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Search: Posts Made By: Shadowstar
Forum: Dominions 3: The Awakening October 8th, 2011, 03:50 PM
Replies: 4
Views: 912
Posted By Shadowstar
Re: Dedicated Server?

Thanks. With that info I was able to figure out how to set up the server. I can create the game using the graphical interface (it's easier that way), and then just run it using the textonly option....
Forum: Dominions 3: The Awakening October 8th, 2011, 03:20 AM
Replies: 4
Views: 912
Posted By Shadowstar
Dedicated Server?

I run a Dom3 server on my home network for us, and have noticed recently that other graphics applications (mainly games) will sometimes crash when it's running. It seems to happen randomly, and only...
Forum: SEIV August 25th, 2011, 12:41 PM
Replies: 0
Views: 3,066
Posted By Shadowstar
Starscape Episode 8

After 5 long years, the Starscape series is back! Most of the old players have returned to reprise their roles in the next episode of the Starscape series. We are seeking new players to join us in...
Forum: Dominions 3: The Awakening November 6th, 2010, 10:52 AM
Replies: 4
Views: 870
Posted By Shadowstar
Re: inexplicable defeat?

Yeah, it said he didn't rule a single province. That I knew was not true, and I could see that his dominion was even in some of my border provinces. I restored a backup and it seemed to fix the...
Forum: Dominions 3: The Awakening November 6th, 2010, 12:08 AM
Replies: 4
Views: 870
Posted By Shadowstar
inexplicable defeat?

I have a server which I play on with a friend, but after applying the last patch, for no apparent reason his nation suddenly just "died". I looked at the turn and he had lots of provinces (even took...
Forum: Scenarios, Maps and Mods November 15th, 2007, 08:34 PM
Replies: 6
Views: 569
Posted By Shadowstar
Good programs for map drawing

I was looking around the forum for posts about programs people use to draw maps for Dom3, but couldn't really find much. I've experimented with Autorealm but it tends to get pretty difficult to use...
Forum: Dominions 3: The Awakening November 12th, 2007, 11:14 PM
Replies: 21
Views: 934
Posted By Shadowstar
Re: 3.10 less stable

Ever since switching to 3.10, I've noticed some bizarre things occur in the game. When playing against AI, one of their forces occupied my home province and started seiging my fort. When I sent in...
Forum: SEV Scenarios and Mods November 12th, 2007, 01:37 AM
Replies: 1
Views: 4,121
Posted By Shadowstar
Addon Mods?

So I had this idea, though I doubt it could be implemented in SEV without a major overhaul of the way the game handles mods, but it's a pretty simple idea.

We have a GameTypes folder, but my idea...
Forum: Dominions 3: The Awakening March 6th, 2007, 04:18 PM
Replies: 2
Views: 285
Posted By Shadowstar
Re: Map image utilities?

Cool, looks perfect for what I need.
Forum: Dominions 3: The Awakening March 6th, 2007, 01:57 PM
Replies: 2
Views: 285
Posted By Shadowstar
Map image utilities?

Does anyone know of any good cartography programs for drawing good-looking maps? I want to have maps that look hand-drawn, but it's rather difficult to get that look with a mouse. I could also try...
Forum: Space Empires: IV & V February 28th, 2007, 03:22 AM
Replies: 21
Views: 21,095
Posted By Shadowstar
Re: OT - the ultimate roguelike?

I liked the premise of Omega, though it was pretty difficult. I did fairly well in the arena though, and even had some luck as a thief, breaking into people's houses, lol...

I was into Adom a...
Forum: Space Empires: IV & V February 22nd, 2007, 03:25 AM
Replies: 21
Views: 21,095
Posted By Shadowstar
Re: OT - the ultimate roguelike?

For Angbanders, there's also: http://www.thangorodrim.net/

could very well be the biggest archive of Angband variants on the net.

EDIT: Doh, I just saw that it's already listed on Roguebasin. ...
Forum: Space Empires: IV & V February 21st, 2007, 04:27 AM
Replies: 1,561
Views: 89,994
Posted By Shadowstar
Re: Balance Mod...

Thankfully Kwok didn't call it "Balance Dissapointing Stock Mod"...
Forum: Space Empires: IV & V February 21st, 2007, 04:13 AM
Replies: 21
Views: 21,095
Posted By Shadowstar
Re: OT - the ultimate roguelike?

Roguelikes are pretty cool. I just wish mainstream developers would take them more seriously. Hidden beneath all that funky old-schooliness are some of the most innovative design concepts this...
Forum: Space Empires: IV & V February 16th, 2007, 04:15 AM
Replies: 21
Views: 626
Posted By Shadowstar
Re: Shield Hit Effects Test.

If it's going to be seen alot, it should be somewhat simple. If it's possible to make different effects for different shield types or weapons, then you could save the really fancy ones for rare and...
Forum: Space Empires: IV & V February 16th, 2007, 04:07 AM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

Been sidetracked a lot lately, but hopefully I'll get some time to deal with this soon. Starscape needs to get made, heh...
Forum: Space Empires: IV & V February 7th, 2007, 04:34 AM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

Hmm... I figured Wings 3d would automatically assign the default material to the model after creating the texture in the UV mapper. When I load it in Deep Paint, it seems to have a material...
Forum: Space Empires: IV & V February 5th, 2007, 01:17 PM
Replies: 3
Views: 223
Posted By Shadowstar
Re: Fleets

Let's just hope it stays fixed. I know of a number of bugs that were reintroduced after being fixed throughout the patch history...
Forum: Space Empires: IV & V February 5th, 2007, 01:13 PM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

Ok, tried that and still no luck. I can't imagine it could be a problem with the model. It exports to 3ds just fine, and I tried it with a completely different model and it doesn't show up either. ...
Forum: Space Empires: IV & V February 5th, 2007, 05:02 AM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

I could try messing with the scale, but when I looked at it in the shipset viewer I zoomed in all the way and there was still nothing there.
Forum: Space Empires: IV & V February 3rd, 2007, 02:44 AM
Replies: 11
Views: 331
Posted By Shadowstar
Re: My Request to Mod Makers and Strategy First

If you are interested in multiplayer, keep an eye out for my mod, Starscape. It is designed specifically around multiplayer, though unlike in previous versions of Starscape, this time I am...
Forum: Space Empires: IV & V February 3rd, 2007, 02:36 AM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

I'm using the only version of Wings that will even recognize the exporter, 0.98.36

The model looks fine in wings3d... In fact, when I export it to 3ds to paint it in deep paint, it's fine too. ...
Forum: Space Empires: IV & V February 2nd, 2007, 01:34 AM
Replies: 18
Views: 628
Posted By Shadowstar
Forum: Space Empires: IV & V February 1st, 2007, 09:50 PM
Replies: 18
Views: 628
Posted By Shadowstar
Re: Wings 3d x-file exporter acting funny

Here is the file, I've renamed it because the forum wont let me attach x files. I'm putting off further edits to the model until I can get a look at it in-game.
Forum: Space Empires: IV & V February 1st, 2007, 08:11 PM
Replies: 18
Views: 628
Posted By Shadowstar
Wings 3d x-file exporter acting funny

Has anyone else suddenly had the Wings 3d X-file exporter stop working on them? For me, it's acting like everything is fine, but when I try to view the ships with the shipset viewer, there's nothing...
Showing results 1 to 25 of 279

 
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