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Search: Posts Made By: Hermit
Forum: WinSPWW2 March 5th, 2024, 05:59 PM
Replies: 6
Views: 743
Posted By Hermit
Re: Fortification and crewed guns

Thank you both for the prompt replies. I suspected this might be the case, but was hoping I was wrong. Creating a sample game was a good suggestion, but I'm right in the middle of unit selection...
Forum: WinSPWW2 March 5th, 2024, 02:08 PM
Replies: 6
Views: 743
Posted By Hermit
Re: Fortification and crewed guns

Whoops, I see now this is the WWII Forum. I must have gotten here from my searches. That last post was for the WinSPMBT Forum. Again, apologies.
Forum: WinSPWW2 March 5th, 2024, 02:05 PM
Replies: 6
Views: 743
Posted By Hermit
Fortification and crewed guns

I apologize if this has already been answered, but I read the game guide and searched the Forum for both "Fortification" and "Bunker" and did not find an answer.
I am buying units for a defense, and...
Forum: WinSPMBT January 27th, 2024, 08:50 AM
Replies: 9
Views: 550
Posted By Hermit
Re: SU-152 Swiveling Gun?

Thank you for your time in duplicating this so quickly, and for your continued efforts in supporting this great game. I have zipped up turns 15 through 20 to help with isolating the problem. I have...
Forum: WinSPMBT January 27th, 2024, 07:59 AM
Replies: 9
Views: 550
Posted By Hermit
Re: SU-152 Swiveling Gun?

I really do not believe it was an infantry squad. In this scenario, the Chinese infantry don't have long-range AT capable of killing a Pershing, and the SU shot at me in earlier games from about 7...
Forum: WinSPMBT January 26th, 2024, 09:11 PM
Replies: 9
Views: 550
Posted By Hermit
Re: SU-152 Swiveling Gun?

It is definitely firing "over the shoulder." How can I check those files? Do you want me to send the save file for analysis?
Forum: WinSPMBT January 26th, 2024, 08:01 PM
Replies: 9
Views: 550
Posted By Hermit
Bug SU-152 Swiveling Gun?

I'm playing a solo computer-generated campaign. In several scenarios, the SU-152 fires at units not within its front facing. Nor does it pivot to fire. When I shot at it with another unit, it was...
Forum: After Action Reports November 23rd, 2014, 03:01 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

After a long hiatus due to (1) a divorce, (2) a job change, & (3) a move, I've returned to SPMBT and the forum. I hope to post some more "stories" when I get a bit more time (hopefully including map...
Forum: WinSPMBT December 9th, 2011, 05:24 PM
Replies: 16
Views: 4,549
Posted By Hermit
Re: An annoying game "feature"

My favorite (not) experience with this effect is rolling up next to a vehicle suppressed by small arms fire, with an APC containing an engineer. Eng hops out and assaults vehicle with flamethrower...
Forum: WinSPMBT May 12th, 2011, 09:18 AM
Replies: 10
Views: 2,344
Posted By Hermit
Re: New Guy

My wife also complains about me "spending so much time playing that chicken wire game," referring to the hex grid on the screen.
Forum: WinSPMBT March 28th, 2011, 01:56 PM
Replies: 72
Views: 22,813
Posted By Hermit
Re: WinSPMBT v5.5

I'm playing my first new scenario with the smoke rounds. This is a great improvement! Just one question: ALL my tanks have smoke rounds now. I thought the fix only applied to "0" label/command...
Forum: WinSPMBT March 4th, 2011, 07:32 PM
Replies: 72
Views: 22,813
Posted By Hermit
Re: WinSPMBT v5.5

First of all, thanks to everyone who was involved, but especially to Don and Andy for their continued work on this FANTASTIC game, and of course, the new patch.

That being said, I thought smoke...
Forum: After Action Reports February 25th, 2011, 03:22 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

Enemy units have been reported in the area of the southern objective, and they've probably occupied it by now! We'll have to push some infantry teams forward far enough to get a look-see and find...
Forum: WinSPMBT February 25th, 2011, 10:38 AM
Replies: 2
Views: 1,931
Posted By Hermit
Re: Counter-counter battery fire

While we're on the topic, I had a CB strike from my own arty destroy an enemy 76mm battery a few days ago. Does that count as a "kill" for purposes of experience?
Forum: After Action Reports February 24th, 2011, 10:20 AM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

We've got one of the scout platoons emplaced and creeping toward the village, while our infantry has unloaded in wooded areas all across the battlefield. The infantry line will be used as trip wires...
Forum: After Action Reports February 18th, 2011, 11:33 AM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

We have returned to the Korean peninsula, to head off another incursion by those pesky Chinese. The terrain is rolling hills with moderate woods clumped in groups. We're moving in from the east,...
Forum: WinSPMBT February 18th, 2011, 10:12 AM
Replies: 6
Views: 2,043
Posted By Hermit
Re: ms-dos version?

If you mean the old SSI box game, I have it.
Forum: After Action Reports February 10th, 2011, 07:52 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

The heavy M103 tanks finally caught up with the infantry on the smaller ridge to the south. Using their thick frontal armor as a defense, they plowed their way forward into close proximity to the...
Forum: After Action Reports January 26th, 2011, 03:32 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

A heavy firefight developed on the western edge of the SE peak of the "bowl." A scout team blundered into an enemy squad hiding just below a large cliff as they descended it. The enemy was very...
Forum: After Action Reports January 10th, 2011, 05:55 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

Once a good smoke screen had been established, another platoon was helo'd in to support the troops that came under fire after emerging from the woods down south. After the smoke cleared, even more...
Forum: After Action Reports January 7th, 2011, 11:53 AM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

The Colonel opted to spread out around the road and make a serious effort to annhilate the enemy troops rather than smoke or suppressing them and passing through. The heavy MG's to the south kept...
Forum: After Action Reports January 6th, 2011, 07:25 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

As we began to move forward, the enemy pounded the dirt road with 122mm heavy artillery. I was orinally a little ticked off at the Colonel for not allowing us to ride the tanks down the road until...
Forum: After Action Reports January 4th, 2011, 06:04 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

Having pushed the VietCong/VietMinh back in the Mekong Delta area, we have gradually been flushing enemy units out of their bases and worked our way northward over the past few months. It's now the...
Forum: After Action Reports December 28th, 2010, 01:17 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

The battle shaped up to be a totally one-sided massacre. The enemy attacked en-masse for the most part, had no vehicles, no armor, and few heavy guns. They got a few good shots in with their...
Forum: After Action Reports December 23rd, 2010, 12:44 PM
Replies: 73
Views: 32,822
Posted By Hermit
Re: Long Generated Campaign US v Communist

Its January 1956, and our next assignment will take us to French Indochina. Thank heaven we won't be going back to Korea again. It's colder than billy-hell up in those mountains this time of year. ...
Showing results 1 to 25 of 99

 
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