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Search: Posts Made By: DRG
Forum: TO&Es Today, 12:49 PM
Replies: 725
Views: 134,879
Posted By DRG
Re: MBT's

OK Pat you show me a source that specifically states the Indonesian 2A4's are fitted with the L55 gun and I will change it

read this

RUAG Leopard 2 Upgrade...
Forum: TO&Es Today, 12:37 PM
Replies: 725
Views: 134,879
Posted By DRG
Re: MBT's

There are 21 icons in 4 Shp files

as measured from the front of the extractor it IS longer....not quite perfect but "close enough"

So the answer is NO it's not "worth it"
Forum: TO&Es Today, 12:31 PM
Replies: 725
Views: 134,879
Posted By DRG
Re: MBT's

Pat......"GERMAN UNIT 033" is a L55 2A6 not a 2A4. I have not found a single source that indicates 2a4's were fitted with L55's and no source I've found describes Indonesian Leos as anything but...
Forum: TO&Es Today, 07:56 AM
Replies: 725
Views: 134,879
Posted By DRG
Re: MBT's

https://thediplomat.com/2016/05/indonesia-receives-first-batch-of-new-german-made-main-battle-tanks/



The problem with information about equipment before they are actually delivered is that...
Forum: Campaigns, Scenarios & Maps October 17th, 2017, 11:23 PM
Replies: 5
Scenario: Ww2+40
Views: 140
Posted By DRG
Re: Ww2+40

Sorry.... I have no time to test scenarios ATM but I'm sure others do..... but it would be a REALLY good idea to re-issue this so it's NOT using an active scenario slot

Don
Forum: Campaigns, Scenarios & Maps October 17th, 2017, 08:32 AM
Replies: 8
Views: 297
Posted By DRG
Re: Korea 1950 scenarios and maps

Well that's a new one for me ! Odd it would be rice paddies that didn't run
Forum: WinSPWW2 October 17th, 2017, 02:19 AM
Replies: 13
Views: 266
Posted By DRG
Re: Rifle/SMG Effective Range

Rifle/SMG Effectiveness is more a factor of your units experience and morale ( + suppression and damage ) and that of the enemy unit you are firing at.

Better units in good shape hit better than...
Forum: TO&Es October 17th, 2017, 02:14 AM
Replies: 451
Views: 45,493
Posted By DRG
Re: Jets & Planes but no UAV's here.

...which is why it was added to USMC unit 621 last year as the OV-10D Bronco but has now been extended to 2025 as the OV-10G+ Bronco
Forum: Campaigns, Scenarios & Maps October 16th, 2017, 05:56 PM
Replies: 8
Views: 297
Posted By DRG
Re: Korea 1950 scenarios and maps

They are OK in my copy of the game. The only way you get voids like that is if you are missing SHP files.....so it looks like YOU are missing SHP files......

TER42 - Rice Paddy

TER43 - Rice...
Forum: TO&Es October 16th, 2017, 06:14 AM
Replies: 15
Views: 655
Posted By DRG
Re: Tank machine guns

page 74 in the manual.......

http://forum.shrapnelgames.com/attachment.php?attachmentid=14962&stc=1&d=1508148827
Forum: WinSPWW2 October 16th, 2017, 06:00 AM
Replies: 11
Views: 239
Posted By DRG
Re: Infantry-only Scenarios

Ah ! Sorry.....359 is only in winSPMBT not winSPWW2

Try the map generator using these numbers on a 30 x 30 map....keep pressing the blue> button until you see one you like
...
Forum: WinSPWW2 October 15th, 2017, 04:25 PM
Replies: 11
Views: 239
Posted By DRG
Re: Infantry-only Scenarios

If you use that map I suggested try two companies......once you buy for your side the AI side will only get an equal amount so you could set both sides to XXX then only buy the 2 infantry...
Forum: WinSPWW2 October 15th, 2017, 04:10 PM
Replies: 11
Views: 239
Posted By DRG
Re: Infantry-only Scenarios

Try a generated company-sized meeting engagement battle on a 25x25 map. Pick two roughly equal nations. Try custom map # 359

Maybe try a couple of coys of infantry...... set the battle up so you...
Forum: TO&Es October 14th, 2017, 07:43 PM
Replies: 11
Views: 2,364
Posted By DRG
Re: Poland OOB

http://forum.shrapnelgames.com/attachment.php?attachmentid=14960&stc=1&d=1508071099
Forum: WinSPMBT October 13th, 2017, 08:25 AM
Replies: 6
Views: 265
Posted By DRG
Re: Triggered reinforcements

"The list" is a rough set of ideas we have tossed around regarding game changes and or improvements......in many cases it refers to a specific email or series of emails and I have limited time as it...
Forum: TO&Es October 11th, 2017, 06:59 PM
Replies: 26
Views: 2,015
Posted By DRG
Re: Problems with the current Russian OOB (#11).

Threads rarely get deleted and I cannot think of any reason why one like that would be. The Shrapnel search engine isn't the greatest. If you think you know what was said try Googling
Forum: WinSPMBT October 11th, 2017, 06:51 PM
Replies: 6
Views: 265
Posted By DRG
Re: Triggered reinforcements

It may help build "community awareness" and enthusiasm if the list of game ideas were published in a "sticky."

<br>[/QUOTE]

NOT going to happen.......
Forum: After Action Reports October 11th, 2017, 05:59 PM
Replies: 24
Views: 624
Posted By DRG
Re: The Curse of the Delay

No, YOU miss the point. As I said the ratios are set up for the AI and have been that way since the later 1990's......suddenly you think there is a problem.......

As we have said the game has a...
Forum: WinSPMBT October 11th, 2017, 03:47 PM
Replies: 6
Views: 265
Posted By DRG
Re: Triggered reinforcements

Right now we have a list of >60 items we want to investigate. The chance of us actually doing them all this time around approaches a snowball's chance in Hell. That said there is a suggestion already...
Forum: WinSPMBT October 11th, 2017, 02:02 PM
Replies: 10
Question: uh1-gunship
Views: 383
Posted By DRG
Re: uh1-gunship

Yes, it does
Forum: Campaigns, Scenarios & Maps October 10th, 2017, 01:56 PM
Replies: 47
Scenario: Vital Airfield
Views: 3,110
Posted By DRG
Re: Vital Airfield

hopefully one of the experienced scenario designers can help you with this
Forum: After Action Reports October 9th, 2017, 04:05 PM
Replies: 24
Views: 624
Posted By DRG
Re: The Curse of the Delay

You do understand that player points can be adjusted ? And they are set up that way so a player can adjust the game to his liking ? All you need to do is exert some free will and change them. The...
Forum: Campaigns, Scenarios & Maps October 9th, 2017, 03:08 PM
Replies: 47
Scenario: Vital Airfield
Views: 3,110
Posted By DRG
Re: Vital Airfield

I assume you didn't make a save BEFORE deleting those units? If no I guess you just learned something.

Also. it's kinda hard for anyone to SEE what you might have done without actually SEEING IT
Forum: After Action Reports October 9th, 2017, 02:54 PM
Replies: 24
Views: 624
Posted By DRG
Re: The Curse of the Delay

The range of experience and skill level of players is far too wide to arbitrarily make changes to make one segment happy...and annoy others

The delaying side barely gets a company to defend 1.5...
Forum: Campaigns, Scenarios & Maps October 9th, 2017, 02:42 PM
Replies: 10
Views: 897
Posted By DRG
Re: #338--Fintel Ridge special woods rule

it is my belief that a map should use existing terrain rather than special rules. If you don't want vehicles moving through certain wooded areas there are ways, as detailed above, to achieve that...
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