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Search: Posts Made By: runequester
Forum: WinSPMBT May 30th, 2012, 01:41 PM
Replies: 28
Views: 22,128
Posted By runequester
Re: Win(e)SPMBT under Linux. (Ubuntu 7.10)

It seems wine 1.4 and 1.5 don't work at the moment. I haven't been able to try too much to find a workaround.
Forum: WinSPMBT April 19th, 2012, 01:55 PM
Replies: 27
Views: 11,366
Posted By runequester
Forum: WinSPMBT April 19th, 2012, 01:27 PM
Replies: 16
Views: 2,962
Posted By runequester
Re: Where are the gas artillery rounds?

I think, like a lot of WARPAC theories, the gas and chemicals were expected to be beneficial in the initial shock. They seem to have been very very focused on driving a resolution in a very short...
Forum: WinSPWW2 April 19th, 2012, 01:23 PM
Replies: 9
Views: 1,975
Posted By runequester
Re: urban fighting

In cities, dense forest, jungle etc, it is well worth simply picking a narrow objective and going for that, rather than trying to hit everything.

That sort of terrain overwhelmingly favours the...
Forum: WinSPWW2 April 19th, 2012, 01:20 PM
Replies: 15
Views: 1,972
Posted By runequester
Re: Suppression

Bear in mind that outlier results don't determine a trend.

Yeah, sometimes a unit can be paralyzed from one or two casualties but it happens quite rarely.
Yeah, sometimes a unit can seem to...
Forum: WinSPMBT April 19th, 2012, 01:17 PM
Replies: 5
Wishlist: Camo for TUSK?
Views: 1,416
Posted By runequester
Re: Camo for TUSK?

That thing is visible from orbit!
Forum: After Action Reports January 1st, 2012, 12:50 PM
Replies: 14
Views: 5,029
Posted By runequester
Re: Việt Nam Ðộc L��*p Ðồng Minh Hội Struggle for Liberty!

Like your AAR.

You could view a meeting engagement as a quick spoiling attack, or an unexpected contact I suppose?
Forum: WinSPMBT January 1st, 2012, 12:42 PM
Replies: 9
Views: 1,494
Posted By runequester
Re: Treebursts

To an extent it already is, i think. Troops moving in the open tends to take much heavier casualties from artillery.
Forum: WinSPMBT January 1st, 2012, 12:38 PM
Replies: 22
Views: 3,453
Posted By runequester
Re: Hit percentage rant

I use snipers rather extensively in my current soviet campaign and they are well worth the cost in my opinion. I've managed several times to inflict casualties on a dug in enemy with sniper fire,...
Forum: TO&Es December 17th, 2011, 11:25 PM
Replies: 166
Views: 11,812
Posted By runequester
Re: Anomaly reports

Is there an official coffee cups per patch ratio? :)
Forum: WinSPMBT December 17th, 2011, 02:45 PM
Replies: 28
Views: 22,128
Posted By runequester
Re: Win(e)SPMBT under Linux. (Ubuntu 7.10)

Wine versions 1.2 and 1.3 causes sound to disappear after a short amount of time. I'll see if I can sort out what the problem is, and if it's easily correctable.
Forum: After Action Reports December 11th, 2011, 03:14 AM
Replies: 3
Views: 2,384
Posted By runequester
Re: Reflections. 1947 USSR campaign

As an aside, the 57mm's earned their keep many times over. I'll post a brief report of the following battle tomorrow once I've slept.
Forum: TO&Es December 8th, 2011, 01:33 PM
Replies: 3
Views: 850
Posted By runequester
Re: Soviet sniper rifle before SVD ?

Oops, I got it backwards then :)
Forum: TO&Es December 8th, 2011, 12:04 AM
Replies: 3
Views: 850
Posted By runequester
Soviet sniper rifle before SVD ?

In the time frame before the Dragunov rifle was introduced, what was the snipers weapon in the Red Army?

Did they retain scoped Nagant rifles? Scoped SKS or something different?

Thanks in...
Forum: After Action Reports December 7th, 2011, 12:40 AM
Replies: 3
Views: 2,384
Posted By runequester
Re: Reflections. 1947 USSR campaign

We had barely finished celebrations for new years, such as they were, before orders came down. The British were attacking in the Ruhr, and we had to stop them. Somehow the attack had escaped anyones...
Forum: WinSPMBT December 6th, 2011, 06:30 PM
Replies: 6
Views: 956
Posted By runequester
Re: point tally

One side effect is, if the enemy morale is "broken", and you hold all VP hexes, the game can be forced to end before the turn limit runs out.
Forum: After Action Reports December 6th, 2011, 03:14 PM
Replies: 3
Views: 2,384
Posted By runequester
Reflections. 1947 USSR campaign

Last night I made it to 1947 in my on-going campaign.

Some changes and upheavals in my core. Following advice given here, I added a section of 3 57mm guns to each infantry company. Their primary...
Forum: WinSPMBT December 4th, 2011, 06:26 PM
Replies: 35
Views: 3,721
Posted By runequester
Re: Counter-Battery Process?

It'd be nice if off map batteries had some random variable in determining how far "off map" they are located. A battery won't always be located at the absolute furthest possible distance from the...
Forum: WinSPWW2 November 27th, 2011, 07:11 PM
Replies: 14
Views: 2,214
Posted By runequester
Re: distance for company CO and the battalion CO

If he has radio contact, won't he rally units in any event?
Obviously that can be heavily dependent on nationality and year.
Forum: WinSPMBT November 27th, 2011, 03:24 PM
Replies: 4
Wishlist: "long game" option
Views: 1,297
Posted By runequester
Re: "long game" option

yeah, that would be very nice. I like it to be still randomly generated, just with a longer option.
Forum: WinSPMBT November 27th, 2011, 03:06 PM
Replies: 4
Wishlist: "long game" option
Views: 1,297
Posted By runequester
"long game" option

Would it be possible to have a game option to increase game lenghts by a factor? Maybe +25% or so.

It would be nice to have set in campaigns, similar to other "preference" options, such as "AI...
Forum: WinSPWW2 November 27th, 2011, 11:30 AM
Replies: 14
Views: 2,214
Posted By runequester
Re: distance for company CO and the battalion CO

hah yes :) The guy I do PBEM with doesn't read these forums.. I hope.
Forum: After Action Reports November 27th, 2011, 12:59 AM
Replies: 12
Views: 3,747
Posted By runequester
Re: Reflections. 1946 USSR campaign

Yeah, that makes sense. I'll try it on and we'll see how it fares. Since one of the sections will have 2 LMG's still, it should help make up for the lack of 1 sections rifles.. I hope :)



Yeah,...
Forum: After Action Reports November 26th, 2011, 11:26 PM
Replies: 12
Views: 3,747
Posted By runequester
Re: Reflections. 1946 USSR campaign

I do try to advance fairly closely to the enemy with my foot troopers. Between 1 section per platoon or 1 platoon per company, which would make more sense to you?

They all have trucks right now,...
Forum: After Action Reports November 26th, 2011, 02:53 PM
Replies: 12
Views: 3,747
Posted By runequester
Re: Reflections. 1946 USSR campaign

huh, that's an interesting idea. I may have to give that a shot. They'd be able to slug it out with light vehicles for sure, which the armoured cars can't do.

Later on, I can always find something...
Showing results 1 to 25 of 206

 
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