.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Bronze- Save $7.00
Salvo- Save $7.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.13 seconds.
Search: Posts Made By: PDF
Forum: Scenarios, Maps and Mods July 14th, 2007, 05:14 AM
Replies: 8
Views: 490
Posted By PDF
Re: My Shades, Why Are They So Fickle (Help!)

Yeah, ok, berserk is maybe too much !
Forum: Scenarios, Maps and Mods July 13th, 2007, 02:11 PM
Replies: 8
Views: 490
Posted By PDF
Re: My Shades, Why Are They So Fickle (Help!)

Well thought ! If you still want an unroutable stone, try putting morale at 99, it's used by non-mindless berserk units, it *may* work
Forum: Conquest of Elysium II July 13th, 2007, 11:33 AM
Replies: 5
Views: 4,341
Posted By PDF
Re: Look what I found

Yep, there are many Dom roots in CoE. Not surprisingly http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: Scenarios, Maps and Mods July 10th, 2007, 01:18 PM
Replies: 5
Views: 524
Posted By PDF
Re: List of sound effect # for mods ?

aoe doesn't work at all ? Sheesh...
Forum: Scenarios, Maps and Mods July 10th, 2007, 11:58 AM
Replies: 5
Views: 524
Posted By PDF
Re: List of sound effect # for mods ?

It's a weapon parameter, #aoe
I still have to test the concept though, but it should work, it's not different from various spells/weapons effects, what I just lack is an explosion when the the gun...
Forum: Scenarios, Maps and Mods July 10th, 2007, 08:49 AM
Replies: 5
Views: 524
Posted By PDF
List of sound effect # for mods ?

Hello
With a friend we're trying to do a mod : in the mod we'll want a "cannon" unit, I'm trying to create the weapon, but can't find any correct sound effect...
The list in the mod manual is verey...
Forum: Dominions 3: The Awakening April 17th, 2007, 04:55 PM
Replies: 11
Views: 780
Posted By PDF
Re: Announcing catgod, a pretender file viewer

Hi, nice idea, I'd just need a Windows version to be able to use it ...
Forum: Space Empires: IV & V March 22nd, 2007, 01:02 PM
Replies: 16
Views: 550
Posted By PDF
Re: Freaking Politics!

It still is stupid, rationnally they should accept more easily gifts from enemies than friends ! http://forum.shrapnelgames.com/images/smilies/biggrin.gif
Forum: Dominions 3: The Awakening March 6th, 2007, 09:01 AM
Replies: 22
Views: 1,051
Posted By PDF
Re: Does the AI \"cheat\"?

The AI is not that impressive IMHO. And indeed the AI "cheats", it gets more design points/gold/resources when set above normal level. Plus it gets information about where your provinces are to cast...
Forum: Dominions 3: The Awakening March 6th, 2007, 08:57 AM
Replies: 289
Views: 7,842
Posted By PDF
Re: Kristoffer\'s encouragement thread

Hi KO, glad to see you back ! http://forum.shrapnelgames.com/images/smilies/happy.gif
Having Tuatha/Tir Na N'Og back soon is good news, is there something else in your bag ?...
Forum: Dominions 3: The Awakening March 6th, 2007, 08:54 AM
Replies: 82
Views: 2,174
Posted By PDF
Re: Is it just me or is Hellheim troops way to str

We're beating a dead horse IMHO.
The combo of 20 def+glamour+fast+sacred+low res cost for a paltry 75 gold is a magnet for a high level bless (F9W9+)leading to a very unbalanced nation.
I've yet to...
Forum: Dominions 3: The Awakening February 23rd, 2007, 08:51 PM
Replies: 15
Views: 519
Posted By PDF
Re: illwinter\'s dom3 site, dead?

I know that KO has gone make some skiing, but that's this week, and the site hasn't been updated in ages !
It kind of baffle me, that much little attention to the one of the game's showcase ...
Forum: Dominions 3: The Awakening February 23rd, 2007, 08:07 PM
Replies: 31
Views: 1,216
Posted By PDF
Re: Unplayably slow on Vista?

I suppose you didn't write the OpenGL libraries/drivers... They appear to be less and less well supported on Windows.
It's maybe not MS fault, card drivers may be the main culprit.

