiplayer and AARs February 4th, 2008, 10:52 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Doh, I totally muffed up my fatigue calculations on that one. At least I got rid of those banefire casters.
Forum: Multiplayer and AARs February 2nd, 2008, 11:44 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

C'tis you have 1 hour left before it stale turns.
Forum: Multiplayer and AARs January 31st, 2008, 11:55 PM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

The world should not fear Abysia. C'tis is a smart, wily lizard, I wont be defeating him anytime soon.

When is this server going to be upgraded to 3.14?
Forum: Multiplayer and AARs January 21st, 2008, 06:41 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Heh, cant blame me for trying http://forum.shrapnelgames.com/images/smilies/happy.gif But be warned, often what I say comes true!
Forum: Multiplayer and AARs January 19th, 2008, 03:21 AM
Replies: 180
Views: 3,002
Posted By DireAussie
Re: Game: Fearsome Legions (in progress)

Doh, no more free ride - now man's armies are attacking me!

Dear C'tis: Fun battles so far. I found the initial dissolution of chariots most amusing...
Showing results 1 to 25 of 67

 
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