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Search: Posts Made By: Resok
Forum: Shrapnel General September 7th, 2013, 01:55 PM
Replies: 1
Views: 12,587
Posted By Resok
Re: New Wargame on Kickstarter : "SotS : Ground Pounders"

Looking forward to it! Let's get more TBS games out on the market... it's not like most publishers are funding many of them these days.
Forum: Dominions 3: The Awakening November 12th, 2006, 02:55 PM
Replies: 22
Views: 1,781
Posted By Resok
Applying a new mod to an existing game?

Anyone know if there's a way to apply a mod to a game already in progress? When I started the game I had no mods applied and thus can't just append the content of the mod into an existing .dm file...
Forum: Dominions 3: The Awakening November 6th, 2006, 12:35 AM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

From what I understand, an obsidion 'club'/sword is a large two-handed sword-like weapon (since it's a long piece of wood with obsidian shards enbedded in it), and thus it being length 3 coincides...
Forum: Dominions 3: The Awakening November 3rd, 2006, 07:46 PM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

/threads/images/Graemlins/Bug.gif Machaka national hero 'King Triumphant' starts out as old - 63 (50). In his unit description it mentions specifically that he was granted a 'rather long life as...
Forum: Dominions 3: The Awakening November 3rd, 2006, 07:37 PM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

Dominions 3 Version 3.01 -

/threads/images/Graemlins/Bug.gif Late Era Utgard and Midgard have no descriptions

/threads/images/Graemlins/Bug.gif Shinuyama (Middle Era) national hero 'Heart...
Forum: Scenarios, Maps and Mods October 16th, 2006, 05:47 PM
Replies: 7
Views: 3,346
Posted By Resok
Re: Dominion 3 Fort Numbers

Just FYI there appears to be a bug that causes the 'Cave Castle' to be built as a Simple Hill Fort instead while still costing the increased Cave Castle gold cost and time to build (1400 gold and 5...
Forum: Dominions 3: The Awakening October 16th, 2006, 04:09 PM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

/threads/images/Graemlins/Bug.gif Yomi - National Oni ghost forms are not immune to poison (they're ghosts right?). They show up as 'undead' but the latent resistances of their previous forms are...
Forum: Dominions 3: The Awakening October 16th, 2006, 02:40 PM
Replies: 56
Views: 8,368
Posted By Resok
Re: \"Old Age\" system in Dom3 - need some info

I've been playing Early Age Abysia in SP and have only had one of my Warlocks suffer from old-age caused Disease over the course of 60-odd turns. I slapped a ring of regen on him and am working up...
Forum: Scenarios, Maps and Mods October 8th, 2006, 07:36 PM
Replies: 9
Views: 3,359
Posted By Resok
Modding commands for national fort selection?

Anyone know what these are or if it's even possible? Seems pretty essential for modding a new or existing nation givin the current Fort functionality. I've looked around a bit and haven't found any...
Forum: Dominions 3: The Awakening October 8th, 2006, 05:58 AM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

That's correct. I'd like to add that there is a new mountain type also: Border Mountains (low income, excellent resources) as opposed to Mountains (low income, excellent resources, hinders...
Forum: Dominions 3: The Awakening October 8th, 2006, 04:47 AM
Replies: 3,096
Views: 422,760
Posted By Resok
Re: Bug thread

/threads/images/Graemlins/Bug.gif Early Age Abysia's attempt to construct 'Cave Castle' in certain map squares but instead builds 'Simple Hillfort' even after paying the added cost.

Example: The...
Forum: Dominions 3: The Awakening June 19th, 2006, 06:57 PM
Replies: 26
Views: 1,935
Posted By Resok
Re: Holy Power

As far as the pretender building the temples... I suppose it would make sense. My take on possibly why they cannot is the symbolism of your followers being the ones who build and devote a temple to...
Forum: Dominions 3: The Awakening June 18th, 2006, 06:44 PM
Replies: 26
Views: 1,935
Posted By Resok
Re: Holy Power

My take on the subject is this:

Blessing is based on belief and adherance to holy scriptures, learning, rituals, etc. Those beliefs are focused on the Pretender god. The pretender god's magical...
Forum: Dominions 3: The Awakening May 10th, 2006, 08:53 PM
Replies: 36
Views: 3,655
Posted By Resok
Re: The aging \"system\"

Disabling aging I'm thinking would be fairly similar to wanting to disable battle Afflictions. They may add in support for it... but I'm guessing it's another element to consider for balance in the...
Forum: Dominions 3: The Awakening May 5th, 2006, 05:33 PM
Replies: 77
Views: 6,629
Posted By Resok
Who else pre-ordered...

