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Posts Made By:
Mobhack
Forum:
Campaigns, Scenarios & Maps
Yesterday, 09:07 AM
Replies:
224
Sticky:
Map:
Height Maps
Views:
26,309
Posted By
Mobhack
Re: Height Maps
The flood fill was a wee bit tricky until I figured out how too get the edging done properly. The regular fill with water code just slams in lake hexes and nukes adjoining land - so large areas left...
Forum:
WinSPWW2
February 10th, 2019, 11:43 AM
Replies:
14
Question:
Crash down
Views:
794
Posted By
Mobhack
Re: Crash down
Or one of the sound files has been corrupted?
Try firstly turning mouse click back on, and see if that works fine (no crashes)
If so then turn sound fx back on and see if it crashes, and if it...
Forum:
TO&Es
February 9th, 2019, 01:28 PM
Replies:
10
British oob
Views:
733
Posted By
Mobhack
Re: British oob
I am in full agreement with Don on this matter as well.
Forum:
TO&Es
February 7th, 2019, 01:30 PM
Replies:
882
MBT's
Views:
180,086
Posted By
Mobhack
Re: MBT's
The IFOR stencil on the side skirts is a clue as to the date as well..
Forum:
Campaigns, Scenarios & Maps
January 30th, 2019, 09:16 PM
Replies:
7
Skittish VH Scenario #470
Views:
461
Posted By
Mobhack
Re: Skittish VH Scenario #470
Plus there is another hot key for CD owners that will show the V-hex values under the appropriate V-hex, and if you then press the V-hex toggle to put them above the other layers, the values follow...
Forum:
WinSPMBT
January 30th, 2019, 05:42 PM
Replies:
13
windows 10 problem
Views:
563
Posted By
Mobhack
Re: windows 10 problem
Oh yes - sometimes on reboot, the icon on the task bar for the volume control is done with a disables red dot with an x on it, or simply refuses to let you click on it and get to the quick pop-up...
Forum:
WinSPMBT
January 30th, 2019, 04:45 PM
Replies:
13
windows 10 problem
Views:
563
Posted By
Mobhack
Re: windows 10 problem
Oh - the other thing the last windows 10 update did to me was to delete the quick launch list (the one that has your useful programme icons pinned in the LHS of the task bar). I used to use the quick...
Forum:
WinSPMBT
January 28th, 2019, 03:39 PM
Replies:
15
Question:
Perhaps additional settings for "AI Tank Heavy"?
Views:
521
Posted By
Mobhack
Re: Perhaps additional settings for "AI Tank Heavy"?
How am I supposed to do that in the campaign? :v[/QUOTE]
As mentioned before - edit yourself a custom OOB that works for you. Swap it back for the old one if playing a scenario etc.
We cannot...
Forum:
WinSPMBT
January 28th, 2019, 02:19 PM
Replies:
13
windows 10 problem
Views:
563
Posted By
Mobhack
Re: windows 10 problem
Nothing strange for windows 10!
The last update borked windows explorer for one folder only (MBT) whereby it will only let me change the folder's sort type if I am in details view - if in list...
Forum:
WinSPMBT
January 27th, 2019, 10:32 PM
Replies:
15
Question:
Perhaps additional settings for "AI Tank Heavy"?
Views:
521
Posted By
Mobhack
Re: Perhaps additional settings for "AI Tank Heavy"?
And as explained - it buys cheap things with remaining points when it has only loose change to spend. The cheap stuff is riflemen, if an MBT is 500 points and it has 1000 or so left, then it wont buy...
Forum:
WinSPMBT
January 26th, 2019, 04:11 PM
Replies:
15
Question:
Perhaps additional settings for "AI Tank Heavy"?
Views:
521
Posted By
Mobhack
Re: Perhaps additional settings for "AI Tank Heavy"?
Same answer as above
Use the OOB swap utility. Back up the old enemy OOB in a sub directory, then use mobhack to edit a copy where you swap the tank platoons and coys elsewhere in the OOB (up at...
Forum:
WinSPMBT
January 26th, 2019, 03:56 PM
Replies:
15
Question:
Perhaps additional settings for "AI Tank Heavy"?
Views:
521
Posted By
Mobhack
Re: Perhaps additional settings for "AI Tank Heavy"?
This is it - tanks in the later years are hugely expensive, when APCs get festooned with missiles and thermal sights they cost almost as much as the MBT, and AAA assets (and attack helos etc) also...
Forum:
WinSPWW2
January 21st, 2019, 11:23 PM
Replies:
5
Question:
3840x2160 monitor
Views:
602
Posted By
Mobhack
Re: 3840x2160 monitor
Which is why I suggested the standard workaround for desktop resolution where you desire a smaller screen than the default for your monitor. Choose a windows resolution that works, switch to it and...
