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Search: Posts Made By: mccarty.geoff
Forum: WinSPWW2 June 8th, 2019, 08:51 PM
Replies: 4
Views: 3,817
Posted By mccarty.geoff
Re: Jamor Novskov in the Game Guide

Seems like a pretty trashy publication:
https://archive.org/download/1946-06IntelligenceBulletin/1946-06IntelligenceBulletin.pdf
No bibliography, footnotes, or even authorship. Just a fan fiction...
Forum: WinSPWW2 June 1st, 2019, 01:08 PM
Replies: 11
Views: 5,396
Posted By mccarty.geoff
Re: German vs Soviet Strategy

Especially effective in urban battles. My first game after so many years was a German assault on a Polish city. Timed the Do17 swarm just right and destroyed the best positions before the objectives.
Forum: TO&Es June 1st, 2019, 12:53 AM
Replies: 26
Views: 8,865
Posted By mccarty.geoff
Re: Abrams

I believe we're two steps behind Russia's level of sophisticated air defence. Our best development so far is the AN/MPQ-64 Sentinel. We just don't have missile boosters anywhere near the S-300+. New...
Forum: TO&Es May 31st, 2019, 07:35 PM
Replies: 26
Views: 8,865
Posted By mccarty.geoff
Re: Abrams

My actual suggestion for US vehicles though is the new M-SHORAD. Stryker chassis with Avenger type turret firing Stingers or Hellfires. Has 30mm auto-cannon like the Dragoon variant and a 7.62mm MG....
Forum: TO&Es May 31st, 2019, 05:52 PM
Replies: 26
Views: 8,865
Posted By mccarty.geoff
Re: Abrams

I imagined that where it states the soldiers are wielding M16s that it was supposed to denote the semi-automatic A2 variant. The US Army standardized rifle for the last 20 years has been the M4...
Forum: TO&Es May 30th, 2019, 05:19 PM
Replies: 26
Views: 8,865
Posted By mccarty.geoff
Re: Abrams

ERA has the neat feature of being disabled by a 9mm round within 50cm sq. doppler dish target surface.
If anything is missing from the modern US OOB it's M4s. All the guys are packing pre-Gulf War...
Forum: WinSPWW2 May 30th, 2019, 11:48 AM
Replies: 29
Views: 10,513
Posted By mccarty.geoff
Re: Flak issue

I'm saying even a light mortar team loaded down with a reasonable amount will only have a few minutes of sustained fire capability. 1kg bomb * 20 rnds * 3 men / 20rpm = 3 mins fire effect. It's why...
Forum: WinSPWW2 May 30th, 2019, 10:27 AM
Replies: 29
Views: 10,513
Posted By mccarty.geoff
Re: Flak issue

There is a misconception about the primitiveness of WW2 mechanization. Even loading out a 5cm granatwerfer section requires motorised supply. You have to ruck mortar bombs and 20kg pack is very...
Forum: WinSPWW2 May 29th, 2019, 06:30 PM
Replies: 29
Views: 10,513
Posted By mccarty.geoff
Re: Flak issue

It's cool that there is an accuracy slider which can be used to reduce hits. Problem is that a rifle squad can effectively suppress targets at 500m (waste of ammo though). The default threshold...
Forum: WinSPWW2 May 29th, 2019, 04:18 PM
Replies: 29
Views: 10,513
Posted By mccarty.geoff
Re: Flak issue

There's still the problem of supposedly killing all 5 crewmen with a 'single shot'. Specifically I find sniper fire is way overpowered in the game. Generally all firearms are given unrealistic actual...
Forum: WinSPWW2 May 29th, 2019, 03:56 PM
Replies: 9
Views: 4,377
Posted By mccarty.geoff
Re: Stupid question about infantry

iirc All unit weapons in SP3 had an element multiplier because it was platoon based. I wouldn't use a straight multiplier if I had my way. It would be the sum total of all rolls and therefore more...
Forum: WinSPWW2 May 29th, 2019, 02:22 PM
Replies: 9
Views: 4,377
Posted By mccarty.geoff
Re: Stupid question about infantry

Not a stupid question. I've wondered this as well. Too bad that other weapon slots/classes can't be given a man multiplier. This was one of the major improvements Grigsby made in his third release I...
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