...as soon as it was available from Shrapnel? I know personally I have alot of faith in Illwinter and their game design vision as shown in Dominions 2. As soon as I found out about Dom3 coming out...
Forum: Multiplayer & AARs June 1st, 2005, 02:38 PM
Replies: 679
Views: 48,778
Posted By Resok
Re: Uploading Pretenders!

Sorry I haven't uploaded my pretender yet... time has been bad for me since I've been working long hours to make up for Monday (stupid non-paid holidays...
Forum: Multiplayer & AARs May 27th, 2005, 12:46 AM
Replies: 526
Views: 39,116
Posted By Resok
Re: Invisible Swarm III: open

Hahah... yeah... that's why I picked Citidel actually. Miasma is what I always play in single-player as C'tis... it's alot of fun.

Yeah... Boron hit me hard while I was attacking Tien'Chi. I was...
Forum: Scenarios, Maps & Mods May 26th, 2005, 03:49 PM
Replies: 497
Views: 42,253
Posted By Resok
Re: Conceptual Balance Series (Mod)

Just out of curiousity: What was the reasoning behind switching the Atlantis/Ryleh Pretender "Son of the Sea" to 2W 1D? I thought it was much more thematic before to have 1E and the 1D seems...
Forum: Multiplayer & AARs May 26th, 2005, 03:16 PM
Replies: 526
Views: 39,116
Posted By Resok
Re: Invisible Swarm III: open

Go ahead and change me to AI or something at least. I still have been unable to connect to the game server (can't ping it either). All my other 'net functions work just fine... I should run a...
Forum: Multiplayer & AARs May 25th, 2005, 12:53 PM
Replies: 526
Views: 39,116
Posted By Resok
Re: Invisible Swarm III: open

Hahah, thanks.

Still can't connect... tried last night and again a few moments ago. Suppose it's possible there's a router down between us somewhere that's messing up the connection. Anyone else...
Forum: Multiplayer & AARs May 24th, 2005, 06:35 PM
Replies: 526
Views: 39,116
Posted By Resok
Re: Invisible Swarm III: open

Hmm... well I never used the shortcut, I manually entered in the IP each time so far just to make sure I had it right. The IP hasn't changed has it? I don't remember seeing any posts that indicated...
Forum: Scenarios, Maps & Mods May 24th, 2005, 05:48 PM
Replies: 497
Views: 42,253
Posted By Resok
Re: Conceptual Balance Series (Mod)

One quick suggestion Zen about the Item Mod:

Consider adding #bonus to chi kick? It makes no sense that the kick would count against DW penalties when for example the Gore Attack from the Horned...
Forum: Multiplayer & AARs May 24th, 2005, 04:57 PM
Replies: 526
Views: 39,116
Posted By Resok
Re: Invisible Swarm III: open

Hahah, guess I learn the hard way for my first multiplayer game that C'tis Miasma is dispised. Is there any particular reason for this? It's not like the dominion kills population, just diseases...
Forum: Multiplayer & AARs May 17th, 2005, 03:28 AM
Replies: 679
Views: 48,778
Posted By Resok
Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

err... there it goes... uploading Pangaea pretender now.

Resok
Forum: Multiplayer & AARs May 17th, 2005, 03:27 AM
Replies: 679
Views: 48,778
Posted By Resok
Re: Faerun-Zens Scales/Pretenders/Spells,SCs Unit

Can't connect to the server... "Connection Failed".

Also I can't ping the IP address... status of the server?

Resok
Showing results 1 to 25 of 35

 
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