Forum:
WinSPWW2
January 21st, 2019, 09:36 PM
Replies:
5
AP Penetration Ratings
Views:
441
Posted By
Mobhack
Re: AP Penetration Ratings
The other contributing factors include maximum range and also warhead size (calibre, shell weight etc).
2 weapons with say 10 pen basic pen at 1 hex, with say ranges of 20 and 40 will show...
Forum:
WinSPWW2
January 21st, 2019, 04:35 PM
Replies:
5
Question:
3840x2160 monitor
Views:
602
Posted By
Mobhack
Re: 3840x2160 monitor
The SAL errors occur when you try to use a resolution the monitor cannot handle.
You should use windowed mode at desktop resolution.
Full-screen (256 colour) mode is only there as a legacy from...
Forum:
WinSPMBT
January 20th, 2019, 08:23 AM
Replies:
13
windows 10 problem
Views:
563
Posted By
Mobhack
Re: windows 10 problem
I am running the game just fine on this windows 10 laptop, so windows 10 is not the issue.
If it ran fine before, and now does not then it would likely be due to a change at your end. If you can...
Forum:
WinSPMBT
January 17th, 2019, 06:02 AM
Replies:
7
Russian 76mm ZIS-3 FG
Views:
463
Posted By
Mobhack
Re: Russian 76mm ZIS-3 FG
Ran a quick test and bought those guns in 47.
Entirely plottable for HE or Smoke as long as the target hex was beyond minimum range.
If the target was inside minimum range, then these 2 ammo...
Forum:
WinSPMBT
January 16th, 2019, 12:35 PM
Replies:
7
Russian 76mm ZIS-3 FG
Views:
463
Posted By
Mobhack
Re: Russian 76mm ZIS-3 FG
Was the target too close to the gun? - they do have a minimum range of 20 hexes or so in indirect fire.
Forum:
WinSPWW2
January 15th, 2019, 12:38 PM
Replies:
4
Guns in WW2
Views:
451
Posted By
Mobhack
Re: Guns in WW2
The code is the same, the statistics differ - WW2 is smaller rounds generally and less assistance from R/F, Stabiliser, F/C etc.
Your opponent may be using single MG teams, with 1 gun and 3-4 crew...
Forum:
WinSPMBT
January 14th, 2019, 07:24 PM
Replies:
14
Choosing sides in Meeting Engagement
Views:
954
Posted By
Mobhack
Re: Choosing sides in Meeting Engagement
But players expect the Germans to be on the West and the Russians on the East side of the map. Even though in the game, there is no East and no West, unless a scenario designer labels his map with a...
Forum:
WinSPWW2
January 14th, 2019, 06:03 PM
Replies:
4
Guns in WW2
Views:
451
Posted By
Mobhack
Re: Guns in WW2
In MBT yuor tanks tend to have 90, 105 and 120mm main guns. Your artillery is engaging with 105, 155mm class weapons routinely. Vehicles have higher FC and tend to be stabilised.
So in MBT,...
Forum:
WinSPMBT
January 10th, 2019, 07:39 PM
Replies:
14
Choosing sides in Meeting Engagement
Views:
954
Posted By
Mobhack
Re: Choosing sides in Meeting Engagement
You are thinking of the scenario editor, where you can choose who goes on the left and the right.
Forum:
WinSPMBT
January 10th, 2019, 12:51 PM
Replies:
14
Choosing sides in Meeting Engagement
Views:
954
Posted By
Mobhack
Re: Choosing sides in Meeting Engagement
For most opponent pairings, you will get to know which side they play from after a little experience. However that can change e.g. UK vs Gemany in the desert in WW2 to Europe. In MBT though against...
Forum:
WinSPWW2
January 8th, 2019, 11:36 AM
Replies:
8
A thought about resupply depots
Views:
606
Posted By
Mobhack
Re: A thought about resupply depots
Better yet, put them (and the milans) on Spartans - those go like the proverbial brown stuff off a digging implement, and can survive arty fire esp. mortars etc, if you hang around too long before...
Forum:
Campaigns, Scenarios & Maps
January 5th, 2019, 07:49 PM
Replies:
6
Scenario:
WW3: The Duck Hunt
Views:
1,261
Posted By
Mobhack
Re: WW3: The Duck Hunt
[/QUOTE]
No - as stated somewhere in the Game Guide, no "foreign" ASCII as that can cause a hard crash. It must be USA (and UK etc) English ASCII, no umlauts or cidillas or graves etc. The game...
Showing results 1 to 25 of 500
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