Anyway for...
Forum: Dominions 3: The Awakening February 22nd, 2007, 12:47 PM
Replies: 35
Views: 10,406
Posted By PDF
Re: Lanka: unit stats, comments and tips

That's fun : Bandar Log is mainly an underdog, Lanka is now a kind of ubernation. No real weakness, lots of good units and nat'l summons, many magic paths/strategies possible.

But sure they're...
Forum: Dominions 3: The Awakening February 20th, 2007, 11:03 AM
Replies: 20
Views: 1,525
Posted By PDF
Re: Javelin throwing units

I was talking about LI-type javelin infantry whose javelin is the main weaopn, not about HI-types (Ermor/Pythium) or cavalry or even Vans (who have javelins !).
And I use them as fodder for several...
Forum: Dominions 3: The Awakening February 19th, 2007, 07:26 PM
Replies: 20
Views: 1,525
Posted By PDF
Re: Javelin throwing units

I only use the starting light inf as fodder for my first battle and never recruit any more.
When set to "fire" they charge in melee and/or get charged but usually don't fire. And if ever they fire...
Forum: Dominions 3: The Awakening February 14th, 2007, 10:36 AM
Replies: 34
Views: 988
Posted By PDF
Re: Devs somewhere?

I've no problem with KO or JK making only rare appearances here (even if it'll be better if they were here often), but I also think that having a clean, up to date bug lists should be high in *their*...
Forum: Dominions 3: The Awakening February 14th, 2007, 10:31 AM
Replies: 47
Views: 1,679
Posted By PDF
Re: Pls explain how early summoning spells are use

In Dom2 Vine Kings had a "built in" Crown of Ivy King (artefact) for +2 bonus so summoned 3 Ogres/turns. It could go up to 4 with a Treelord Staff.
I didn't use them in Dom3 yet so am not sure it's...
Forum: Space Empires: IV & V February 6th, 2007, 06:34 AM
Replies: 8
Views: 369
Posted By PDF
Re: Any chance to have the AA \"bug\" fixed some day ?

AF is Anisotropic Filtering (don't ask me more ! http://forum.shrapnelgames.com/images/smilies/confused.gif) . Both AA and AF aren't manageable ingame, but from graphics card drivers software.
And...
Forum: Dominions 3: The Awakening February 5th, 2007, 09:42 AM
Replies: 34
Views: 1,039
Posted By PDF
Re: Assasins

Last there's the Black Heart, a rather easy to forge Blood item (if you've any Blood mage..) giving any stealthy unit equipped with Assassin ability....
Forum: Space Empires: IV & V February 5th, 2007, 09:38 AM
Replies: 8
Views: 369
Posted By PDF
Any chance to have the AA \"bug\" fixed some day ?

Hello,
Since the first SE5 version Antialiasing is not usable with the game, the 2D windows and mouse cursor slows to a crawl (less than 1 fps!) when AA is on. It's the same with 1.25, and I've had...
Forum: Dominions 3: The Awakening February 3rd, 2007, 07:10 PM
Replies: 18
Views: 673
Posted By PDF
Re: ME Ulm Vs Jotunheim advice wanted.

Pray for finding Pegasus riders ? http://forum.shrapnelgames.com/images/smilies/biggrin.gif
What kind of troops do you refer to ? Light Infantry won't do any damage to Jotuns, and indie cav is...
Forum: Dominions 3: The Awakening February 3rd, 2007, 07:06 PM
Replies: 13
Views: 531
Posted By PDF
Re: 3.06 New Man Spells...

An Abysia pretender should have better to do that summoning Smoulderghosts... And Aby EA is pretty unbalanced, on the bad side http://forum.shrapnelgames.com/images/smilies/frown.gif
For me national...
Forum: Space Empires: IV & V February 3rd, 2007, 06:55 PM
Replies: 98
Views: 1,629
Posted By PDF
Re: OT: VISTA

1 GB RAM seems low, with XP it's a minimum so I suppose that with Vi$ta you need double that ...
Forum: Dominions 3: The Awakening February 3rd, 2007, 01:08 PM
Replies: 18
Views: 673
Posted By PDF
Re: ME Ulm Vs Jotunheim advice wanted.

Crossbows (arbalests) may save your day, although hard to mass for Ulm. If your pretender can get to Fire arrows, this plus as much as possible indie archers can make much damage.
Pikes can hold...
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 03:43 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2018, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2018, Shrapnel Games, Inc. - All Rights Reserved.