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Search: Posts Made By: Fyron
Forum: Shrapnel General April 9th, 2010, 10:30 PM
Replies: 2
Views: 2,472
Posted By Fyron
Re: Private Message Notification Area

I am aware of that. It doesn't make the notification area any more usable.
Forum: Shrapnel General April 7th, 2010, 02:09 PM
Replies: 2
Views: 2,472
Posted By Fyron
Private Message Notification Area

Would it be possible to make the "Private Messages" display pop a bit more when there is a new, unread message? Maybe add a subtle yellow-green background color and border of the whole Private...
Forum: Space Empires: IV & V April 1st, 2010, 03:30 PM
Replies: 13
Views: 4,120
Posted By Fyron
Re: New link for SE4Modder

Pretty sure the project was ended.
Forum: SEIV Scenarios and Mods March 29th, 2010, 03:33 PM
Replies: 5
Views: 4,499
Posted By Fyron
Re: Proportions and Balance mod for SE4 Gold?

Balance Mod is a SE5 mod. One place to look for mods is on the SE Wiki:

http://wiki.spaceempires.net/index.php/Mods_(SEIV) (http://wiki.spaceempires.net/index.php/Mods_%28SEIV%29)

Also, make...
Forum: Star Legacy March 22nd, 2010, 08:01 PM
Replies: 142
Views: 25,580
Posted By Fyron
Re: Welcome Star Legacy Development Group!

All of those are literally attempts to make the combat engine approximate reality (which is intrinsically real time). "IGO-UGO" is about the least fair and balanced combat mechanic that can be...
Forum: Space Empires: IV & V March 16th, 2010, 03:00 PM
Replies: 10
Views: 3,477
Posted By Fyron
Re: Diablo 2

Definitely install the expansion disk; it's not worth playing Diablo 2 without the expansion at this point. If you can't log on to battle.net after installing it, you will need to manually install...
Forum: Space Empires: IV & V March 8th, 2010, 03:51 PM
Replies: 36
Views: 7,753
Posted By Fyron
Re: Just Stopping in to say hi.

That's just what they want you to think.
Forum: Space Empires: IV & V March 8th, 2010, 01:12 PM
Replies: 4
Views: 1,855
Posted By Fyron
Re: 32 bit Bitmaps

That sounds like premature optimization to me.

Zero-padding the raw data is surely going to increase load times by increasing I/O operations to load from disk. The shift operations necessary to...
Forum: Space Empires: IV & V March 7th, 2010, 12:24 AM
Replies: 4
Views: 1,855
Posted By Fyron
Re: 32 bit Bitmaps

I know of Microsoft's DIB insanity... but does anyone else actually use 32 bit bitmaps in the real world?
Forum: Space Empires: IV & V March 5th, 2010, 12:39 PM
Replies: 4
Views: 1,855
Posted By Fyron
32 bit Bitmaps

What purpose, exactly, does a 32 bit Bitmap file serve? There are only 24 possible bits of color in the format (8 each of RGB).. Is there some weird CMYK bitmap format that is commonly created with...
Forum: Space Empires: IV & V March 5th, 2010, 12:36 PM
Replies: 7
Views: 2,306
Posted By Fyron
Re: SE IV: Eating Captured Population

The population modifiers either do not take negatives, or cannot bring final growth rate below 0 (depending on ability). Thus, the impossibility.
Forum: Space Empires: IV & V February 27th, 2010, 03:10 PM
Replies: 6
Views: 2,258
Posted By Fyron
Re: Questions about the Settings.txt file

Maybe the solution was to simply comment out the Warp Flash entry, then. It's a simple edit to the file to kill the animation entirely; I just forget which it was. Place // at the start of every line...
Forum: Star Legacy February 24th, 2010, 01:33 AM
Replies: 142
Views: 25,580
Posted By Fyron
Re: Welcome Star Legacy Development Group!

Timstone, did you see the link to the dev site Alikiwi posted earlier?
Forum: Space Empires: IV & V February 22nd, 2010, 06:12 PM
Replies: 6
Views: 2,258
Posted By Fyron
Re: Questions about the Settings.txt file

There are only 14 main empires available in the stock game, thus the default setting. There can be up to 20 empires in a game of SE. If you want to increase this setting to get more main empires and...
Forum: Space Empires: IV & V February 22nd, 2010, 06:03 PM
Replies: 10
Views: 3,477
Posted By Fyron
Re: Diablo 2

Whether you buy a new copy or use the one you already have, you'll get the exact same executables after applying the latest patch... You just won't have the expansion content with your original copy....
Forum: Space Empires: IV & V November 20th, 2009, 12:16 PM
Replies: 13
Views: 4,344
Posted By Fyron
Re: music for MP3 player

Rockin' it in basements.
Forum: Space Empires: IV & V November 13th, 2009, 03:36 AM
Replies: 13
Views: 4,344
Posted By Fyron
Re: music for MP3 player

I'd have to second the last.fm recommendation. It's way better for music discovery than stuffy spectral comparison sites like Pandora. Like Amazon, they've also got a bunch of random free music to...
Forum: Space Empires: IV & V November 2nd, 2009, 12:09 PM
Replies: 78
Views: 10,712
Posted By Fyron
Re: A favor...

Good luck with that...
Forum: Space Empires: IV & V October 29th, 2009, 01:34 AM
Replies: 78
Views: 10,712
Posted By Fyron
Re: A favor...

Don't let petty realism get in the way of game mechanics.
Forum: Space Empires: IV & V October 24th, 2009, 01:22 AM
Replies: 78
Views: 10,712
Posted By Fyron
Re: A favor...

No JPG! Use PNG for lossless compression. With JPG, you cannot re-mod graphics (without original lossless sources), since every save adds more distortion and destroys more color data. Not so...
Forum: Space Empires: IV & V October 10th, 2009, 03:26 AM
Replies: 7
Views: 2,306
Posted By Fyron
Re: SE IV: Eating Captured Population

The only remotely close way to simulate such a thing in SE4 would be to space the offending aliens (load them into a cargo ship/base, then jettison cargo).
Forum: Space Empires: IV & V September 28th, 2009, 07:41 PM
Replies: 13
Views: 3,361
Posted By Fyron
Re: Which to start with? 4 or 5?

The last person that was posting about this on se5.com could not get the US patch to apply to a freshly installed UK English version, and had to apply a patch first.
Forum: Space Empires: IV & V September 28th, 2009, 01:12 AM
Replies: 13
Views: 3,361
Posted By Fyron
Re: Which to start with? 4 or 5?

But you may have to apply a relatively recent UK English patch first. Whomever it was doing this last could not get the US English patcher to recognize the install until the last UK English patch was...
Forum: Space Empires: IV & V September 27th, 2009, 10:51 PM
Replies: 1
Views: 1,568
Posted By Fyron
Re: [SE V] Patch Support for European Versions

You can apply the latest US English patches to the UK English version, so long as you apply a fairly recent UK patch first.
Forum: Space Empires: IV Classic Threads (Newbie FAQS) September 19th, 2009, 12:51 PM
Replies: 2
Views: 3,639
Posted By Fyron
Re: fleet strategy question

"Long range attack" will just make them charge forward and fire at the maximum range of the weapons mounted on them. AFAIK, SE4's combat AI will not keep them out at 12 squares distance if they have...
Showing results 1 to 25 of 500

 
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